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rust
©Q#rustc 1.93.0 (254b59607 2026-01-19)Áõ…·fÊ ¦%g--c48c539199cbc88bÁ³VOÐêùÿ²?ÑL¼§Ì±-a7a40eb546f9e2b0Áá\ƒ¦è3$|]åŒ[IÚ tæ-14b12edc9f8cd90bÁë&Gf·Ã ¬ëñq:¤»b-bb76018b1173caf6Áà 9m Ù„«ÐÒþá•cB;-030c5b0bba47cc8fÁrustc_std_workspace_coreÁÛ¹þÓ7>H%¸ÚÉ­-4b81d37a5530864dÁüÃùs<Uß7VyóHr#QÏ-c66cc7807550ce25Á miniz_oxideÁõFÖˆÚ™ª‹"ÞXzLVª-62cbc7af83058505Áadler2Á—wÉD‘嵯|6¨%Œ
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¤®Ì|<æ£~ãÈÌüâiüº30 Definition of the core `Service` trait to TowerÁîËüòJG The [`Service`] trait provides the necessary abstractions for definingÁü½LI request / response clients and servers. It is simple but powerful and isÁüŠ1. used as the foundation for the rest of Tower.Á|¤}®Ì||£~ã{ÈÌÁÄÇœÁ¾ÔÚ²µ¥¨ÔÂRü÷>; An asynchronous function from a `Request` to a `Response`.ÁËüºIF The `Service` trait is a simplified interface making it easy to writeÁü„JG network applications in a modular and reusable way, decoupled from theÁüÏGD underlying protocol. It is one of Tower's fundamental abstractions.ÁË„›
# FunctionalÁ¬Ëü°FC A `Service` is a function of a `Request`. It immediately returns aÁü÷C@ `Future` representing the eventual completion of processing theÁü»HE request. The actual request processing may happen at any time in theÁü„KH future, on any thread or executor. The processing may depend on callingÁüÐNK other services. At some point in the future, the processing will complete,ÁüŸ 96 and the `Future` will resolve to a response or error.ÁÙ ËüÝ PM At a high level, the `Service::call` function represents an RPC request. TheÁü®
0- `Service` value can be a server or a client.Áß
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# ServerÁð
Ëüô
LI An RPC server *implements* the `Service` trait. Requests received by theÁüÁ RO server over the network are deserialized and then passed as an argument to theÁü” FC server value. The returned response is sent back over the network.ÁÛ Ëüß HE As an example, here is how an HTTP request is processed by a server:Á¨
Ë
 ```rustÁĸ
 # use std::pin::Pin;矄
%" # use std::task::{Poll, Context};Áô÷
 # use std::future::Future;Áü–! # use tower_service::Service;Áü¸.+ use http::{Request, Response, StatusCode};ÁçË´ë struct HelloWorld;ÁËü†30 impl Service<Request<Vec<u8>>> for HelloWorld {Áüº*' type Response = Response<Vec<u8>>;Áüå! type Error = http::Error;Áü‡YV type Future = Pin<Box<dyn Future<Output = Result<Self::Response, Self::Error>>>>;ÁáËüåYV fn poll_ready(&mut self, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {Áü¿ Poll::Ready(Ok(()))ÁéËüíC@ fn call(&mut self, req: Request<Vec<u8>>) -> Self::Future {Áô± // create the bodyÁüÐ1. let body: Vec<u8> = "hello, world!\n"ÁÜ‚ .as_bytes()Áäž .to_owned();Áü»'$ // Create the HTTP responseÁüã*' let resp = Response::builder()ÁüŽ'$ .status(StatusCode::OK)Áܶ .body(body)ÁüÒ=: .expect("Unable to create `http::Response`");ÁËü”-* // create a response in a future.Áì let fut = async {ÁÄà Ok(resp)Á };ÁˆËüŒ96 // Return the response as an immediate futureÁÌÆ Box::pin(fut)Á ```ÁøË # ClientÁËüJG A client consumes a service by using a `Service` value. The client mayÁüØMJ issue requests by invoking `call` and passing the request as an argument.Áü¦EB It then receives the response by waiting for the returned future.ÁìËüð?< As an example, here is how a Redis request would be issued:Á°Ë”´ ```rust,ignoreÁüÇ%" let client = redis::Client::new()Áüí30 .connect("127.0.0.1:6379".parse().unwrap())Á”¡ .unwrap();Á´Ëü¸OL let resp = client.call(Cmd::set("foo", "this is the value of foo")).await?;ÁˆËüŒ%" // Wait for the future to resolveÁü²+( println!("Redis response: {:?}", resp);ÁÁ%æËÄê # Middleware / LayerÁƒËü‡KH More often than not, all the pieces needed for writing robust, scalableÁüÓKH network applications are the same no matter the underlying protocol. ByÁüŸMJ unifying the API for both clients and servers in a protocol agnostic way,ÁüíEB it is possible to write middleware that provide these pieces in aÁŒ³ reusable way.ÁÅËüÉ  Take timeouts as an example:ÁêËèüú use tower_service::Service;ÁÜš use tower_layer::Layer;Áܶ use futures::FutureExt;ÁäÒ use std::future::Future;Áüï# use std::task::{Context, Poll};Áä“  use std::time::Duration;Á´°  use std::pin::Pin;ÁŒÇ  use std::fmt;ÁÔÙ  use std::error::Error;Áô Ëüø ;8 // Our timeout service, which wraps another service andÁü´!-* // adds a timeout to its response future.ÁÜâ! pub struct Timeout<T> {ÁŒþ! inner: T,ÁÔ" timeout: Duration,Á,«"´%±"Ëĵ" impl<T> Timeout<T> {ÁüÎ"EB pub const fn new(inner: T, timeout: Duration) -> Timeout<T> {Á¬”# Timeout {Á´ª# inner,Á¼Á# timeoutÁlÙ#
Lç#,ñ#´%÷#Ëüû#;8 // The error returned if processing a request timed outÁ¤·$ #[derive(Debug)]Á¼Ì$ pub struct Expired;Áä$Ëüè$# impl fmt::Display for Expired {ÁüŒ%B? fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {ÁüÏ%  write!(f, "expired")ÁLð%,ú%´%€&Ëì„& impl Error for Expired {}Á¢&Ëü¦&HE // We can implement `Service` for `Timeout<T>` if `T` is a `Service`Áüï&41 impl<T, Request> Service<Request> for Timeout<T>ÁL¤' whereÁä®' T: Service<Request>,ÁÜË' T::Future: 'static,Áüç'?< T::Error: Into<Box<dyn Error + Send + Sync>> + 'static,Áì§( T::Response: 'static,Á,Å(üË(TQ // `Timeout` doesn't modify the response type, so we use `T`'s response typeÁü )$! type Response = T::Response;ÁüÅ)XU // Errors may be either `Expired` if the timeout expired, or the inner service'sÁüž*eb // `Error` type. Therefore, we return a boxed `dyn Error + Send + Sync` trait object to eraseÁä„+ // the error's type.Áü¡+2/ type Error = Box<dyn Error + Send + Sync>;ÁüÔ+Yž®,Ëü²,YüŒ-JG // Our timeout service is ready if the inner service is ready.Áü×-\Y // This is how backpressure can be propagated through a tree of nested services.Áü´.85 self.inner.poll_ready(cx).map_err(Into::into)ÁLí.÷.Ëüû.:7 fn call(&mut self, req: Request) -> Self::Future {Áü¶/B? // Create a future that completes after `self.timeout`Áüù/;8 let timeout = tokio::time::sleep(self.timeout);Áµ0Ëü¹0TQ // Call the inner service and get a future that resolves to the responseÁüŽ1+( let fut = self.inner.call(req);Áº1Ëü¾1`] // Wrap those two futures in another future that completes when either one completesÁtŸ2 //Áü®2VS // If the inner service is too slow the `sleep` future will complete firstÁü…3[X // And an error will be returned and `fut` will be dropped and not polled againÁtá3†Eüð3;8 // We have to box the errors so the types matchÁü¬4  let f = async move {ÁüÍ4  tokio::select! {Áüî4" res = fut => {Áü‘552 res.map_err(|err| err.into())Á´Ç5 },ÁüÞ5$! _ = timeout => {Áüƒ6NK Err(Box::new(Expired) as Box<dyn Error + Send + Sync>)Á´Ò6éHŒé6tû6¥$Š7˼Ž7 Box::pin(f)ÁL¦7,°7´%¶7Ëüº71. // A layer for wrapping services in `Timeout`Áüì7&# pub struct TimeoutLayer(Duration);Á“8˼—8 impl TimeoutLayer {Áü¯830 pub const fn new(delay: Duration) -> Self {Áüã8 TimeoutLayer(delay)ÁLƒ9,9´%“9Ëü—9'$ impl<S> Layer<S> for TimeoutLayer {Áü¿9" type Service = Timeout<S>;Áâ9Ëüæ930 fn layer(&self, service: S) -> Timeout<S> {Áüš:)& Timeout::new(service, self.0)ÁLÄ:,Î:´%<Ô:Á%Ü:Ëüà:NK The above timeout implementation is decoupled from the underlying protocolÁü¯;MJ and is also decoupled from client or server concerns. In other words, theÁüý;IF same timeout middleware could be used in either a client or a server.ÁÇ<Ë”Ë< # BackpressureÁÞ<Ëüâ<YV Calling a `Service` which is at capacity (i.e., it is temporarily unable to process aÁü¼=NK request) should result in an error. The caller is responsible for ensuringÁü‹>GD that the service is ready to receive the request before calling it.ÁÓ>Ëü×>LI `Service` provides a mechanism by which the caller is able to coordinateÁü¤?PM readiness. `Service::poll_ready` returns `Ready` if the service expects thatÁüõ?$! it is able to process a
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lSüãR# Responses given by the service.ÁDSTÇSüŸS# Errors produced by the service.Á,ÌSüûSAôØS The future response value.Á4€Tü‰^PüÃTOL Returns `Poll::Ready(Ok(()))` when the service is able to process requests.Á—UËüŸUPM If the service is at capacity, then `Poll::Pending` is returned and the taskÁüôUFC is notified when the service becomes ready again. This function isÁü¿VKH expected to be called while on a task. Generally, this can be done withÁüW-* a simple `futures::future::poll_fn` call.ÁÁWËüÉW[X If `Poll::Ready(Err(_))` is returned, the service is no longer able to service requestsÁü©X74 and the caller should discard the service instance.ÁåXËüíXWT Once `poll_ready` returns `Poll::Ready(Ok(()))`, a request may be dispatched to theÁüÉYJG service using `call`. Until a request is dispatched, repeated calls toÁü˜ZSP `poll_ready` must return either `Poll::Ready(Ok(()))` or `Poll::Ready(Err(_))`.ÁðZËüøZYV Note that `poll_ready` may reserve shared resources that are consumed in a subsequentÁüÖ[\Y invocation of `call`. Thus, it is critical for implementations to not assume that `call`Áü·\[X will always be invoked and to ensure that such resources are released if the service isÁü—]ZW dropped before `call` is invoked or the future returned by `call` is dropped before itÁtö] is polled.ÁTŒ^ ! ïe  £~£~|¥~wakerÁ~¦~ local_wakerÁ~§~extÁ~¨~_markerÁ~©~_marker2Á~àO­ÜD}@!ÈÌÊÌËÌöÌÌìÍÌÎÌߢõ ¯¹ü£ê³í³î³Òï³ìð³ñ³ò³ìäs{©¶Öf —^
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