feat(ui): mobile mesh tabs, AIUI-style audio player, cloud grid + map fixes

UI (this session):
- Global audio player now scales the whole interface into the space above it
  on desktop (sidebar + main) and docks directly above the tab bar on mobile;
  it stays visible while navigating.
- Mesh mobile redesign: floating Chat / BTC / Dead Man / AI / Map tab strip
  with a single fixed, internally-scrolling pane (page no longer scrolls);
  tabs hide while a conversation is open; floating back button; collapsible
  Device panel (starts collapsed); keyboard-aware conversation sizing via
  VisualViewport so the chat sits just above the keyboard.
- Cloud file grid: uniform 4/3 card heights (folders + images match).
- Swipe left/right switches tabs on the Apps and Web5 screens.
- Map tool fills its pane (no bottom gap); fix skewed Share Location toggle
  on mobile (global min-height rule was deforming the switch).
- Trim redundant helper copy from the mesh AI tab.

Also bundles pre-existing in-progress work that was already in the tree:
mesh listener/session + wallet + container + bitcoin-status backend changes,
docker UI updates, and assorted other UI tweaks.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
archipelago
2026-06-19 09:52:26 -04:00
co-authored by Claude Opus 4.8
parent c4855526fe
commit 1bce694ebb
37 changed files with 1260 additions and 208 deletions
+50 -8
View File
@@ -88,6 +88,22 @@ function addPubkey() {
apply({ allowed_contacts: allowedContacts.value })
}
// Radio/peers who recently tried `!ai` and were turned away by the policy.
// Surfaced so the operator can one-click allow them instead of digging through
// the journal for the firmware key. Hide any we've since allowed.
const deniedAskers = computed(() =>
(status.value?.denied_askers ?? []).filter(
(d) => !d.pubkey_hex || !isAllowed(d.pubkey_hex),
),
)
function allowDenied(pubkey: string | null) {
if (!pubkey) return
if (!isAllowed(pubkey)) {
allowedContacts.value = [...allowedContacts.value, pubkey]
apply({ allowed_contacts: allowedContacts.value })
}
}
onMounted(() => {
mesh.fetchAssistantStatus()
})
@@ -138,7 +154,6 @@ function onPolicy() {
<template>
<div class="glass-card mesh-assistant-panel">
<h3 class="mesh-panel-title">AI Assistant</h3>
<p class="mesh-panel-sub">Answer questions over the mesh with AI</p>
<!-- Backend chooser -->
<div class="mesh-assistant-field">
@@ -206,10 +221,8 @@ function onPolicy() {
<option value="trusted">Trusted nodes only</option>
<option value="anyone">Anyone on the mesh</option>
</select>
<p class="text-xs text-white/40 mt-1">
{{ policy === 'anyone'
? 'Any peer can spend this node\'s AI budget + airtime.'
: 'Only federation-trusted peers may ask.' }}
<p v-if="policy === 'anyone'" class="text-xs text-white/40 mt-1">
Any peer can spend this node's AI budget + airtime.
</p>
</div>
@@ -217,9 +230,6 @@ function onPolicy() {
policy is "trusted only" and they aren't federation-trusted. -->
<div class="mesh-assistant-field">
<label class="mesh-bitcoin-label">Always allow these contacts</label>
<p class="text-xs text-white/40 mb-2">
Listed contacts can use <code>!ai</code> regardless of the policy above.
</p>
<div v-if="contactOptions.length === 0" class="text-xs text-white/40">
No contacts yet — they appear here once you have mesh/federation contacts.
</div>
@@ -256,6 +266,38 @@ function onPolicy() {
<p v-if="pubkeyError" class="text-xs mt-1" style="color:#f87171">{{ pubkeyError }}</p>
</div>
<!-- Recently denied askers: someone tried !ai but the policy turned them
away. Show who, and offer a one-click Allow when we know their key. -->
<div v-if="deniedAskers.length > 0" class="mesh-assistant-field">
<label class="mesh-bitcoin-label">Recently denied</label>
<p class="text-xs text-white/40 mb-2">
These tried <code>!ai</code> but the policy turned them away. Allow one to add its key.
</p>
<div class="mesh-assistant-allowlist">
<div
v-for="d in deniedAskers"
:key="d.contact_id + (d.pubkey_hex || '')"
class="mesh-assistant-allow-row"
>
<span class="mesh-assistant-allow-name" :title="d.pubkey_hex || ''">
{{ d.name || ('#' + d.contact_id) }}
<span v-if="d.pubkey_hex" class="text-white/30">· {{ d.pubkey_hex.slice(0, 10) }}…</span>
</span>
<button
v-if="d.pubkey_hex"
type="button"
class="glass-button mesh-bitcoin-input-sm mesh-assistant-allow-btn"
@click="allowDenied(d.pubkey_hex)"
>
Allow
</button>
<span v-else class="text-xs text-white/30" title="No archipelago key advertised — switch policy to 'Anyone on the mesh' to admit this device.">
no key
</span>
</div>
</div>
</div>
<p class="text-xs text-white/50 mt-2">
Ask from any client by sending <code>!ai &lt;question&gt;</code> on the mesh channel.
</p>
+116 -9
View File
@@ -62,6 +62,10 @@
.mesh-status-indicator.connected { background: #4ade80; box-shadow: 0 0 6px rgba(74, 222, 128, 0.5); }
.mesh-status-indicator.disconnected { background: rgba(255, 255, 255, 0.3); }
.mesh-section-title { font-size: 0.95rem; font-weight: 600; color: rgba(255, 255, 255, 0.9); margin: 0; }
/* Collapse chevron — only used on mobile (hidden on desktop, where the Device
panel is always expanded). Kept small and pushed to the far right. */
.mesh-status-chevron { display: none; width: 16px; height: 16px; margin-left: auto; flex-shrink: 0; color: rgba(255, 255, 255, 0.5); transition: transform 0.2s ease; }
.mesh-status-card:not(.mesh-status-collapsed) .mesh-status-chevron { transform: rotate(180deg); }
.mesh-status-grid { display: grid; grid-template-columns: repeat(3, 1fr); gap: 8px; }
.mesh-stat { display: flex; flex-direction: column; gap: 1px; padding: 8px; background: rgba(255, 255, 255, 0.05); border-radius: 6px; }
.mesh-stat-label { font-size: 0.65rem; color: rgba(255, 255, 255, 0.4); text-transform: uppercase; letter-spacing: 0.5px; }
@@ -90,7 +94,7 @@
.mesh-peer-search { width: 100%; box-sizing: border-box; padding: 7px 30px 7px 10px; font-size: 0.85rem; border-radius: 8px; border: 1px solid rgba(255,255,255,0.1); background: rgba(0,0,0,0.25); color: rgba(255,255,255,0.9); outline: none; }
.mesh-peer-search::placeholder { color: rgba(255,255,255,0.35); }
.mesh-peer-search:focus { border-color: rgba(251,146,60,0.4); }
.mesh-peer-search-clear { position: absolute; top: 50%; right: 6px; transform: translateY(-50%); width: 20px; height: 20px; line-height: 18px; text-align: center; border: none; border-radius: 50%; background: rgba(255,255,255,0.12); color: rgba(255,255,255,0.7); font-size: 16px; cursor: pointer; padding: 0; }
.mesh-peer-search-clear { position: absolute; top: 50%; right: 6px; transform: translateY(-50%); display: flex; align-items: center; justify-content: center; width: 20px; height: 20px; line-height: 1; border: none; border-radius: 50%; background: rgba(255,255,255,0.12); color: rgba(255,255,255,0.7); font-size: 15px; cursor: pointer; padding: 0; }
.mesh-peer-search-clear:hover { background: rgba(255,255,255,0.22); color: #fff; }
.mesh-peer-reach { position: absolute; bottom: -1px; right: -1px; width: 10px; height: 10px; border-radius: 50%; border: 2px solid #11131a; }
.mesh-peer-reach.is-reachable { background: #34d399; }
@@ -120,7 +124,9 @@
.mesh-chat-empty p { margin: 0; font-size: 0.9rem; }
.mesh-chat-empty-sub { font-size: 0.75rem !important; color: rgba(255, 255, 255, 0.2); }
.mesh-chat-header { display: flex; align-items: center; gap: 10px; padding: 14px 16px; border-bottom: 1px solid rgba(255, 255, 255, 0.06); flex-shrink: 0; }
.mesh-chat-back { background: none; border: none; color: rgba(255, 255, 255, 0.6); font-size: 1.2rem; cursor: pointer; padding: 4px 8px; border-radius: 6px; display: none; }
/* Floating mobile back button (Teleported to body). Hidden by default; only
shown in the single-column mobile mesh layout (see media query below). */
.mesh-chat-mobile-back { display: none; }
.mesh-chat-header-info { flex: 1; min-width: 0; }
.mesh-chat-header-name { font-weight: 600; font-size: 0.95rem; color: rgba(255, 255, 255, 0.9); display: flex; align-items: center; gap: 6px; }
.mesh-chat-header-rename { background: transparent; border: none; color: rgba(255, 255, 255, 0.4); cursor: pointer; padding: 2px 4px; font-size: 0.85rem; line-height: 1; }
@@ -155,22 +161,115 @@
@keyframes mesh-send-spin { to { transform: rotate(360deg); } }
.mesh-mobile-back-btn { display: none; }
/* Floating mobile mesh tab strip (Teleported to body). Hidden on desktop; the
≤1279px block flips it to flex and the placement mirrors the mobile back
button (pinned above the global tab bar + audio player). */
.mesh-mobile-tabbar {
display: none;
position: fixed;
left: 12px;
right: 12px;
bottom: calc(var(--mobile-tab-bar-height, 72px) + var(--audio-player-height, 0px) + 8px);
z-index: 40;
gap: 4px;
padding: 4px;
border-radius: 14px;
background: rgba(0, 0, 0, 0.55);
backdrop-filter: blur(24px) saturate(140%);
-webkit-backdrop-filter: blur(24px) saturate(140%);
border: 1px solid rgba(255, 255, 255, 0.14);
box-shadow: 0 8px 24px rgba(0, 0, 0, 0.4);
}
.mesh-mtab {
flex: 1 1 0;
min-width: 0;
min-height: 40px;
display: inline-flex;
align-items: center;
justify-content: center;
gap: 4px;
padding: 6px 4px;
border: none;
border-radius: 10px;
background: transparent;
color: rgba(255, 255, 255, 0.6);
font-size: 0.78rem;
font-weight: 600;
white-space: nowrap;
cursor: pointer;
transition: background-color 0.15s ease, color 0.15s ease;
}
.mesh-mtab:hover { color: rgba(255, 255, 255, 0.9); }
.mesh-mtab.active { background: rgba(251, 146, 60, 0.2); color: #fff; }
@media (max-width: 1279px) {
.mesh-view { height: auto; overflow: visible; padding: 0 12px 100px 12px; }
.mesh-columns { flex-direction: column; overflow: visible; }
.mesh-left { width: 100%; overflow: visible; }
.mesh-right { min-height: auto; overflow: visible; }
.mesh-chat-card { min-height: 60dvh; max-height: 75dvh; overflow: hidden; display: flex; flex-direction: column; }
/* ── Single-column mobile mesh: one fixed, internally-scrolling pane that
fills the space between the top tab strip and the floating mesh tab bar.
The page itself never scrolls; each pane scrolls inside its own bounds.
Fixed positioning is relative to the full-height perspective container, so
the offsets line up with the body-teleported tab bar / back button. ──── */
.mesh-left,
.mesh-mobile-tools,
.mesh-chat-card.mesh-chat-card-active {
position: fixed;
left: 12px;
right: 12px;
/* width:auto so left+right govern the box — .mesh-left otherwise carries a
fixed 380px width that ignores `right` and overflows the screen. */
width: auto;
box-sizing: border-box;
top: calc(var(--safe-area-top, env(safe-area-inset-top, 0px)) + 96px);
/* Just above the floating mesh tab bar (tabs sit at +8, ~48px tall). */
bottom: calc(var(--mobile-tab-bar-height, 72px) + var(--audio-player-height, 0px) + 72px);
height: auto;
min-height: 0;
max-height: none;
overflow-y: auto;
overscroll-behavior: contain;
z-index: 30;
}
/* Active conversation: the floating tabs are hidden here and the back button
takes the standard spot above the tab bar, so the chat window fills down to
just above the back pill (back pill ≈44px at +8, plus a 16px gap). When the
keyboard is up it covers the tab bar, so anchor to whichever is taller — the
bottom controls or the keyboard — so the window sits right above both. */
.mesh-chat-card.mesh-chat-card-active {
bottom: calc(max(var(--mobile-tab-bar-height, 72px) + var(--audio-player-height, 0px), var(--keyboard-inset, 0px)) + 68px);
overflow: hidden; /* the messages list inside does the scrolling */
}
.mesh-tools-wrapper { display: none !important; }
.mesh-mobile-tools { margin-top: 12px; display: flex; flex-direction: column; gap: 12px; }
.mesh-mobile-tools .mesh-tools-tab-bar { display: flex; gap: 2px; background: rgba(0,0,0,0.3); border-radius: 10px; padding: 3px; }
.mesh-mobile-tools :deep(.mesh-bitcoin-panel),
.mesh-mobile-tools :deep(.mesh-assistant-panel),
.mesh-mobile-tools :deep(.mesh-deadman-panel) { min-height: 320px; max-height: min(68dvh, 620px); overflow-y: auto; }
.mesh-mobile-tools .mesh-map-panel { min-height: 360px; max-height: min(68dvh, 620px); overflow: hidden; }
.mesh-mobile-tools { margin-top: 0; display: flex; flex-direction: column; gap: 12px; }
/* The active tool fills the whole fixed pane (no fixed cap that would leave a
bottom margin); the panel itself scrolls if its content is taller. */
.mesh-mobile-tools > * { flex: 1 1 auto; min-height: 0; max-height: none; }
.mesh-mobile-tools .mesh-bitcoin-panel,
.mesh-mobile-tools .mesh-assistant-panel,
.mesh-mobile-tools .mesh-deadman-panel { overflow-y: auto; }
.mesh-mobile-tools .mesh-map-panel { height: 100%; overflow: hidden; }
.mesh-status-grid { grid-template-columns: repeat(2, 1fr); }
.mesh-chat-back { display: block; }
/* In a conversation the tabs are hidden, so the back pill sits just above the
tab bar — or above the keyboard when it's up, whichever is taller. */
.mesh-chat-mobile-back { display: flex; }
.mesh-chat-mobile-back.mobile-back-btn {
bottom: calc(max(var(--mobile-tab-bar-height, 72px) + var(--audio-player-height, 0px), var(--keyboard-inset, 0px)) + 8px);
}
/* Floating mesh tab strip — same placement logic as the mobile back button. */
.mesh-mobile-tabbar { display: flex; }
.mobile-hidden { display: none !important; }
/* Device panel is a collapsible/expandable accordion on mobile (starts
collapsed). Show the chevron, make the header tappable, and hide the body
when collapsed. */
.mesh-status-chevron { display: block; }
.mesh-status-card .mesh-status-header { cursor: pointer; margin-bottom: 12px; }
.mesh-status-card.mesh-status-collapsed .mesh-status-header { margin-bottom: 0; }
.mesh-status-card.mesh-status-collapsed .mesh-status-grid,
.mesh-status-card.mesh-status-collapsed .mesh-detected-devices { display: none; }
:deep(.mesh-bitcoin-panel),
:deep(.mesh-assistant-panel),
:deep(.mesh-deadman-panel) { flex: none; cursor: pointer; flex-shrink: 0; }
@@ -181,6 +280,14 @@
.mesh-view {
padding: 24px;
}
/* In this range the desktop sidebar (256px) is still shown. The in-pane
fixed elements are positioned relative to the main content area (their
perspective containing block), so they already clear the sidebar — but the
body-teleported floating bars are viewport-relative, so nudge them right. */
.mesh-mobile-tabbar,
.mesh-chat-mobile-back.mobile-back-btn {
left: 268px;
}
}
@media (max-width: 920px) {