fix(server): web UI listens on IPv6 — the mesh could never load it

The mesh is IPv6-only; the main web listener bound 0.0.0.0 only, so a
phone reaching a node over its fips0 ULA got RST on :80
(ERR_CONNECTION_ABORTED) — UI over mesh was structurally impossible.
Confirmed 2026-07-26 on framework-pt: v4:80 = 200, v6:80 = refused.
Mirror an IPv4-any main listener with a V6ONLY [::] socket on the same
port; V6ONLY so it coexists with the v4 listener regardless of
net.ipv6.bindv6only.

Also: fips.yaml generator carries the fast-reconnect profile (validated
live on framework-pt since 2026-07-24; snapshot tests updated).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Dorian
2026-07-26 21:58:11 +01:00
co-authored by Claude Fable 5
parent a78aa02890
commit 4db1b85fc5
2 changed files with 118 additions and 0 deletions
+60
View File
@@ -48,6 +48,30 @@ pub struct FipsConfig {
pub struct NodeSection {
pub identity: IdentitySection,
pub discovery: DiscoverySection,
pub retry: RetrySection,
pub rate_limit: RateLimitSection,
}
/// Fast-reconnect profile (`node.retry.*`). Upstream defaults (5s base
/// doubling to 300s) are tuned for stable always-on links; a node redialing
/// a recycled anchor sat off-mesh for ~90s. Field names verified live on
/// 2026-07-24: a daemon restarted with these keys in fips.yaml and peered.
#[derive(Debug, Clone, PartialEq, Serialize)]
pub struct RetrySection {
pub base_interval_secs: u64,
pub max_backoff_secs: u64,
pub max_retries: u32,
}
/// Session-handshake resend pacing (`node.rate_limit.*`). Stock 1s x2.0
/// gaps out to 8-16s between resends exactly when a route has just
/// appeared; 400ms x1.5 keeps continuous coverage through the connect
/// window (phone measured session-after-route: 225ms).
#[derive(Debug, Clone, PartialEq, Serialize)]
pub struct RateLimitSection {
pub handshake_resend_interval_ms: u64,
pub handshake_resend_backoff: f64,
pub handshake_max_resends: u32,
}
#[derive(Debug, Clone, PartialEq, Serialize)]
@@ -60,6 +84,14 @@ pub struct IdentitySection {
#[derive(Debug, Clone, PartialEq, Serialize)]
pub struct DiscoverySection {
/// Lookup completion timeout. Lookups fired while the tree position is
/// still settling are doomed; failing them fast (5s, not 10s) lets the
/// 1s-backoff retry find the route the moment it exists.
pub timeout_secs: u64,
pub backoff_base_secs: u64,
pub backoff_max_secs: u64,
pub retry_interval_secs: u64,
pub max_attempts: u8,
pub lan: LanDiscoverySection,
}
@@ -123,8 +155,23 @@ impl Default for FipsConfig {
node: NodeSection {
identity: IdentitySection { persistent: true },
discovery: DiscoverySection {
timeout_secs: 5,
backoff_base_secs: 1,
backoff_max_secs: 30,
retry_interval_secs: 2,
max_attempts: 3,
lan: LanDiscoverySection { enabled: true },
},
retry: RetrySection {
base_interval_secs: 1,
max_backoff_secs: 30,
max_retries: 30,
},
rate_limit: RateLimitSection {
handshake_resend_interval_ms: 400,
handshake_resend_backoff: 1.5,
handshake_max_resends: 10,
},
},
tun: TunSection {
enabled: true,
@@ -318,8 +365,21 @@ node:
identity:
persistent: true
discovery:
timeout_secs: 5
backoff_base_secs: 1
backoff_max_secs: 30
retry_interval_secs: 2
max_attempts: 3
lan:
enabled: true
retry:
base_interval_secs: 1
max_backoff_secs: 30
max_retries: 30
rate_limit:
handshake_resend_interval_ms: 400
handshake_resend_backoff: 1.5
handshake_max_resends: 10
tun:
enabled: true
name: fips0