release(v1.7.15-alpha): bulletproof downloads — resume, retry, real progress
download_update
Each component download is now resumable via HTTP Range requests
(Range: bytes=N-) and retried up to 6 times with exponential
backoff (5/15/30/60/120/180s). On a dropped connection the next
attempt picks up at the last written byte offset instead of
restarting at zero. Streams via reqwest::Response::chunk() to the
staging file so a 160 MB frontend tarball doesn't sit in RAM. SHA
is verified over the complete file at the end of each component;
mismatch nukes the staged file and restarts from scratch.
Real download progress counters
New AtomicU64 globals DOWNLOAD_BYTES/DOWNLOAD_TOTAL are updated
from the chunk loop. update.status exposes them as
download_progress.{bytes_downloaded, total_bytes, active}. The
SystemUpdate.vue progress bar now polls update.status every
second instead of incrementing a fake random counter — and
crucially, if the user navigates away and back, the component
picks up the in-progress download from the backend atomics
immediately.
Update-check retries
handle_update_check now retries the manifest fetch up to 3 times
with a 5s gap if the first try hits a transport error, so a
momentary gitea hiccup doesn't make a node report "up to date"
when there actually is a new release. Tight 10s connect timeout
per attempt keeps the total bounded.
Artefacts:
archipelago 1070c87f…c081c162b 40584792
archipelago-frontend-1.7.15-alpha.tar.gz 8e630eba…63fd43f 162078068
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.7
parent
be8e5ee46b
commit
749234b8b0
@@ -157,6 +157,16 @@ impl RpcHandler {
|
||||
/// Get update status without checking remote.
|
||||
pub(super) async fn handle_update_status(&self) -> Result<serde_json::Value> {
|
||||
let state = update::get_status(&self.config.data_dir).await?;
|
||||
// Expose live download progress so the UI can resume the
|
||||
// progress bar after navigation instead of showing the fake
|
||||
// creep again. An RPC poll every ~1s during download drives a
|
||||
// real progress indicator that survives route changes.
|
||||
let downloaded = update::DOWNLOAD_BYTES
|
||||
.load(std::sync::atomic::Ordering::Relaxed);
|
||||
let total = update::DOWNLOAD_TOTAL
|
||||
.load(std::sync::atomic::Ordering::Relaxed);
|
||||
let active = total > 0 && downloaded < total;
|
||||
let completed = total > 0 && downloaded >= total;
|
||||
|
||||
Ok(serde_json::json!({
|
||||
"current_version": state.current_version,
|
||||
@@ -164,6 +174,13 @@ impl RpcHandler {
|
||||
"update_available": state.available_update.is_some(),
|
||||
"update_in_progress": state.update_in_progress,
|
||||
"rollback_available": state.rollback_available,
|
||||
"download_progress": if active || completed {
|
||||
Some(serde_json::json!({
|
||||
"bytes_downloaded": downloaded,
|
||||
"total_bytes": total,
|
||||
"active": active,
|
||||
}))
|
||||
} else { None },
|
||||
}))
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user