First commit

This commit is contained in:
2026-07-23 00:33:55 +00:00
parent 8213b0aee3
commit 7d31ca5d65
14 changed files with 1233 additions and 4 deletions
@@ -1,7 +1,7 @@
<template>
<BaseModal
:show="show"
:title="step === 1 ? 'Mesh Radio Detected' : 'Apply Archipelago Settings'"
:title="step === 1 ? 'Mesh Radio Detected' : step === 2 ? 'Apply Archipelago Settings' : 'Flash Firmware'"
max-width="max-w-lg"
content-class="max-h-[90vh] overflow-y-auto"
@close="dismiss"
@@ -96,9 +96,106 @@
"Keep As Is" uses the radio exactly as it is nothing on it is changed,
and you can hot-swap radios any time.
</p>
<button
class="w-full text-center text-white/40 hover:text-white/70 text-[11px] mt-3 underline underline-offset-2"
:disabled="!!connecting"
@click="openFlashStep"
>
Flash Firmware
</button>
<p v-if="error" class="text-xs text-red-400 mt-2">{{ error }}</p>
</div>
<!-- Step 3: erase + reflash destructive, opt-in only -->
<div v-else-if="step === 'flash'">
<template v-if="!flashJob?.active && flashJob?.stage !== 'done'">
<p class="text-white/60 text-xs mb-3">
Downloads the latest firmware from upstream and writes it to
<span class="font-mono text-orange-300">{{ devicePath }}</span>.
</p>
<div class="space-y-4">
<div>
<label class="block text-sm text-white/80 mb-1">Firmware family</label>
<select v-model="flashFamily" class="w-full rounded-lg bg-white/[0.06] border border-white/10 text-white px-3 py-2 text-sm focus:outline-none focus:border-orange-400/60">
<option value="">Choose</option>
<option value="meshcore">MeshCore</option>
<option value="meshtastic">Meshtastic</option>
<option value="reticulum">Reticulum RNode</option>
</select>
</div>
<div>
<label class="block text-sm text-white/80 mb-1">Board</label>
<select v-model="flashBoard" class="w-full rounded-lg bg-white/[0.06] border border-white/10 text-white px-3 py-2 text-sm focus:outline-none focus:border-orange-400/60">
<option value="">Choose</option>
<option value="heltec-v3">Heltec LoRa 32 V3</option>
<option value="heltec-v4">Heltec LoRa 32 V4</option>
</select>
<p v-if="!boardAutoDetected" class="text-[11px] text-amber-400/80 mt-1">
Couldn't confirm the board automatically double check before flashing.
Flashing the wrong board's image can brick it.
</p>
</div>
</div>
<div class="rounded-xl bg-red-500/10 border border-red-500/30 p-3 mt-4">
<label class="flex items-start gap-2 text-xs text-red-300">
<input type="checkbox" v-model="flashConfirmed" class="mt-0.5" />
<span>
This <strong>erases the entire chip</strong>, including any existing
keys, identity, and contacts. This cannot be undone.
</span>
</label>
</div>
<p v-if="error" class="text-xs text-red-400 mt-3">{{ error }}</p>
<div class="flex gap-2 mt-6">
<button class="glass-button px-4 py-2 rounded-lg text-sm" @click="step = 1">Back</button>
<button
class="flex-1 glass-button px-4 py-2 rounded-lg text-sm font-medium bg-red-500/80 hover:bg-red-500 text-white disabled:opacity-50"
:disabled="!flashFamily || !flashBoard || !flashConfirmed || starting"
@click="startFlash"
>
{{ starting ? 'Starting…' : 'Erase & Flash Now' }}
</button>
</div>
</template>
<!-- Progress -->
<template v-else>
<div class="text-center py-2">
<p class="text-white text-sm font-medium">{{ flashStageLabel }}</p>
<div class="mt-3 h-2 rounded-full bg-white/10 overflow-hidden">
<div
class="h-full bg-orange-400 transition-all"
:style="{ width: (flashJob?.percent ?? (flashJob?.stage === 'done' ? 100 : 8)) + '%' }"
></div>
</div>
<p v-if="flashJob?.error" class="text-xs text-red-400 mt-3">{{ flashJob.error }}</p>
</div>
<div class="mt-3 rounded-xl bg-black/30 border border-white/10 p-2 h-32 overflow-y-auto font-mono text-[10px] text-white/50 leading-relaxed">
<div v-for="(line, i) in (flashJob?.log_tail ?? []).slice(-40)" :key="i">{{ line }}</div>
</div>
<div class="flex gap-2 mt-4">
<button
v-if="flashJob?.stage === 'downloading' && flashJob?.active"
class="glass-button px-4 py-2 rounded-lg text-sm"
@click="cancelFlash"
>
Cancel
</button>
<button
v-if="!flashJob?.active"
class="flex-1 glass-button glass-button-warning px-4 py-2 rounded-lg text-sm font-medium"
@click="closeFlashStep"
>
Done
</button>
</div>
</template>
</div>
<!-- Step 2: our latest parameters, shown before anything is written -->
<div v-else>
<p class="text-white/60 text-xs mb-3">
@@ -185,7 +282,7 @@
import { ref, computed, watch } from 'vue'
import { useRouter } from 'vue-router'
import BaseModal from '@/components/BaseModal.vue'
import { useMeshStore, type MeshDeviceProbe, type MeshConfigureParams } from '@/stores/mesh'
import { useMeshStore, type MeshDeviceProbe, type MeshConfigureParams, type FlashFirmwareFamily, type FlashBoard, type FlashJobStatus } from '@/stores/mesh'
import { useAppStore } from '@/stores/app'
import { LORA_REGIONS, regionByCode, suggestRegionFromLatLon, meshcorePlanFor } from '@/utils/loraRegions'
import { resolveMeshDeviceImage } from '@/utils/meshDeviceImages'
@@ -194,7 +291,7 @@ const mesh = useMeshStore()
const appStore = useAppStore()
const router = useRouter()
const step = ref<1 | 2>(1)
const step = ref<1 | 2 | 'flash'>(1)
const connecting = ref<false | 'keep' | 'setup'>(false)
const error = ref('')
const probing = ref(false)
@@ -259,7 +356,10 @@ const rfPreset = computed(() => {
// (Re)probe + (re)apply presets each time a new device surfaces the modal
watch([show, devicePath], async ([visible]) => {
if (!visible) return
if (!visible) {
stopFlashPoll()
return
}
step.value = 1
error.value = ''
imageFailed.value = false
@@ -344,6 +444,101 @@ async function applySetup() {
connecting.value = false
}
}
// ─── Step 3: erase + reflash ─────────────────────────────────────────────
const flashFamily = ref<FlashFirmwareFamily | ''>('')
const flashBoard = ref<FlashBoard | ''>('')
const flashConfirmed = ref(false)
const starting = ref(false)
const flashJob = ref<FlashJobStatus | null>(null)
let flashPollTimer: ReturnType<typeof setInterval> | null = null
// Best-effort guess from the already-resolved board image label — the user
// can always override; a wrong guess just means the checkbox below draws
// their attention to the warning before anything destructive happens.
const boardAutoDetected = computed(() => /v4/i.test(deviceImage.value.label) || /v3/i.test(deviceImage.value.label))
const flashStageLabel = computed(() => {
switch (flashJob.value?.stage) {
case 'downloading': return 'Downloading firmware…'
case 'erasing': return 'Erasing chip…'
case 'writing': return 'Writing firmware…'
case 'autoinstalling': return 'Installing (rnodeconf)…'
case 'done': return 'Flash complete'
case 'failed': return 'Flash failed'
default: return ''
}
})
function openFlashStep() {
flashFamily.value = (probe.value?.kind as FlashFirmwareFamily) ?? ''
flashBoard.value = /v4/i.test(deviceImage.value.label) ? 'heltec-v4' : /v3/i.test(deviceImage.value.label) ? 'heltec-v3' : ''
flashConfirmed.value = false
flashJob.value = null
error.value = ''
step.value = 'flash'
}
function stopFlashPoll() {
if (flashPollTimer) {
clearInterval(flashPollTimer)
flashPollTimer = null
}
}
async function pollFlashStatus() {
try {
const status = await mesh.flashStatus()
flashJob.value = status
if (!status.active) {
stopFlashPoll()
if (status.done && !status.error) {
// Mirrors the unplug/replug hot-swap flow: re-probe so the details
// card reflects whatever firmware is actually on the board now.
const path = devicePath.value
probing.value = true
try {
probe.value = await mesh.probeDevice(path)
} catch {
probe.value = null
} finally {
probing.value = false
}
}
}
} catch {
stopFlashPoll()
}
}
async function startFlash() {
if (!flashFamily.value || !flashBoard.value || !flashConfirmed.value) return
starting.value = true
error.value = ''
try {
await mesh.flashDevice(devicePath.value, flashFamily.value, flashBoard.value)
flashJob.value = { active: true, stage: 'downloading', log_tail: [] }
stopFlashPoll()
flashPollTimer = setInterval(pollFlashStatus, 1500)
} catch (e) {
error.value = e instanceof Error ? e.message : 'Failed to start flashing'
} finally {
starting.value = false
}
}
async function cancelFlash() {
try {
await mesh.flashCancel()
} catch (e) {
error.value = e instanceof Error ? e.message : 'Failed to cancel'
}
}
function closeFlashStep() {
stopFlashPoll()
step.value = 1
}
</script>
<style scoped>