Track companion background media lifecycle
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@@ -524,3 +524,28 @@ review; this new media task is part of that preceding work.
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Source inspection so far: MainActivity declares no supportsPictureInPicture flag,
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Source inspection so far: MainActivity declares no supportsPictureInPicture flag,
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and the native sources contain no PiP entry/controller implementation. Existing
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and the native sources contain no PiP entry/controller implementation. Existing
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WebViewFullscreen handles fullscreen; this is not evidence of native PiP support.
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WebViewFullscreen handles fullscreen; this is not evidence of native PiP support.
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## 20. Companion background media for V4V and other apps
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Later media-platform task requested by the operator. When a user closes an
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embedded V4V demo or another authorized media app on the companion, playback
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must continue through the phone's native media session instead of stopping or
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playing invisibly without controls. Apply the same lifecycle contract to audio
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and video, with video using picture-in-picture where the device supports it.
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- Keep the current track/video, position, queue, artwork and authorization when
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the app surface closes; reopening resumes the same session without a second
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stream or duplicate payment.
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- Expose native notification/lock-screen/headset controls for play/pause,
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previous/next, seek where supported, shuffle and stop, with controls kept in
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sync with the app and the dashboard bottom player.
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- For video, move to a native PiP surface on close or explicit PiP request when
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supported, preserve aspect/orientation and return to the same WebView session;
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fall back to audio-only/background rules when PiP is unavailable.
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- Enforce origin, session, entitlement and transport boundaries during
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background playback; expiry, logout, network loss and user stop must halt or
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degrade truthfully and release media resources.
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- Qualify V4V on physical Android at phone, lock-screen, background, rotation,
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reconnect, completion and reopen states, then publish the reusable contract
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for other audio/video apps. No live app deployment or payment is accepted
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from browser-only tests.
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