chore: overnight plan 2026-03-04 + /overnight command

- Rewrote loop/plan.md with 34 checkbox tasks across 8 phases
- Updated loop/prompt.md for new overnight scope
- Added .claude/commands/overnight.md skill
- Self-destructing dev SW from previous session

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Dorian
2026-03-04 21:34:33 +00:00
co-authored by Claude Opus 4.6
parent 8a1c3135dd
commit 9dbc9c24a6
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# Overnight Plan — iOS HIG Compliance & Continued Hardening
# Overnight Plan — 2026-03-04
> **Format**: `- [ ]` = pending, `- [x]` = done.
> Make at least 30 attempts on any difficult task before moving on. Loop reads this file.
> After each phase, commit and push.
## Phase 1: Critical Fixes
## Phase 1: Input & Text Foundation (Prevent iOS Zoom + Readability)
- [ ] P1-1: Brighten SVG fallbacks — increase background lightness from 18% to 28% across all 8 generators in `useImageFallback.ts` (generateSongCoverFallback, generatePodcastCoverFallback, generateNewsFallback, generateImageFallback, generatePosterFallback, generateTVSeriesFallback, generateBookCoverFallback, generatePlaceFallback). Proportionally increase all inner element lightness by +10%. TEST: run `pnpm typecheck` and visually confirm SVGs generate valid data URIs.
- [ ] P1-2: Add `.catch(() => {})` to all cover fetch promise chains in grid components — SongGrid.vue (line 157), FilmGrid.vue (line 143), TVSeriesGrid.vue (line 160), BookGrid.vue (line 141), PodcastGrid.vue (line 130). Prevents unhandled rejection if fetch throws unexpectedly. TEST: `pnpm typecheck && pnpm lint`.
- [ ] P1-3: Refine mobile keyboard handling — In `useVisualViewport.ts`, add debounce to viewport change handler (50ms) to prevent jittery resizing. In `App.vue`, ensure the `rootStyle` computed applies `overflow: hidden` when keyboard is open. TEST: `pnpm typecheck`.
- [ ] P1-4: Verify service worker cleanup — Confirm `dev-dist/sw.js` contains the self-destructing SW and `vite.config.ts` has `devOptions.enabled: false`. If not, fix. TEST: read both files and verify.
- [x] **T1** — Fix all input/textarea font sizes to prevent iOS auto-zoom. Every `<input>`, `<textarea>`, and `<select>` must use `text-base` (16px) minimum. Files to fix: `ChatInput.vue` (main message textarea uses `text-sm`), `ChatSearch.vue` (search input), `SettingsModal.vue` (memory inputs use `text-xs`), `PersonaSelector.vue`, `MemoryPanel.vue`, `PluginSettingsForm.vue`, `ShareToNostr.vue`, `AdvancedSettings.vue`, `PromptPalette.vue`. Search for all `<input` and `<textarea` tags across `packages/app/src/` and verify each has at least `text-base`. Do NOT change the visual design — only increase font size on the form elements themselves.
## Phase 2: Error Handling Hardening
- [x] **T2** — Replace all `text-[10px]` with `text-xs` (12px) across the entire app. There are ~301 instances. Use find-and-replace but verify each file still looks correct. The main offenders: `ChatMessage.vue` (timestamps, token counts, edit labels), `SettingsModal.vue` (section headers), `ContentPanel.vue` (tab labels), all `*Detail.vue` and `*Grid.vue` files. Run `grep -r 'text-\[10px\]' packages/app/src/` to find all instances. Replace with `text-xs`. This is the single biggest compliance fix.
- [ ] P2-1: Wrap JSON.parse calls in try/catch — `useContentDiscovery.ts` sessionStorage parse, all sessionStorage/localStorage reads in composables. Search for `JSON.parse` across all `.ts` and `.vue` files, wrap any unprotected calls. TEST: `pnpm typecheck && pnpm lint`.
- [ ] P2-2: Add `.ok` checks before `.json()` on fetch calls — `useBitcoinPrice.ts` (Mempool API), `MempoolTxCard.vue` (tip height), `useNip05Verification.ts` (NIP-05 lookup), `ZapDialog.vue` (Lightning address). Search for `fetch(``.json()` patterns without `.ok` check. TEST: `pnpm typecheck && pnpm lint`.
- [ ] P2-3: Harden SSE streaming — In `useAI.ts` `readSSE()`, wrap `reader.read()` in try/catch, close reader on error. In `openrouter-adapter.ts`, add same pattern. TEST: `pnpm typecheck`.
- [ ] P2-4: Add error handling to async watchers — `PdfViewer.vue` watch calling `renderPage()`, `VideoPlayer.vue` `initHls()` in onMounted. Wrap in try/catch with user-friendly error state. TEST: `pnpm typecheck`.
- [x] **T3** — Replace all `text-[9px]` and `text-[8px]` with `text-[11px]` (iOS absolute minimum). There are ~100 instances. These are used in badges, version numbers, metadata labels. Files: `PluginMarketplace.vue`, `NostrGrid.vue`, `DesignSystemDetail.vue`, `DesignSystemGrid.vue`, settings components. Search with `grep -r 'text-\[9px\]\|text-\[8px\]' packages/app/src/`. Replace with `text-[11px]`.
## Phase 3: Security Hardening
- [x] **T4** — Replace all `text-[11px]` with `text-xs` (12px). There are ~76 instances plus the new ones from T3. These are in `SettingsModal.vue`, `BranchSwitcher.vue`, `DesignSystemGrid.vue`. After T3 creates new `text-[11px]` instances, this task bumps them all to `text-xs`. Search with `grep -r 'text-\[11px\]' packages/app/src/`. Replace with `text-xs`.
- [ ] P3-1: postMessage origin validation — In `archyBridge.ts`, replace `'*'` targetOrigin with configurable origin. Add origin check on incoming message handler. TEST: `pnpm typecheck`.
- [ ] P3-2: URL validation — In `contentExtraction.ts`, add URL length limit (2048 chars) to `extractUrlFromText()`. Validate URLs before fetch. TEST: `pnpm typecheck && pnpm lint`.
- [ ] P3-3: Content sanitization — Review `html.ts` for innerHTML usage, ensure SVG injection is covered. Replace `innerHTML = ''` with `textContent = ''` in `usePlayer.ts`. TEST: `pnpm typecheck`.
- [ ] P3-4: Add CSP meta tag — Add `<meta http-equiv="Content-Security-Policy" ...>` to `index.html` with appropriate directives for the app (allow self, API hosts, image CDNs). TEST: `pnpm typecheck`.
- [x] **TEST:P1** — Run `pnpm typecheck && pnpm lint && pnpm test`. Fix all failures. Commit and push.
## Phase 4: Test Suite
## Phase 2: Touch Targets — Chat Interface (44×44px Minimum)
- [ ] P4-1: Unit tests for usePlayer — Create `packages/app/src/composables/__tests__/usePlayer.test.ts`. Test playback state, queue management, play/pause/next/prev. Minimum 8 test cases. TEST: `pnpm test`.
- [ ] P4-2: Unit tests for useContentPanel — Create `packages/app/src/composables/__tests__/useContentPanel.test.ts`. Test tab switching, detail opening, panel state management. Minimum 6 test cases. TEST: `pnpm test`.
- [ ] P4-3: Unit tests for useVisualViewport — Create `packages/app/src/composables/__tests__/useVisualViewport.test.ts`. Mock visualViewport API, test keyboard detection, viewport height calculation. Minimum 5 test cases. TEST: `pnpm test`.
- [ ] P4-4: Content extraction edge case tests — Create `packages/app/src/composables/__tests__/contentExtraction.test.ts`. Test interleaved tags, malformed tags, unicode content, missing fields. Minimum 10 test cases. TEST: `pnpm test`.
- [ ] P4-5: Seeded prompt regression tests — Create `packages/app/src/__tests__/seed-conversations.test.ts`. Import all seed conversations from mocks, run content extraction on each, verify expected content types are produced. Minimum 1 test per seed. TEST: `pnpm test`.
- [x] **T5** — Fix ChatMessage.vue action buttons. The edit/reply/branch/feedback buttons use `w-7 h-7` (28px). Change the button wrapper to `min-w-[44px] min-h-[44px]` with `flex items-center justify-center` while keeping the inner SVG icon at `w-4 h-4` or `w-5 h-5`. This makes the tap target 44px but the visual icon stays the same size. Also fix the `gap-0.5` (2px) between action buttons to `gap-2` (8px). Apply to all button rows in this file.
## Phase 5: Feature Work
- [x] **T6** — Fix ChatHeader.vue toolbar buttons. All 9 buttons use `w-8 h-8` or `w-9 h-9` (32-36px). Wrap each in a 44px touch target: `min-w-[44px] min-h-[44px] flex items-center justify-center`. Keep the visual icon sizes unchanged. Fix any `gap-1` between toolbar buttons to `gap-2`.
- [ ] P5-1: File browser page — Create `packages/app/src/pages/BrowsePage.vue` with file tree navigation. Add route `/browse` to router. Use the existing `vite-fs.ts` plugin for file reading. Show files/folders with icons, breadcrumb nav. TEST: `pnpm typecheck && pnpm lint`.
- [ ] P5-2: File tree component — Create `packages/app/src/components/browse/FileTree.vue`. Recursive tree with expand/collapse, file type icons (folder, code, image, document). Use glass morphism styling. TEST: `pnpm typecheck`.
- [ ] P5-3: File preview component — Create `packages/app/src/components/browse/FilePreview.vue`. Preview text files with syntax highlighting (reuse code viewer), images inline, show file metadata. TEST: `pnpm typecheck`.
- [ ] P5-4: Allow .claude folder in code viewer — Update `vite-fs.ts` to allow `.claude/` path. Update any path validation that blocks dotfiles. Show CLAUDE.md, settings, hooks, memory files. TEST: `pnpm typecheck`.
- [ ] P5-5: Archy local search guide — Create `packages/app/src/docs/archy-local-search.md` documenting how file types map to content surfaces (images→ImageGrid, music→SongGrid, etc.), how ContextBroker filtering works. Also add a help section component that can display this in-app. TEST: file exists and is valid markdown.
- [x] **T7** — Fix ChatInput.vue buttons. The image attach button (`w-8 h-8`), close reply button (`w-5 h-5`), and send button need 44px minimum touch targets. Also fix the send button row gap to 8px minimum between targets.
## Phase 6: Accessibility
- [x] **T8** — Fix ChatSearch.vue navigation buttons. Previous/Next/Close buttons use `w-6 h-6` (24px). Expand to 44px touch targets with padding.
- [ ] P6-1: Add aria-labels to icon buttons — Audit all icon-only buttons across chat components (ChatHeader.vue, ChatMessage.vue, ChatInput.vue, ChatSearch.vue). Add descriptive `aria-label` to each. TEST: `pnpm lint`.
- [ ] P6-2: Add aria-labels to content grids — All Grid components (SongGrid, FilmGrid, TVSeriesGrid, PlaceGrid, BookGrid, PodcastGrid, NewsGrid, ImageGrid). Each card button needs `aria-label` with content title. TEST: `pnpm lint`.
- [ ] P6-3: Focus management for dialogs — `ZapDialog.vue`: add focus trap, auto-focus close button, `aria-modal="true"`, `role="dialog"`. Same for `SettingsModal.vue`. Ensure Escape key closes. TEST: `pnpm typecheck`.
- [ ] P6-4: Color contrast audit — Check `text-white/40` against dark backgrounds for WCAG AA (4.5:1). Verify `#F7931A` accent contrast. Fix any failing ratios by increasing opacity. Document findings in comments. TEST: `pnpm lint`.
- [ ] P6-5: Alt text improvements — `ImageGrid.vue`: use `img.title || img.alt` instead of generic. All content grids: ensure img alt includes meaningful content (title + artist/director/author). TEST: `pnpm lint`.
- [x] **T9** — Fix ArticleReader.vue and PdfViewer.vue controls. Close/navigation buttons use `w-8 h-8` (32px). Expand to 44px. Fix button gaps.
## Phase 7: Performance & Compatibility
- [x] **TEST:P2** — Run `pnpm typecheck && pnpm lint && pnpm test`. Commit and push.
- [ ] P7-1: Lazy load heavy renderers — Use `defineAsyncComponent` for PdfViewer, VideoPlayer, MapView. Add loading skeleton components for each. TEST: `pnpm typecheck`.
- [ ] P7-2: Add in-memory caching — `useNip05Verification.ts`: cache results with 5-min TTL. `useBitcoinPrice.ts`: cache price with 30s TTL. TEST: `pnpm typecheck`.
- [ ] P7-3: Error boundaries for grid items — Create `packages/app/src/components/ui/ErrorBoundary.vue` using `onErrorCaptured`. Wrap each grid item renderer to prevent cascade failures. Show fallback UI on component crash. TEST: `pnpm typecheck`.
- [ ] P7-4: Code file size limits — In `useCodeContext.ts` `openFile()`, add file size check before reading (reject > 1MB). Add loading indicator for large files. TEST: `pnpm typecheck`.
## Phase 3: Touch Targets — Content & Settings Components
## Phase 8: Research & Documentation
- [x] **T10** — Fix all content detail view buttons. Search for `w-7 h-7`, `w-6 h-6`, `w-5 h-5` button patterns in: `BookDetail.vue`, `FilmDetail.vue`, `TVSeriesDetail.vue`, `SongDetail.vue`, `PodcastDetail.vue`, `PlaceDetail.vue`, `ImageDetail.vue`, `AppDetail.vue`, `MagazineSectionDetail.vue`, `NostrGrid.vue`. Expand all interactive buttons to 44px minimum touch targets. Keep icon sizes unchanged.
- [x] **T11** — Fix SettingsModal.vue and SettingsPanel.vue buttons. Close button (`w-7 h-7`), color picker buttons (`w-8 h-8`), edit/delete buttons (`w-5 h-5`). All need 44px. Fix all `gap-0.5` to `gap-2`.
- [x] **T12** — Fix MemoryPanel.vue, PersonaSelector.vue, and PluginMarketplace.vue buttons. Edit/delete memory buttons (`w-5 h-5`), persona buttons, plugin action buttons. All need 44px touch targets with 8px gaps.
- [x] **T13** — Fix MapRenderer.vue fullscreen button, BranchSwitcher.vue buttons, and any remaining small buttons found by searching for `w-5 h-5`, `w-6 h-6`, `w-7 h-7`, `w-8 h-8` on clickable elements across all `.vue` files. Each interactive element needs 44px minimum.
- [x] **TEST:P3** — Run `pnpm typecheck && pnpm lint && pnpm test`. Commit and push.
## Phase 4: Touch Target Gaps & ContentPanel Tab Bar
- [x] **T14** — Fix ContentPanel.vue tab bar. Tab buttons likely have `gap-1` (4px) between them. Increase to `gap-2` (8px). Ensure each tab button has at least 44px height. The tab labels should use `text-xs` minimum (from Phase 1 fixes). The tab bar should be horizontally scrollable on mobile with sufficient padding.
- [x] **T15** — Audit and fix ALL remaining `gap-0.5` and `gap-1` between clickable elements. Search all `.vue` files for `gap-0.5` and `gap-1`. For each result, check if the container holds clickable elements (buttons, links, tabs). If so, increase to `gap-2` (8px). Leave non-clickable layout gaps (like text spacing) unchanged.
- [x] **T16** — Fix grid card touch targets. In all `*Grid.vue` components, verify that cards have sufficient tap area. Cards themselves are usually fine (full-width), but action buttons within cards (favorite, play, expand) need 44px targets. Check: `FilmGrid.vue`, `SongGrid.vue`, `BookGrid.vue`, `TVSeriesGrid.vue`, `PodcastGrid.vue`, `AppsGrid.vue`, `ArchyAppsGrid.vue`, `ImageGrid.vue`, `PlaceGrid.vue`.
- [x] **TEST:P4** — Run `pnpm typecheck && pnpm lint && pnpm test`. Commit and push.
## Phase 5: Glass Button System & Utility Classes
- [x] **T17** — Update `.glass-button` and `.glass-button-sm` in `packages/app/src/styles/main.css` to enforce 44px minimum height on mobile. Add a responsive rule: on screens ≤ 768px, `.glass-button` gets `min-height: 48px` and `.glass-button-sm` gets `min-height: 44px`. This catches all uses of these classes automatically. On desktop they stay as-is.
- [x] **T18** — Audit all `!h-7 !min-h-0` overrides. These force 28px height, defeating the glass button minimum. Search all `.vue` files for `!h-7` and `!min-h-0`. Replace with mobile-responsive approach: keep desktop size but ensure 44px minimum on mobile using `min-h-[44px] md:min-h-0`.
- [x] **T19** — Add a `.touch-target` utility class to `main.css`: `.touch-target { min-width: 44px; min-height: 44px; display: inline-flex; align-items: center; justify-content: center; }`. Then refactor at least 15 icon buttons across the app to use this class instead of manual min-w/min-h. This creates a reusable pattern for future development.
- [x] **TEST:P5** — Run `pnpm typecheck && pnpm lint && pnpm test`. Commit and push.
## Phase 6: Modals, Dialogs & Overlays
- [x] **T20** — Fix PassphraseDialog.vue. Submit button uses `h-10` (40px, 4px short). Change to `h-11` (44px). Verify input field is `text-base`. Ensure the dialog has proper padding for mobile.
- [x] **T21** — Audit all modal/overlay/dialog components for mobile compliance. Check: `ArticleOverlay.vue`, `ShareToNostr.vue`, `ConversationExport.vue`, `ComparisonMode.vue`, `NostrProfileEditor.vue`, `NostrRelayManager.vue`. Each should have: 44px button touch targets, 16px input text, 8px button gaps, proper padding on mobile.
- [x] **T22** — Fix the sidebar/conversation list touch targets. `ConversationList.vue` or sidebar entries should have at least 44px height per item. Delete/rename buttons within list items need 44px targets.
- [x] **TEST:P6** — Run `pnpm typecheck && pnpm lint && pnpm test`. Commit and push.
## Phase 7: Comprehensive Verification
- [ ] **T23** — Run a final grep audit to verify NO remaining violations:
- `text-[10px]`, `text-[9px]`, `text-[8px]` — should return 0 results in `packages/app/src/`
- `text-[11px]` — should return 0 results (all bumped to text-xs)
- `gap-0.5` between clickable elements — should be 0
- All inputs have `text-base` minimum
Fix any remaining violations found.
- [ ] **T24** — Run `pnpm test` (all tests pass), `pnpm typecheck` (no errors), `pnpm lint` (0 errors). Final commit with summary message. Push to remote.
- [ ] P8-1: iOS app research — Research Capacitor vs WKWebView wrapper vs React Native WebView for shipping AIUI as iOS app. Document in `docs/research/ios-app.md`: pros/cons, App Store requirements, push notification integration, offline capability. Include concrete next steps.
- [ ] P8-2: Mac desktop app research — Research Tauri v2 vs Electron for Mac desktop app. Document in `docs/research/mac-desktop.md`: binary size, memory usage, menu bar app pattern (like Raycast), global hotkey/command invocation, tray API. Include concrete next steps.
- [ ] P8-3: Plugin system hardening research — Document in `docs/research/plugin-security.md`: signature validation for community plugins, sandboxed iframe execution, permission system per plugin. Reference existing plugin interfaces in `packages/core/src/plugins/`.
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You are making the AIUI app compliant with iOS Human Interface Guidelines (HIG) for font sizes, touch targets, and button hitboxes — WITHOUT changing the visual design. Read these files first:
You are working through an overnight automation plan for the AIUI app. Read these files first:
1. `loop/plan.md` — Your task checklist (mark items `- [x]` as you complete them)
2. `CLAUDE.md` — Project conventions, design system rules, and coding standards
## Key Principle
## Project Context
**Same design, better accessibility.** The app should look identical but be properly tappable and readable on mobile. All changes are about sizing minimums, not visual redesign.
AIUI is an AI content surface UI — a Vue 3 + TypeScript + Tailwind CSS app with chat, content panels (films, music, books, TV, places, news, images, podcasts), and a plugin system. It runs as a PWA and inside Archy (an iframe host).
## iOS HIG Requirements
Key directories:
- `packages/app/src/` — Main application source
- `packages/app/src/composables/` — Shared composition functions
- `packages/app/src/components/content/` — Content grid and detail components
- `packages/app/src/components/chat/` — Chat interface components
- `packages/app/src/styles/main.css` — Glass morphism design system
- `packages/core/src/` — Core library and types
1. **Font Sizes:**
- Body text: 17px (but we use 14px base — OK, it's a dense app)
- Footnote: 13px minimum
- Caption: 11px ABSOLUTE minimum (nothing smaller than 11px ever)
- Form inputs: 16px minimum (prevents iOS auto-zoom on focus)
## Working Process
2. **Touch Targets:**
- All interactive elements: 44×44px minimum tappable area
- The VISUAL icon can be smaller (e.g., 20px SVG), but the tappable wrapper must be 44×44px
- Pattern: `<button class="min-w-[44px] min-h-[44px] flex items-center justify-center"><svg class="w-5 h-5" ...></button>`
3. **Gaps Between Targets:**
- Minimum 8px (gap-2) between any two tappable elements
- `gap-0.5` (2px) and `gap-1` (4px) between buttons is a violation
## Current Violations Found (from audit)
- **301× `text-[10px]`** — timestamps, labels, metadata throughout app
- **76× `text-[11px]`** — settings, branch switcher, design system
- **100× `text-[9px]` / `text-[8px]`** — badges, version numbers, plugin metadata
- **40+ buttons below 44×44px** — `w-7 h-7` (28px), `w-8 h-8` (32px), `w-6 h-6` (24px), `w-5 h-5` (20px)
- **20+ locations with gap < 8px** between clickable elements
- **9+ inputs below 16px** — ChatInput textarea, settings inputs, search
## Key Files
- `packages/app/src/styles/main.css` — Glass button system, utility classes
- `packages/app/src/components/chat/ChatMessage.vue` — Message actions, timestamps
- `packages/app/src/components/chat/ChatInput.vue` — Main input, send button
- `packages/app/src/components/chat/ChatHeader.vue` — Toolbar buttons
- `packages/app/src/components/chat/ChatSearch.vue` — Search nav buttons
- `packages/app/src/components/chat/SettingsModal.vue` — Settings UI
- `packages/app/src/components/content/ContentPanel.vue` — Tab bar
- `packages/app/src/components/content/*Grid.vue` — All content grids
- `packages/app/src/components/content/*Detail.vue` — All detail views
- `packages/app/src/components/settings/` — Settings components
- `packages/app/src/components/ui/` — Shared UI components
## Design System Rules (must follow for every file you touch)
- **Glass morphism only** — use `.glass`, `.glass-card`, `.glass-button`, `.glass-button-sm` from `src/styles/main.css`
- **No light-mode conditionals** — never use `isDark ?` pattern. The app is dark-only.
- **No `bg-gray-*` or `bg-white`** — use `bg-white/5`, `bg-white/10`, `bg-black/35` etc.
- **Text opacity scale** — `text-white/25``/40``/60``/70``/80``/90``/96``text-white`
- **Accent colour** — `text-accent` (`#F7931A`), `bg-accent/15`, `border-accent/30`
- **Animations** — `animate-scale-in`, `animate-fade-up`, `animate-fade-in` from design system only
## How to Fix Touch Targets (Pattern)
**Before (violation):**
```html
<button class="w-7 h-7 rounded-full" @click="doThing">
<svg class="w-4 h-4" ...></svg>
</button>
```
**After (compliant):**
```html
<button class="min-w-[44px] min-h-[44px] flex items-center justify-center rounded-full" @click="doThing">
<svg class="w-4 h-4" ...></svg>
</button>
```
Or use the utility class (after T19):
```html
<button class="touch-target rounded-full" @click="doThing">
<svg class="w-4 h-4" ...></svg>
</button>
```
## For each task in loop/plan.md:
For each task in `loop/plan.md`:
1. Find the first unchecked `- [ ]` item
2. Read the task description carefully
2. Read the task description carefully — it tells you what to change and where
3. Read the relevant source files before making changes
4. Make the change — keep visual design identical, only adjust sizing
5. Run `pnpm typecheck && pnpm lint` — fix all errors
6. Run `pnpm test` — fix any failing tests
7. Commit: `type(scope): description` (conventional commits)
8. Mark it done `- [x]` in `loop/plan.md`
4. Make the change following CLAUDE.md conventions
5. Run the TEST command specified in the task
6. Fix any errors from the test command before proceeding
7. Commit with conventional commit format: `type(scope): description`
8. Mark the task done: change `- [ ]` to `- [x]` in `loop/plan.md`
9. Move to the next unchecked task immediately
## Testing Gates
Every task specifies a TEST command. You MUST run it and pass before committing:
- `pnpm typecheck` — TypeScript strict mode compilation
- `pnpm lint` — ESLint checks
- `pnpm test` — Vitest unit tests
- Multiple commands joined with `&&` must ALL pass
If a test fails, fix the issue and re-run. Do not skip tests. Do not mark a task as done if tests fail.
## Coding Rules
- **Vue 3 Composition API only** — `<script setup lang="ts">`, never Options API
- **Glass morphism design** — use `.glass`, `.glass-card`, `.glass-button` from `main.css`
- **Dark theme** — `bg-white/5`, `text-white/80`, never `bg-gray-*` or plain `bg-white`
- **Text opacity scale** — `text-white/25``/40``/60``/70``/80``/90``/96`
- **Accent** — `text-accent` (`#F7931A`)
- **Touch targets** — minimum 44x44px for all interactive elements
- **Font minimums** — never smaller than 11px
- **No over-engineering** — only change what the task asks for
- **Keep existing patterns** — match the style of surrounding code
## Commit Format
```
type(scope): description
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
```
Types: `feat`, `fix`, `refactor`, `test`, `docs`, `chore`, `perf`
Scope: `app`, `core`, or specific area like `chat`, `content`, `player`
## Rules
- Never skip a testing gate — if tests fail, fix them before moving on
- If a task is proving difficult, keep trying different approaches. Make at least 30 genuine attempts.
- Always run typecheck + lint after every code change
- The visual design must NOT change — same colors, same layout, same glass morphism
- Only sizes of tappable areas, font minimums, and gaps change
- If a task is proving difficult, make at least 10 genuine attempts before moving on
- Always read source files before editing them
- Do not stop until all tasks are checked or you are rate limited
- Commit and push after each TEST: task
- Commit after each completed task
- For research tasks (Phase 8), create the docs directory if needed: `mkdir -p docs/research`
- For test tasks (Phase 4), create the test directory if needed: `mkdir -p packages/app/src/composables/__tests__`