Commit Graph
89 Commits
Author SHA1 Message Date
archipelagoandClaude Opus 5 a5b923fa0b fix(ui): teleported nav must not outlive the screen that raised it
Demo images / Build & push demo images (push) Successful in 3m30s
Reported: the nav above the bottom bar — back buttons, the mesh tabs —
stayed stuck across other screens.

Cause is the KeepAlive work from phase 2, and specifically the half of it
that is invisible from the view's own file. Main tabs are KeepAlive'd, so
navigating DEACTIVATES a view instead of unmounting it. Content the view
Teleports to <body> is not in the view's DOM subtree, so deactivation
does not remove it and it keeps rendering over the destination screen.

Two offenders, matching the report exactly:

- Mesh.vue teleports its mobile TAB BAR and its chat BACK BUTTON to
  <body>, gated only on `mobileShowChat` — never on whether Mesh was the
  screen you were looking at.
- components/BackButton.vue teleports the shared mobile back button with
  NO gate at all, so it leaked out of every view that uses it. Fixing the
  shared component fixes every caller at once: Vue propagates
  activated/deactivated from the KeepAlive boundary down through the
  subtree, so a child can guard itself.

BaseModal already solved the transient-dialog half of this class in
204d4523 by closing on route change. That is the right fix for a dialog
and the wrong one for chrome: a tab bar has no "closed" state to fall
back to, and forcing one would lose the user's place. New
useViewActive() composable instead — chrome is simply not rendered while
its owner is off screen, and returns exactly as it was.

THE PERFORMANCE IS NOT SACRIFICED, which was the explicit constraint.
The Teleport is gated, not the view, so the instance stays cached and
revisiting a tab is still instant. A test pins this: setup() must run
exactly ONCE across a navigate-away-and-back round trip. If someone
later "fixes" this by dropping KeepAlive, that test fails.

Deliberately untouched: AppSession.vue, whose teleport is load-bearing —
its own comment records that moving the iframe node reloads the app, and
app-session is excluded from KeepAlive anyway so it cannot leak. Toasts,
the app launcher and the connection banner are app-level rather than
view-owned; gating those would be wrong.

Verified: 3 new tests; full suite 105 files / 848 tests green.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 00:55:42 -04:00
archipelagoandClaude Opus 5 204d4523da fix(ui): a modal must not outlive the screen that raised it
Demo images / Build & push demo images (push) Successful in 3m20s
Clicking "Open a channel" or "Setup Guide" navigated correctly but left the
wallet's send/receive modal floating over the destination. The Lightning modal
itself did close — the parent did not. Tab views are KeepAlive'd, so
navigating deactivates the owner rather than unmounting it, and its Teleported
modal keeps rendering.

BaseModal now emits close on any route change while shown, fixing the class in
one place rather than per button. Every modal here is a transient dialog; none
should survive navigation. Two tests pin it, including that a hidden modal
stays quiet.

Also fixes a test-only regression from fa26c5fc: useLightningRequired()
resolved the Pinia store at composable-call time, so merely having the gate in
SendBitcoinModal made it unmountable without an active Pinia (PaidTick mounts
it bare). The store is now resolved lazily inside the function that needs it —
a gate should never be what breaks a component's ability to mount. That one
shipped because I verified fa26c5fc with targeted tests and a build but had
not re-run the full suite since 5718179e.

Verified: full suite 103 files / 827 tests green; npm run build clean.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 08:12:49 -04:00
archipelagoandClaude Opus 5 c3d5bcd271 fix(wallet): gate lightning on CHANNELS, not just node state
Demo images / Build & push demo images (push) Successful in 3m24s
A running LND with zero channels happily mints an invoice — it is simply
unpayable, because nobody has a route in. So the state-only gate let receive
through and handed the user a useless invoice, and let send walk to confirm.
Neither errored, so the funding modal (wired to failures) never fired.

requireLightningReady(direction) now asks lnd.listchannels and checks the
liquidity that actually matters for the attempt: total_inbound to receive,
total_outbound to send. It fails OPEN on an RPC error — a transient blip
should not block a working wallet.

The no-funds mode says plainly that a channel is needed, in the direction's
own terms (inbound vs outbound), and offers both routes: "Open a channel"
straight to the channels screen where the Zeus/Olympus flow is already
prefilled, and "Setup Guide" to the run-lightning-node walkthrough for someone
who wants the whole path explained. Buttons wrap rather than squeeze on
narrow screens.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 07:51:08 -04:00
archipelagoandClaude Opus 5 700947ea3c feat(wallet): app icons, mobile layout, and a funding mode on the Lightning modal
Demo images / Build & push demo images (push) Successful in 3m18s
Icons: each node choice now shows its app icon (lnd.png; Core Lightning's is
vendored from the Umbrel gallery as core-lightning.svg). Vendored rather than
hotlinked on purpose — these nodes run offline/airgapped, and a remote image
would both break there and leak a request to a third-party host on every
render. A missing asset falls back to a neutral bolt glyph so a row can never
render a broken-image box.

Mobile: the choice row keeps icon + name + blurb together and drops the action
to its own full-width line under 26rem, instead of squeezing the description
into a two-word column next to a button.

Funding mode: a node that is running but has no funds / no inbound liquidity
is neither "install one" nor "start it", so the same modal gains a third mode
that explains it and routes to the run-lightning-node goal, where funding and
channel-opening already live — reusing that flow rather than duplicating it.

It fires where the user actually meets the problem: on a failed attempt.
handleLightningFailure() maps a running node's send/receive failure onto the
funding modal, matched on message text because LND surfaces "no route", "no
channels" and "insufficient balance" as plain strings with no distinct code —
and all three mean the same thing to a user: fund me.

Verified: 5 gate tests; npm run build clean.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 07:43:24 -04:00
archipelagoandClaude Opus 5 fa26c5fc56 fix(wallet): gate lightning on node STATE, gate send too, add a shared CopyButton
Three defects from testing the previous commit on archi-dev-box:

1. The gate keyed on `id in packages`, which is not "installed and usable" —
   package-data carries an entry for a Lightning app that is known but not
   running. On a box with no lnd container at all the gate passed and the raw
   error came through as "Operation failed. Check server logs for details."
   Now keyed on PackageState.Running.

2. Because installed-but-stopped is a real and different situation, the modal
   has two modes: absent offers the install choices, stopped says the node
   isn't running and offers "Open My Apps". Neither dead-ends in an error.

3. Lightning SEND let you walk all the way to confirm-send with no node. The
   gate now runs in review(), before the confirm step — failing at submit
   after a review screen is the defect, not a smaller version of it.

Also adds CopyButton, the start of one consistent copy affordance: icon +
label, an emerald tick held 1.6s, a fixed box so the width never jumps, and a
document.execCommand fallback so copy still works over plain http on a LAN IP
(navigator.clipboard rejects on insecure origins, which is how a lot of nodes
are reached). Converted the wallet's own copies — the lightning invoice the
user reported, plus the on-chain/Ark addresses and the payment hash/txid.

20 of 25 copy sites across 15 other files still use ad-hoc markup; converting
them is mechanical but was not attempted here rather than half-done.

Verified: 5 gate tests; npm run build clean.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 07:36:25 -04:00
archipelagoandClaude Opus 5 5718179e2f feat(wallet): offer to install a Lightning node instead of failing an invoice
Demo images / Build & push demo images (push) Successful in 3m16s
Creating a Lightning invoice with no Lightning implementation installed failed
at the RPC layer — lnd.createinvoice returned connection-refused and the
Receive screen rendered it as a red error. That reads as the wallet being
broken when the node simply has no Lightning node installed yet.

useLightningRequired() gates the three invoice paths (wallet Receive, the Web5
send/receive sheet, and the app launcher's paywall — both arms there, since
paying an invoice needs a node as much as minting one). With none installed it
raises a modal offering to install one and the caller bails without surfacing
an error at all.

The modal lists the choice rather than assuming LND: LND installs today, Core
Lightning is listed greyed as "Coming soon" so the platform doesn't read as
LND-only. When CLN ships it is two lines — flip `available` and add the id to
LIGHTNING_NODE_APP_IDS.

Detection is install state, NOT reachability, deliberately: an installed node
that is merely stopped or still starting is a different problem ("start it")
and must not be answered with "install a Lightning node".

Also fixes the credentials modal, which painted its own rgba(8,10,18,.98)
navy card instead of the house glass-card — it read as blue against every
other modal. It existed twice (Apps.vue and apps/AppIconGrid.vue); both now
use BaseModal, so they also inherit Esc/focus handling, body scroll lock and
the standard pinned-header/footer scroll contract they were missing. Dead
panel CSS removed from both.

Verified: 4 new tests; full suite 103 files / 826 tests green; npm run build
clean with the new strings present in the built bundle.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 07:23:37 -04:00
archipelagoandClaude Opus 5 4a8925f09e fix(01-14): satisfy vue-tsc strict-null checks in usePaidItemViewer.test.ts
Demo images / Build & push demo images (push) Successful in 3m41s
npm run build's vue-tsc -b pass caught TS2532 (possibly-undefined array
access) on two array-index reads the vitest run alone doesn't type-check —
optional-chain them.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 22:29:28 -04:00
archipelagoandClaude Opus 5 bc9a210c75 fix(01-14): route Paid Files pictures/videos into the app lightbox with a visible wait (UIFIX-04/UIFIX-06)
Demo images / Build & push demo images (push) Successful in 3m47s
Cloud.vue's viewPaidItem() called window.open() instead of the in-app
MediaLightbox, and its content.owned-get fetch had a 60s timeout with no
loading indicator and a swallowed catch. Moves the fetch/decode/route logic
into a new usePaidItemViewer composable: image/video route to a second
MediaLightbox instance fed a synthetic FileBrowserItem, audio still goes to
the global bottom-bar player, and anything with no in-app viewer keeps
today's browser-tab fallback. The Paid Files row now shows an "Opening…"
spinner (matching PeerFiles' existing treatment) for the fetch's duration,
becomes non-interactive to prevent double-fetch, and a real error surfaces
through the view's existing alert-error block instead of an empty catch.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 22:17:57 -04:00
archipelagoandClaude Opus 5 3288a02df8 feat(01-15): singleton PiP session with body-level custodial host
Demo images / Build & push demo images (push) Successful in 3m44s
usePipSession() owns an off-screen div under document.body; adopt(video)
moves the element there so it survives the unmount of whatever view
rendered it (a Teleport and a KeepAlive'd view both move their subtree on
deactivation, which the picture-in-picture spec treats as removal).
release() tears down playback and detaches the element; a
leavepictureinpicture listener on the adopted element is the primary
release path so an orphaned owner can never leak it.

Also adds isPipSupported() to pip.ts — a call-time version of the existing
import-time pipSupported const, needed because a test can't restub
document.pictureInPictureEnabled after import. togglePip and pipSupported
are unchanged.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 22:11:56 -04:00
archipelagoandClaude Opus 5 5bfe608893 fix(02-review): purge legacy resource snapshots on schema change (CR-01 follow-up)
CR-01 fixed web5.lnd-info/web5.networking-profits to persist:false, stopping
FUTURE writes to sessionStorage, but a tab already open before the update
ships reloads in-place onto the new bundle and keeps whatever the OLD
bundle already wrote under the old decision — indefinitely, since nothing
but clearAll() (logout) ever purges a resource: snapshot. Long-lived tabs
(installed PWA, kiosk display) are normal here, so this left updating users
exposed to exactly the T-02-01 exposure CR-01 was meant to close.

- Add a schema-version marker (resource:__schema) checked once at store
  setup: absent or stale marker purges every resource:-prefixed
  sessionStorage key, then writes the current version. One-time per tab
  session (a matching marker no-ops), not per navigation/reload, so this
  doesn't defeat the instant-paint-from-snapshot benefit the cache exists
  for. CURRENT_SCHEMA_VERSION must be bumped whenever a key's persist
  decision changes, documented inline as the contract for future changes.
- Extract clearAll()'s purge loop into purgeAllSnapshots(), reused by both
  clearAll() (logout, T-02-02) and the new migration, so there's one place
  that enumerates/removes resource: keys.
- Close the residual refresh()/useCachedResource() default: opts.persist
  ?? true was the exact footgun that caused CR-01 (a call site silently
  opting into persistence by omission). persist is now a required
  parameter on refresh() and useCachedResource()'s options, matching the
  entry()/optimistic() hardening WR-04 already applied.
- Tests: legacy snapshot (no/stale marker) is purged on init; a snapshot
  under the current marker survives a later init (proves one-time, not
  every-boot); persist:false never writes a snapshot; marker is written
  after purge; purge is strictly bounded to the resource: prefix (seeded
  non-resource: sessionStorage keys and a localStorage auth flag survive
  byte-for-byte); migration cannot race an in-flight fetch (runs
  synchronously at store setup, before entries/inflight can hold anything).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 06:48:36 -04:00
archipelagoandClaude 5f7cd4c8bc fix(02-review): WR-04 require explicit persist on resources.ts entry()/optimistic()
entry(key, persist = true) and optimistic(key, update) silently defaulted
to persist:true after the first call for a key, and optimistic() didn't
accept a persist argument at all. Every current call site happened to be
safe, but the invariant was unenforced: a future caller invoking
store.optimistic() before any useCachedResource({persist:false}) has run
for that key in the same tick would silently start writing to
sessionStorage with no indication anything is wrong (T-02-01).

persist is now a required argument on both functions (no default), and the
per-key decision is recorded and asserted (dev-only warning) against any
later call that disagrees. useCachedResource's optimistic() wrapper now
threads its own already-resolved persist value through automatically, so
no existing composable caller changes behavior. The two call sites that
use the resources store directly (Cloud.vue/PeerFiles.vue's per-peer
browse cache) now pass persist:true explicitly, matching their existing
behavior exactly.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-31 04:17:39 -04:00
archipelagoandClaude Fable 5 f177a505b4 feat(02-04): main-tab side effects placed for activate/deactivate lifecycle
Demo images / Build & push demo images (push) Has been cancelled
Task 1 of 02-04 — audits every side effect owned by Home.vue, web5/Web5.vue,
Chat.vue, Cloud.vue, Server.vue and Mesh.vue and places each into one of
three buckets (once-per-session, every-entry, only-while-visible) so their
instances are safe to keep alive once KEEP_ALIVE_PATHS widens in Task 2.

- Home.vue: systemStats/wallet polling, the wsClient wallet-push
  subscription and its debounce timer follow activate/deactivate with an
  immediate re-sync on entry; hydrateWalletSnapshot/checkUpdateStatus/cloud
  usage stay once-per-session.
- Chat.vue: the window `message` listener and ContextBroker follow
  activate/deactivate; aiuiConnected is never reset on deactivate since the
  iframe's one-time 'ready' message won't resend on re-entry.
- Web5.vue: the six child-component data loaders (none use
  useCachedResource internally) and the 30s LND poll move to
  activate/deactivate; the DID lookup and intro flag stay once-per-session.
- Cloud.vue: the per-peer transport/reachability warm-cache
  (loadPeerFiles/loadCounts/loadPeers) re-runs every entry — the one path
  here that bypasses useCachedResource and would otherwise render stale peer
  reachability (T-02-13).
- Server.vue: the previously module-scope-armed 15s VPN poll interval now
  follows activate/deactivate (it used to run forever regardless of
  visibility); loadDiskStatus becomes every-entry.
- Mesh.vue: the entire live-communications surface (window/document
  listeners, the 5s/15s poll intervals, the ws peer-push subscription, and
  the six-way federation/self/contacts refresh) follows activate/deactivate;
  a share-to-mesh handoff via direct navigation is now correctly picked up
  on every activation, not just the first mount.
- useCachedResource.ts: onActivated's staleness check now skips an
  `immediate: false` resource that has never been explicitly fetched, so a
  tab-gated lazy resource (Cloud.vue's Paid Files / My Files walk) isn't
  eagerly force-loaded the moment its owning view is kept alive.
- Every arm/disarm pair is idempotent and duplicated into both onMounted and
  onActivated, since onActivated is a no-op outside a KeepAlive boundary
  (caught by CloudPeersRefresh.test.ts, which mounts Cloud.vue bare) —
  fresh-mount guard flags avoid double-firing the heavier loaders
  (Home/Mesh/Web5/Server) on a KeepAlive-wrapped first mount.
- New neode-ui/src/views/dashboard/__tests__/keepAliveLifecycle.test.ts
  covers the six lifecycle behaviors plus a real-view assertion
  (Server.vue's VPN poll, mounted inside a real KeepAlive).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 15:04:41 -04:00
archipelago 385c9d866e feat(02-02): tracer tab survives KeepAlive round-trip with revalidation
Demo images / Build & push demo images (push) Successful in 3m48s
Wires the phase's shared architecture end to end through one main tab
(Marketplace, the worst-measured revisit per 02-FINDINGS.md):

- keepAliveRoutes.ts: exact-match route classifier (shouldKeepAlive,
  KEEP_ALIVE_PATHS, KEEP_ALIVE_MAX=6), seeded with only the tracer tab's
  path. Deliberately not KeepAlive `include` name-matching (async
  components under `<script setup>` have no inferable name).
- DashboardRouterView.vue: extracts Dashboard.vue's nested RouterView into
  a host where <KeepAlive> is a permanent element (never torn down by
  v-if) with its child conditionally present via shouldKeepAlive(route);
  a sibling Transition renders non-cached routes. Both original wrapper
  shapes (full-bleed chat/mesh vs. padded/scrollable default) are
  preserved via computed helpers on one stable, unkeyed wrapper div; the
  :key moves onto <component> itself. Adds per-route scroll retention
  since the scroll container is now stable across navigations.
- useCachedResource.ts: registers onActivated(() => refreshIfStale())
  alongside the existing onScopeDispose block, closing the gap where a
  kept-alive tab would otherwise never revalidate on reactivation
  (onScopeDispose doesn't fire on deactivate; window focus doesn't fire
  on an in-SPA tab switch). No-ops safely for all 8 existing consumers
  outside a KeepAlive boundary.
- useRouteTransitions.ts: exports TAB_ORDER so 02-04 can widen
  KEEP_ALIVE_PATHS from the same source of truth.
- Dashboard.vue: renders DashboardRouterView in place of the inline
  block; removes the now-superseded detail-route scroll save/restore
  (querySelector target no longer exists post-restructure — the new
  per-route Map in DashboardRouterView.vue is a strict superset).

Tests: keepAliveTabs.test.ts proves an included path's instance survives
a round trip (1 mount, 2 activations) while a detail path remounts (2
mounts); useCachedResource.test.ts proves no refetch inside the TTL,
exactly one refetch after it lapses, safe use outside KeepAlive, and
keep-last-value + sticky-ready semantics on a rejected refresh.

Full suite (706 tests), type-check, and build all green; built bundle
carries the new KeepAlive wiring (web/dist/neode-ui/assets).
2026-07-30 07:15:17 -04:00
archipelagoandClaude Fable 5 66d540f8b5 feat(demo): launch IndeeHub in the in-app iframe via the :2101 proxy
- useDemoIntro: replace DEMO_EXTERNAL_URLS (external-tab workaround) with
  DEMO_PROXY_PORTS; demoAppUrl('indeedhub') now resolves to
  <protocol>//<current-hostname>:2101/ at runtime (no hardcoded host/IP);
  isDemoExternal returns false (kept exported so call sites compile
  unchanged); isDemoApp still true for indeedhub so the NEW_TAB bypass
  keeps it in the in-app session
- useAppIdentity: suppress the identity-picker modal under IS_DEMO — the
  embedded IndeeHub is already signed in via the seeded throwaway demo
  account; real-node picker behavior untouched (IS_DEMO compile-time false)

Verified: 195 unit tests green (IS_DEMO=false path); VITE_DEMO=1 build
bundle contains the :2101 launch logic.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 12:28:21 -04:00
archipelagoandClaude Fable 5 d605d0d544 feat(ui): PeerFiles renders from the shared peer-browse cache (B4)
Demo images / Build & push demo images (push) Failing after 2m11s
- PeerFiles.vue reads the SAME `cloud.peer-browse:<onion>` entry Cloud.vue's
  per-peer fan-in fills, so Cloud → peer files paints instantly from cache
  and revalidates behind it; catalog/error/loading/transport are now
  computed views over the store entry.
- preview-peer fan-out is capped at 3 concurrent with a queue (was one 30s
  RPC per media item, all at once, unbounded) and aborts on unmount.
- browse + preview RPCs drop to maxRetries:1 — retry×3 turned one slow
  peer into a 90s spinner.
- fix useCachedResource's interface types: `ReturnType<typeof computed<T>>`
  resolves to the writable overload (WritableComputedRef), which broke
  vue-tsc against the plain computed() returns; use ComputedRef<T>.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 04:46:26 -04:00
archipelagoandClaude Fable 5 67454974b2 feat(ui): shared stale-while-revalidate layer — useCachedResource + resources store + rpc-client abort/dedup/retry controls
Demo images / Build & push demo images (push) Successful in 3m28s
Part B1+B2 of docs/FIPS-UPTIME-AND-UI-STATE-PLAN.md. Foundation for pages
that render instantly from cache on revisit and revalidate in the
background, instead of unmount-refetch-spinner on every navigation.

- stores/resources.ts: keyed {data, loadState, fetchedAt, error} entries
  with sticky-ready (never regress ready→loading), keep-last-value on
  error, per-key in-flight dedup, sessionStorage snapshot hydrate,
  debounced invalidate() fan-out, optimistic-update-with-rollback
- composables/useCachedResource.ts: SWR hook over the store — synchronous
  hydrate, TTL-gated background revalidate, revalidate-on-focus,
  abort-on-unmount fetcher signal
- rpc-client: AbortSignal support (aborts pending retries too), opt-in
  in-flight dedup keyed method+params, per-call maxRetries override
- 10 tests covering the SWR semantics

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 20:54:51 -04:00
archipelagoandClaude Fable 5 54ddd043bd feat(tv-input): gamepad->keyboard bridge daemon + controller-navigable modals
- archipelago-gamepad-keys: evdev->uinput daemon (pure python3 stdlib) that
  mirrors any attached controller as a virtual keyboard — D-pad/stick to
  arrows, A/B to Enter/Escape, X/Y to Space/f, shoulders to Tab/Shift+Tab.
  The browser sees real keys, so controllers work inside EVERY app iframe
  (IndeeHub, Jellyfin…) with zero per-app code. Ships via the ISO splice and
  bootstrap self-heal (kiosk nodes only), hotplug via 5s rescans.
  Implements docs/tv-input-iframe-apps.md.
- useControllerNav: an open [role=dialog][aria-modal] owns navigation —
  focus is pulled inside, arrows move spatially between its controls, Enter
  activates, Escape stays with the modal's own close handling. One standard
  mapping for every modal.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 16:17:11 -04:00
archipelagoandClaude Fable 5 9f1daa0f8c feat(ui): per-app display-mode defaults (IndeeHub fullscreen) + gamepad plays media + node list scales
- Per-app default display mode: explicit user pick (remembered per app) ->
  app default -> last global -> panel; IndeeHub defaults to fullscreen.
- data-controller-primary: a media file card's gamepad-select clicks the
  card (audio -> bottom-bar player, video -> lightbox) instead of the
  card's download link.
- Discovered-nodes list scales with the viewport (max(14rem,45vh)) instead
  of cramming a long list into a fixed 224px box.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 15:31:02 -04:00
archipelagoandClaude Fable 5 c0aef2f03e feat(wallet): external tx-explorer fallback with consent + On-chain settings tab
Pruned nodes can't run the Mempool app, but tx links blindly opened it
anyway. Now: local app when running; otherwise an external explorer
(default tx1138.com) behind a one-time amber consent modal that spells
out what the other server's operator learns (tx of interest + IP) and
lets the user point at their own instance (placeholder mempool.guide).
Wallet Settings gains an On-chain tab (explorer URL + don't-warn toggle);
tabs renamed Cashu/Fedi so five fit in the row.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 17:31:48 -04:00
archipelagoandClaude Fable 5 8968d41ca9 feat(wallet): QR scan modal — camera + animated QR, wired into Home/Send/Receive
New WalletScanModal scans QR codes with the device camera (BarcodeDetector
with jsQR fallback) including animated/multi-frame QRs via qrloop, then
routes what it saw: BOLT11 invoices -> lightning pay (amount locked from
the invoice when present), bitcoin:/BIP21 URIs -> on-chain send, Cashu
tokens -> redeem, Fedimint invites -> join. Entry points: camera button on
the wallet card (far right), and a Scan button centered between the
Close/Send and Close/Receive buttons of both modals.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 13:14:31 -04:00
archipelagoandClaude Fable 5 8e13f981d0 fix(demo): IndeeHub opens its real site — the same-origin proxy broke its assets
The nginx sub_filter rewrite couldn't touch the SPA's runtime-built asset
URLs, so the iframed IndeeHub rendered with broken links and images. The
real site refuses iframing (X-Frame-Options), so the demo now opens
https://indee.tx1138.com/ directly via the demo-external mechanism, whose
isDemoExternal() check was previously hardcoded off.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 21:51:12 -04:00
archipelagoandClaude Fable 5 3aebbcbbb8 feat(setup): Zeus lightning journey — fund-wallet step, IBD timer + finish-setup toast, channel suggestions
Every Lightning setup (Open a Shop, Accept Payments, Run a Lightning Node)
gains a guided path to a working channel:

- New "Fund Your Bitcoin Wallet" step, gated on the blockchain finishing
  its initial sync: while syncing it shows a live progress bar with a
  counting-down time-remaining estimate; once synced it shows the on-chain
  balance and a "Fund Wallet" button that opens the receive modal with a
  fresh address, QR, and the Zeus channel limits (min 150,000 / max
  1,500,000 sats) noted.
- When the sync finishes while a Lightning setup is mid-flight, a toast
  pops with a "Finish setup" link straight back to the wizard (toasts now
  support action links). If several setups are in flight, one is chosen —
  the shared steps complete the lightning part of any of them.
- Channel steps are Zeus-branded (logo + copy) and land on the Lightning
  Channels screen, which now carries an "Open a channel with Zeus" card
  that prefills the open-channel modal with the Olympus peer URI, 150k
  sats, and private-channel checked. "Get Zeus" links to zeusln.com.
- Setup completion now actually requires walking the manual steps (fund,
  open channel, configure) — previously any step whose app was installed
  was silently auto-ticked and running apps marked the whole goal done.
- Completion CTAs now go to the app you just set up ("Go to my shop
  (BTCPay)" etc.) instead of the generic services list; iframe apps open
  in the on-top app overlay.
- On-chain send modal gains a "Send all funds" sweep toggle, backed by
  LND's send_all on the backend (amount no longer required when sweeping).
- Demo/mock: bitcoin.getinfo now returns the block_height/sync_progress
  contract the UI reads and simulates a ~90s IBD ramp per visitor so the
  timer, toast, and fund flow can all be demoed live; channel list data
  fixed (status/channel_point/liquidity totals — the panel previously
  crashed on the missing status field); sendcoins supports send_all.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 21:51:12 -04:00
archipelagoandClaude Fable 5 2e5f67a59a feat(ui): companion app banner in the App Store + APK download unblocked
Demo images / Build & push demo images (push) Has been cancelled
The App Store gains a "Your Node. In Your Pocket." hero banner for the
mobile companion app, in the same format as the featured-app banner, with
the app running on a phone mockup rising out of the right edge. Install
(or clicking anywhere on it) opens the Remote Companion download/pairing
modal — now openable on demand via a shared trigger instead of only
auto-showing once.

Also fixes the companion APK download on PWA installs: /packages/ now
bypasses the service worker's SPA fallback, which was answering the
download click with index.html instead of the file.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 20:46:08 -04:00
archipelagoandClaude Fable 5 92d221bbf1 fix(ui): show the controller focus ring only during actual arrow/gamepad navigation
Demo images / Build & push demo images (push) Failing after 1m42s
The orange "gamepad selection" lift+glow was plain CSS :focus styling on
[data-controller-container] — any tap on a tabindex card lit it up (worst
on mobile), and useControllerNav's autoFocusMain programmatically focused
the first card on mount and every route change, painting the ring with no
controller input at all.

Gate it behind html.controller-nav, toggled by actual input modality:
arrow-key navigation and gamepad connection turn it on, any pointerdown
turns it off. autoFocusMain now no-ops outside directional-nav mode (a
first arrow press focuses the first container instead of spatially
navigating from <body>), so pointer users never get surprise rings while
keyboard/gamepad users keep the exact same navigation.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 15:38:46 -04:00
DorianandClaude Fable 5 a44cbe478a fix(intro): audible entrance oomph, splash off deep routes, finale on intro shortcuts — with e2e cinematic suite
Three first-visit-experience bugs, all caught by the new e2e suite
(e2e/intro-experience.spec.ts — 5 tests against the demo stack on real
Chrome, instrumenting HTMLMediaElement/WebAudio/MutationObserver since
headless can't hear or see the cinematic):

- playDashboardLoadOomph was always silent: the login→dashboard route
  change closes the AudioContext (stopAllAudio), and the oomph only
  fetched the dead context. It now recreates one, riding the login
  click's sticky user activation.
- A direct /login load in the demo hijacked into the splash: App.vue
  read route.path before the router resolved the initial navigation, so
  every deep-route boot looked like a root boot. The splash decision now
  reads window.location.pathname.
- Replayed intros ran mute (enableCinematicSounds override) and the
  intro's shortcut exits skipped the dashboard finale (flag now armed on
  both demo and login exits).

Verified: 5/5 e2e, 673/673 unit, vue-tsc clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:13:39 +01:00
DorianandClaude Fable 5 c13ee58edf feat(demo): typing splash + intro on every fresh visit; neutral desktop Cloud tabs
- Demo boots at '/' (first visit or a browser refresh) always start with
  the typing splash into the onboarding intro — the per-calendar-day
  gate is gone. In-session SPA navigation never replays it, and
  deep-route refreshes keep the visitor's place.
- Cloud top-level tabs return to the standard mode-switcher style on
  desktop; the orange full-width switcher stays mobile-only.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 11:12:49 +01:00
DorianandClaude Fable 5 4983ba4e20 fix(ui): first-login dashboard entrance restored + working Replay Intro
- playDashboardLoadOomph gated itself silent on the one entry that
  should be loud: onboarding is already flagged complete by the time the
  post-wizard dashboard mounts. force flag restores the full oomph there
  while keeping ordinary re-logins quiet (the intentional limit).
- OnboardingDone now hands Login a one-shot finale flag, so the login
  right after the wizard gets the full zoom + oomph even as a regular
  password login — which is exactly the demo flow (and TOTP logins).
- 'Replay intro' on the login screen actually replays: App.vue was
  instantly re-marking the intro as seen on onboarded nodes; an explicit
  one-shot replay flag now overrides every suppression rule (unit
  tested).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 10:48:39 +01:00
DorianandClaude Fable 5 4135ee5f4a fix(demo-ui): demoable apps launch in-frame; 'Not available in demo' label
- Register the 8 new placeholder apps in DEMO_MOCK_UI so they're launchable
  and installable in the demo.
- Demo bypasses the new-tab/tab-launch lists for demoable apps — they're
  served same-origin by the mock backend with no framing headers, so they
  render in the in-app session instead of opening broken localhost tabs.
- Non-demoable apps now say 'Not available in demo' instead of 'No demo'.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 03:39:56 +01:00
archipelagoandClaude Fable 5 c375ecc441 fix: fresh-ISO feedback bug-bash — onboarding, status truthfulness, recovery, kiosk, logs
Fixes from real fresh-install feedback (Framework node .81) + its log bundle:

Backend:
- websocket: subscribe before initial snapshot — broadcasts in the gap were
  silently lost, stranding clients on stale state until a hard refresh
  (the "everything needs ctrl-r" bug: My Apps stuck Loading, App Store
  stuck Checking, containers-scanned never arriving)
- crash recovery: check the crash marker BEFORE writing our own PID —
  recovery had never run on any node (always saw its own PID and skipped);
  PID-reuse guard via /proc cmdline
- boot status: pending-boot-starts registry (recovery, stack recovery,
  reconciler, adoption) — scanner overlays queued-but-down apps as
  Restarting instead of Stopped after a reboot; scanner-authored
  Restarting resolves immediately on a settled scan (no transitional wedge)
- install deps: bounded wait (36x5s) when a dependency is installed but
  still starting ("Waiting for Bitcoin to start…") instead of instant
  rejection; dependency-gate rejections remove the optimistic entry (no
  phantom Stopped tile) and surface as a notification
- seed backup: auth.setup persists the onboarding mnemonic as the
  encrypted seed backup (reveal previously failed on EVERY node — nothing
  ever wrote master_seed.enc); seed.restore stashes too; error sanitizer
  lets seed/2FA errors through instead of "Check server logs"
- lnd: bitcoind.rpchost resolved from the running Bitcoin variant
  (hardcoded bitcoin-knots broke Core nodes); manifest uses derived_env
- bitcoin status: clean human message for connection-reset/startup; raw
  URLs + os-error chains no longer reach the app card
- fedimint-clientd: chown /var/lib/archipelago/fmcd to 1000:1000 (root-
  created dir crash-looped the rootless container, EACCES) — first-boot
  script + pre-start self-heal
- log volume (>1GB/day on a day-old node): journald caps drop-in (ISO +
  bootstrap self-heal), bitcoind -printtoconsole=0 everywhere (90% of the
  journal was IBD UpdateTip spam), tracing default debug→info

Frontend:
- Login: Enter advances to confirm field then submits; submit always
  clickable with inline errors (was silently disabled on mismatch);
  Restart Onboarding needs a confirming second click (the mismatch →
  "onboarding restarted" trap)
- sync store: 30s state reconciliation + refetch on re-entrant connect;
  20s containers-scanned escape hatch so Checking can never show forever;
  fresh empty node reaches the real "no apps yet" state
- intro video: CRF20 re-encode (SSIM 0.988) + faststart — moov was at EOF
  so playback needed the full 15MB first (the intro lag)
- backgrounds: 10 heaviest JPEGs → WebP q90 (9.4MB→6.6MB); 7 stayed JPEG
  (WebP larger on noisy sources)
- Web5ConnectedNodes: drop unused template ref that failed vue-tsc -b

ISO/kiosk:
- nginx: /assets/ 404s no longer cached immutable for a year; HTTPS block
  gained the missing /assets/ location (served index.html as images)
- kiosk: launcher/service spliced from configs/ at ISO build (stale
  heredoc force-disabled GPU); MemoryHigh/Max 1200/1500→2200/2800M (kiosk
  rode the reclaim throttle = the lag); firmware-intel-graphics +
  firmware-amd-graphics (trixie split DMC blobs out of misc-nonfree)

Verified: cargo test 898/898 green, npm run build green with dist
contents confirmed (webp refs, lnd.png, faststart video, new strings).
Handover for ISO build + deploy: docs/HANDOVER-2026-07-02-iso-feedback.md

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 08:00:39 -04:00
archipelagoandClaude Sonnet 5 8256fde1a6 fix(ui): mesh/web5/apps layout, modal, and search UX fixes
- Mesh: fix 920-1280px bottom margin (phantom mobile-nav reservation
  leaking into the desktop-sidebar range), let the mesh view scale to
  full width on wide screens instead of capping at 1600px, and make the
  Device panel collapsible on desktop (previously mobile-only)
- Search/controller-nav: a global gamepad/keyboard-nav feature was
  auto-clicking "the next button in the DOM" on Enter in any text input,
  which cleared the mesh peer search and popped the sideload modal from
  the App Store/My Apps search boxes. Opt out via data-controller-no-submit
  on all filter inputs; bump the mesh clear button's touch target
- Modals: several (sideload, credential, Lightning channel open, identity
  create) used ad-hoc blue buttons and non-fullscreen backdrops that only
  covered the main content area, not the sidebar. Teleport them to body,
  unify backdrop/button theming to the dark+orange convention, fix the
  sideload modal's square bottom corners on desktop, and standardize
  close buttons to the ghost-icon style
- Web5: remove the redundant/dead "Messages" tab from Connected Nodes
  (its deep-link was unreachable dead code); fix the "view message" toast
  to actually open the Archipelago channel instead of silently failing to
  match a LoRa peer; make identity rows responsive via a container query
  (viewport-based breakpoints don't work in the page's 2-column grid) and
  right-justify their action icons; collapse DID/DHT/Wallet/Nostr/Connected
  Nodes by default on mobile
- Apps/App Store: match the search bar and sideload button's height,
  padding, and background to the mode-switcher tabs beside them
- Mesh chat: keep the compose input focused after sending

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-01 18:04:31 -04:00
archipelagoandClaude Sonnet 5 99cd82ab0a fix(ui): catch useAudioPlayer's play() rejection instead of leaving it unhandled
play() on the underlying <audio> element rejects independently of its
'error' event (e.g. NotSupportedError when a peer-content request 404s and
there's no decodable source) — the 'error' listener already sets a friendly
message, but the unawaited play() promise still surfaced as a raw unhandled
rejection in the console. Follow-up from the .116->.228 peer-content
investigation (2026-07-01).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-01 09:53:50 -04:00
archipelagoandClaude Opus 4.8 445f08a5c1 feat(demo): iframe asset-rewrite proxy, AIUI mockArchy, QR 2s, dummy mints
- IndeeHub + Mempool: nginx reverse-proxy + strip X-Frame-Options/CSP + sub_filter
  rewrite of absolute asset paths so the frame-busting SPAs load in the iframe
  (mempool.space remains best-effort — third-party CSP/ws may still limit it).
- AIUI iframe gets ?mockArchy in demo → its built-in mock node data loads.
- Pay-with-mobile QR: invoice settles after ~2s (backend gate keyed by
  payment_hash) and the poll tightened to 1s, so the QR is visible before auto-pay.
- Wallet settings: dummy Cashu mints (4) + Fedimint federations (2, 222,500 sats),
  interactive per session (streaming.list/configure-mints, wallet.fedimint-list/
  join/balance).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 16:34:12 -04:00
archipelagoandClaude Opus 4.8 b99c4a604f fix(demo): iframe mempool+indeehub directly, serve real UIs statically, AIUI canned
- Mempool and IndeeHub load their real site directly in the iframe (reverted the
  proxy/new-tab — per request "use https://indee.tx1138.com/").
- Real app UIs now served as whole static dirs under /app/<id>/ (express.static)
  so their bundled assets (qrcode.js, css, bg images) resolve; /app/<id>/assets/*
  redirect to the frontend's shared assets. Fixes the console 404 cascade.
- Bitcoin Core/Knots: register rpc/v1 + bitcoin-rpc on their paths (relay-status
  no longer 404s); per-impl bitcoin-status preserved.
- AIUI chat returns a fixed line in demo ("Not available in demo, check out the
  previous chats to experience AIUI") instead of calling Claude — no key spend.
- Add /api/app-catalog (serves the baked catalog) to stop that 404.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 14:45:04 -04:00
archipelagoandClaude Opus 4.8 cf5f6d021a feat(demo): real registry UIs, IndeeHub iframe proxy, mempool tab, media Range
- App UIs now use the real registry shells with dummy data: bitcoin-ui for
  Bitcoin Core (Satoshi subversion) and Bitcoin Knots (Knots subversion) via
  per-path /app/bitcoin-{core,knots}/bitcoin-status; the real lnd-ui (mock
  /proxy/lnd/v1/getinfo+channels, /lnd-connect-info, /api/container/logs); the
  static fedimint-ui. ElectrumX already on the real electrs-ui. Custom mock UIs
  dropped — accurate UX.
- IndeeHub loads in the iframe: nginx reverse-proxies /app/indeedhub/ →
  indee.tx1138.com and strips X-Frame-Options/CSP (it blocked framing before).
- Mempool opens in a new tab (mempool.space can't be iframed).
- Cloud media playback: HTTP Range support in the curated-file server so audio/
  video can stream and seek (needs real files dropped into demo/files/).
- Dockerfile/.dockerignore copy docker/lnd-ui + docker/fedimint-ui.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 14:19:38 -04:00
archipelagoandClaude Opus 4.8 a0f70b3949 feat(demo): black-theme app UIs w/ icons, real ElectrumX UI, Core/Knots split
- Mock app UIs (ElectrumX, LND, Fedimint, Bitcoin Core) + the "Not available"
  notice now use the Archipelago black theme and show the app's My-Apps icon.
- Bitcoin Core gets its own UI (/app/bitcoin-core/) so it no longer shows Bitcoin
  Knots branding; the Knots-branded bitcoin-ui shell is reserved for Bitcoin Knots.
- ElectrumX now serves the real electrs-ui shell (+ qrcode.js + a dummy
  /electrs-status) with the correct ElectrumX icon; "Electrs" renamed to ElectrumX.
- My Apps: pre-install Bitcoin Knots again, drop ThunderHub, rename Electrs→ElectrumX.
- App store no longer shows "Checking…" forever in demo — non-demoable apps show
  "No demo" immediately (skip the container-scan state).
- Relay endpoint no longer reveals a real domain (randomised host).
- Dockerfile/.dockerignore copy docker/electrs-ui into the backend image.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 13:55:50 -04:00
archipelagoandClaude Opus 4.8 4cc808c73e fix(demo): /app proxy (fixes 404s), mempool iframe, LND UI, icons
- nginx-demo.conf + vite proxy now route every /app/<id>/ to the mock backend, so
  the per-app mock UIs and the generic "Not available in the demo" notice render
  (previously only /app/filebrowser was proxied → most apps 404'd).
- Mempool and IndeeHub now load in the in-app iframe (not a new tab).
- Add an LND Lightning mock UI (channels, balances, routing) with dummy data;
  lnd/thunderhub are demoable. Notice page reworded to "Not available in the demo".
- Fix missing icons: Bitcoin Core → bitcoin-core.png, Mempool → mempool.webp.
- Pre-install only Bitcoin Core (drop duplicate Bitcoin Knots; still installable).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 12:39:33 -04:00
archipelagoandClaude Opus 4.8 2cffa79d9d feat(demo): app launch UIs, "No demo" gating, onboarding skip, 12 nodes
App launching (DEMO):
- resolveAppUrl routes every app to its demo target: mock UIs for Bitcoin Core,
  ElectrumX, Fedimint (served by the backend), IndeeHub → iframe indee.tx1138.com,
  Mempool → mempool.space/testnet (new tab); all others → a generic "Demo preview"
  notice page.
- Non-demoable apps show a disabled "No demo" install button (marketplace details,
  app grid, featured apps).

Onboarding:
- Demo treats the visitor as fully set up so the onboarding WIZARD (seed/identity)
  is never forced; the welcome intro still replays per day. Intro CTA goes straight
  to login; wizard entry points + login restart-onboarding link hidden in demo.

Network:
- federation.list-nodes now returns 12 trusted/federated nodes (9 trusted, 3
  observer); transport.peers already at 5.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 10:26:35 -04:00
archipelagoandClaude Opus 4.8 2715f2d847 feat(demo): public multi-visitor demo sandbox for Portainer
Turn the mock backend + UI into a public, click-to-play demo deployable as a
Portainer stack, gated behind DEMO=1 (classic single-user mock unchanged when off).

Backend (neode-ui/mock-backend.js):
- Per-session state isolation via AsyncLocalStorage + Proxy: every visitor gets
  an isolated, deep-cloned copy of mockData/walletState/userState/etc., keyed by
  a demo_sid cookie. Per-session WebSocket fan-out, idle reaper, session cap.
- Real per-session file storage (upload/folder/rename/delete) with a 50MB quota,
  replacing the no-op filebrowser handlers; adds the missing app.filebrowser-token RPC.
- Force simulation mode (never touch a host Docker/Podman socket).
- Testnet (signet) flavor; shared login password "entertoexit".
- Report the real app version suffixed with -demo.

Frontend:
- VITE_DEMO build flag (useDemoIntro.ts): replay the intro once per calendar day
  per browser; prefill + show the "entertoexit" login hint.

Deploy:
- docker-compose.demo.yml wired for DEMO, UI on :2100 (build-from-repo).
- demo-deploy/ thin stack (prebuilt :demo image refs + .env.example + README).
- .github/workflows/demo-images.yml builds/pushes archy-demo-{web,backend} images.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 09:28:05 -04:00
archipelagoandClaude Opus 4.8 1bce694ebb feat(ui): mobile mesh tabs, AIUI-style audio player, cloud grid + map fixes
UI (this session):
- Global audio player now scales the whole interface into the space above it
  on desktop (sidebar + main) and docks directly above the tab bar on mobile;
  it stays visible while navigating.
- Mesh mobile redesign: floating Chat / BTC / Dead Man / AI / Map tab strip
  with a single fixed, internally-scrolling pane (page no longer scrolls);
  tabs hide while a conversation is open; floating back button; collapsible
  Device panel (starts collapsed); keyboard-aware conversation sizing via
  VisualViewport so the chat sits just above the keyboard.
- Cloud file grid: uniform 4/3 card heights (folders + images match).
- Swipe left/right switches tabs on the Apps and Web5 screens.
- Map tool fills its pane (no bottom gap); fix skewed Share Location toggle
  on mobile (global min-height rule was deforming the switch).
- Trim redundant helper copy from the mesh AI tab.

Also bundles pre-existing in-progress work that was already in the tree:
mesh listener/session + wallet + container + bitcoin-status backend changes,
docker UI updates, and assorted other UI tweaks.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 09:52:26 -04:00
archipelagoandClaude Opus 4.8 9c025b4cea test(toast): add fromPubkey to toastMessage literals (type fix for #33)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 09:51:14 -04:00
archipelagoandClaude Opus 4.8 b602a9cea5 feat(toast): message toast opens the related chat + has a close icon (#33)
- Add a close (X) button to the message toast (closeToast, @click.stop) like the
  system notifications.
- Carry the sender pubkey on the toast; clicking now deep-links to that
  conversation (/dashboard/mesh?peer=<pubkey>) instead of the generic mesh page.
- Mesh.vue reads ?peer= on mount and opens the matching peer (by pubkey_hex/did),
  gracefully falling back to the mesh list when no match (B1/B2 identity).

type-check clean; useMessageToast tests 11/11.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:39:52 -04:00
archipelagoandClaude Opus 4.8 c481afc7d9 fix(media): loader before peer video/audio plays + accurate error (B3/B22)
Streaming a peer file connects over mesh/Tor before the first frame, so the
player sat blank. Add a loading state:
- PeerFiles video modal: spinner overlay ("Connecting to peer…") until the
  <video> fires playing/canplay; an error overlay on failure instead of a
  silent black box.
- useAudioPlayer: loading flag driven by loadstart/waiting vs canplay/playing;
  GlobalAudioPlayer shows a spinner in the transport button while connecting.
- Fix the misleading audio error "Could not play audio. File Browser may not be
  running." (wrong for peer content) → "Could not play this audio file. The peer
  may be offline…" (B22).

type-check clean; useAudioPlayer tests 10/10.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 05:45:17 -04:00
archipelagoandClaude Opus 4.8 c800293f1f fix: bitcoin receive, AIUI pointer input, electrs self-heal, OTA timeout
- LND wallet: request correct address type so receive-address generation
  no longer 400s
- AIUI/app session: on-screen pointer can click + type into app content
  (incl. app store search); "open in new tab" opens the phone browser;
  mobile credential modal centered instead of full-height
  (remote-relay.ts, AppSession.vue, AppSessionFrame.vue, AppIconGrid.vue,
  openExternal.ts, WebViewScreen.kt) + remote-relay tests
- health_monitor: electrs auto-recovers from a corrupt index and shows a
  percent/block-height progress screen while reindexing (useElectrsSync.ts)
- update.rs: drop retired tx1138 secondary mirror (one-time migration);
  longer download timeout for slow connections
- CHANGELOG: v1.7.90-alpha notes
- tests/release/run.sh: harness tweaks

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 04:49:32 -04:00
archipelago f818f1dcc1 app-platform: remove unsupported saleor release surface 2026-06-11 01:16:21 -04:00
archipelago 1a3d726eac frontend: polish app launch and release experience 2026-06-11 00:24:40 -04:00
Dorian 835c525218 chore(release): stage v1.7.55-alpha 2026-05-13 15:09:22 -04:00
DorianandClaude Opus 4.7 36a6101026 release(v1.7.38-alpha): onboarding auto-heal + silent returning logins + app-store trim
- auth.rs now infers onboarding-complete from setup_complete + password_hash so
  nodes stop bouncing users through the intro wizard after browser clear / update
  / reboot; the flag self-heals to disk on next check
- frontend: "backend uncertain" no longer defaults to /onboarding/intro —
  useOnboarding returns null + callers poll / retry instead of flashing the wizard
- login sounds (synthwave, welcome voice, pop, whoosh, oomph) gated by
  isFirstInstallPhase(); typing sounds unaffected
- removed FIPS app, Nostr Relay, Nostr VPN, Routstr, Penpot from catalog,
  frontend config, Rust AppMetadata + install dispatch + install_penpot_stack;
  docker/fips-ui + docker/nostr-vpn-ui + apps/penpot dirs and 5 icons deleted;
  15 image versions deleted from tx1138, .168, gitea-local registries (.160
  Gitea was 502 at release time — follow-up)
- AIUI baked into frontend release tarball via demo/aiui/; deploy-to-target
  falls back to demo/aiui/ when the AIUI sibling checkout is missing
- prebuild hook syncs app-catalog/catalog.json → public/catalog.json so the
  two copies can no longer drift (was the source of the "apps still visible"
  bug — public/ had stale data)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 13:02:24 -04:00
DorianandClaude Opus 4.7 06feb85aa5 release(v1.7.34-alpha): re-seed onboarding cache + rotating login bg + drop re-login zoom
- useOnboarding.ts: when the backend gives a definitive answer
  (true/false, not a null retry failure), re-seed the
  neode_onboarding_complete localStorage flag accordingly. Fixes the
  case where a user clears site data on an already-onboarded node —
  OnboardingWrapper's useVideoBackground computed reads localStorage
  synchronously, so without this re-seed the intro video would fire
  again on /login even though RootRedirect correctly sent them
  straight to /login.
- OnboardingWrapper.vue: login background now rotates through
  bg-intro-1..6 on each /login mount, with the current index
  persisted to localStorage (neode_login_bg_idx) so subsequent
  logouts advance rather than repeat the same image.
- Dashboard.vue: subsequent-login branch drops the 1.2s showZoomIn
  entirely. Only the first dashboard entry after onboarding plays
  the full zoom + glitch reveal; every re-login now just fades in
  with the welcome typing (~300ms).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 05:42:52 -04:00
DorianandClaude Opus 4.7 aa0677be57 release(v1.7.33-alpha): onboarding/login UX fixes + PWA cache bust
- useOnboarding.ts: prefer the backend over localStorage when checking
  onboarding completion. The old order (localStorage first) meant any
  browser that had ever onboarded a node would treat every new fresh
  node as already-onboarded and skip the wizard, dumping the user
  straight at the inline set-password form. Backend is now authoritative;
  localStorage stays as the offline fallback.
- OnboardingWrapper.vue: skip the intro video on `/login` once
  `neode_onboarding_complete` is set. Returning logged-out users now
  get the static lock-screen background + glitch overlay instead of
  replaying the full intro on every logout.
- RootRedirect.vue: when the health check fails, only show the full
  BootScreen if the node was never onboarded. For already-onboarded
  nodes (i.e. an OTA-update blip), keep the spinner and poll the
  health endpoint every 2s for up to 60s before falling back to the
  boot screen. Fixes the "fake boot loader" / "server starting up"
  screens flashing on every successful update.
- loginTransition store: new `justCompletedOnboarding` flag distinct
  from `justLoggedIn`. Set true only by the inline setup-password
  flow (handleSetup). Dashboard.vue branches on it: full glitch+zoom
  reveal for the post-onboarding entry, quick zoom + welcome typing
  on every other login (no triple glitch flashes, ~1.2s vs 8s).
- vite.config.ts: bump assets cache from `assets-cache-v2` to
  `assets-cache-v3` so service workers running the previous bundle
  invalidate their cache and pick up the new UI cleanly.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 04:45:33 -04:00
DorianandClaude Opus 4.6 843037af47 fix: onboarding persistence, clipboard, install UI, OnlyOffice removal, UI containers
Onboarding:
- Persist current step in localStorage — page refresh resumes where user was
- Router afterEach saves step; guard redirects to saved step, not always intro
- Show npub alongside DID on restore success screen

UI fixes:
- Clipboard polyfill for HTTP contexts (fixes Copy DID crash on non-HTTPS)
- AppCard installing overlay shows for pkg.state=installing (survives refresh)
- Hide uninstall button during installation
- Frontend version bumped to 1.3.2

App store:
- OnlyOffice fully removed from marketplace, curated apps, app config
- Replaced with CryptPad references throughout
- Remove OnlyOffice from ISO capture patterns

Container stability:
- UI containers (bitcoin-ui, lnd-ui, electrs-ui) pull from registry first
- Added --cap-add FOWNER for rootless Podman compatibility
- electrs-ui now included in first-boot loop alongside bitcoin-ui and lnd-ui

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 18:20:52 +01:00