The device-detected modal's region selector now drives real RNode
settings instead of a "managed by the daemon config" shrug: choosing a
region shows its concrete plan (frequency/bw/SF/CR/power) and Apply &
Connect writes it through mesh.rnode-config-apply — the same
radio-confirmed round-trip as the Device panel, best-effort so a plan
failure never aborts the connect. RNODE_REGION_PLANS moves to
utils/loraRegions (single source shared by panel + modal).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Operator-reported (2026-08-05):
- Send/Receive modals reset to a blank slate on every open. Stale state —
destination, amount, memo, and above all an armed "send all funds"
toggle — silently carried into the next payment.
- Arming "send all funds" now shows the swept balance in the (disabled)
amount field instead of a confusing 0; disarming or leaving the
on-chain tab clears it.
- The scan modal no longer hides "Scan with camera" on plain-http desktop
(browsers only allow getUserMedia on secure origins): the option stays
visible with a one-line explanation, and choosing it surfaces the HTTPS
requirement with photo/paste fallbacks. The companion app's native
scanner path is untouched and still takes priority.
- What's New entry for v1.7.125-alpha.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Declaring the Guardian UI port on the fedimint app made the orchestrator try
to publish 8175 from fedimintd, colliding with archy-fedimint-ui which
already holds it: start_container failed on every reconcile and fedimint
crash-looped (100.82.34.38). The companion's nginx pinned to 127.0.0.1 is
what actually closes that port; the gate reports it rather than fronting it.
Also: app-login page uses the sidebar's 'A' mark instead of the full
wordmark, is pinned to the small viewport so it stays centred and the
keyboard overlays rather than scrolls it, and the install-version modal
icon uses object-contain so a non-square icon is no longer cropped.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Reported: the nav above the bottom bar — back buttons, the mesh tabs —
stayed stuck across other screens.
Cause is the KeepAlive work from phase 2, and specifically the half of it
that is invisible from the view's own file. Main tabs are KeepAlive'd, so
navigating DEACTIVATES a view instead of unmounting it. Content the view
Teleports to <body> is not in the view's DOM subtree, so deactivation
does not remove it and it keeps rendering over the destination screen.
Two offenders, matching the report exactly:
- Mesh.vue teleports its mobile TAB BAR and its chat BACK BUTTON to
<body>, gated only on `mobileShowChat` — never on whether Mesh was the
screen you were looking at.
- components/BackButton.vue teleports the shared mobile back button with
NO gate at all, so it leaked out of every view that uses it. Fixing the
shared component fixes every caller at once: Vue propagates
activated/deactivated from the KeepAlive boundary down through the
subtree, so a child can guard itself.
BaseModal already solved the transient-dialog half of this class in
204d4523 by closing on route change. That is the right fix for a dialog
and the wrong one for chrome: a tab bar has no "closed" state to fall
back to, and forcing one would lose the user's place. New
useViewActive() composable instead — chrome is simply not rendered while
its owner is off screen, and returns exactly as it was.
THE PERFORMANCE IS NOT SACRIFICED, which was the explicit constraint.
The Teleport is gated, not the view, so the instance stays cached and
revisiting a tab is still instant. A test pins this: setup() must run
exactly ONCE across a navigate-away-and-back round trip. If someone
later "fixes" this by dropping KeepAlive, that test fails.
Deliberately untouched: AppSession.vue, whose teleport is load-bearing —
its own comment records that moving the iframe node reloads the app, and
app-session is excluded from KeepAlive anyway so it cannot leak. Toasts,
the app launcher and the connection banner are app-level rather than
view-owned; gating those would be wrong.
Verified: 3 new tests; full suite 105 files / 848 tests green.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Clicking "Open a channel" or "Setup Guide" navigated correctly but left the
wallet's send/receive modal floating over the destination. The Lightning modal
itself did close — the parent did not. Tab views are KeepAlive'd, so
navigating deactivates the owner rather than unmounting it, and its Teleported
modal keeps rendering.
BaseModal now emits close on any route change while shown, fixing the class in
one place rather than per button. Every modal here is a transient dialog; none
should survive navigation. Two tests pin it, including that a hidden modal
stays quiet.
Also fixes a test-only regression from fa26c5fc: useLightningRequired()
resolved the Pinia store at composable-call time, so merely having the gate in
SendBitcoinModal made it unmountable without an active Pinia (PaidTick mounts
it bare). The store is now resolved lazily inside the function that needs it —
a gate should never be what breaks a component's ability to mount. That one
shipped because I verified fa26c5fc with targeted tests and a build but had
not re-run the full suite since 5718179e.
Verified: full suite 103 files / 827 tests green; npm run build clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A running LND with zero channels happily mints an invoice — it is simply
unpayable, because nobody has a route in. So the state-only gate let receive
through and handed the user a useless invoice, and let send walk to confirm.
Neither errored, so the funding modal (wired to failures) never fired.
requireLightningReady(direction) now asks lnd.listchannels and checks the
liquidity that actually matters for the attempt: total_inbound to receive,
total_outbound to send. It fails OPEN on an RPC error — a transient blip
should not block a working wallet.
The no-funds mode says plainly that a channel is needed, in the direction's
own terms (inbound vs outbound), and offers both routes: "Open a channel"
straight to the channels screen where the Zeus/Olympus flow is already
prefilled, and "Setup Guide" to the run-lightning-node walkthrough for someone
who wants the whole path explained. Buttons wrap rather than squeeze on
narrow screens.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Icons: each node choice now shows its app icon (lnd.png; Core Lightning's is
vendored from the Umbrel gallery as core-lightning.svg). Vendored rather than
hotlinked on purpose — these nodes run offline/airgapped, and a remote image
would both break there and leak a request to a third-party host on every
render. A missing asset falls back to a neutral bolt glyph so a row can never
render a broken-image box.
Mobile: the choice row keeps icon + name + blurb together and drops the action
to its own full-width line under 26rem, instead of squeezing the description
into a two-word column next to a button.
Funding mode: a node that is running but has no funds / no inbound liquidity
is neither "install one" nor "start it", so the same modal gains a third mode
that explains it and routes to the run-lightning-node goal, where funding and
channel-opening already live — reusing that flow rather than duplicating it.
It fires where the user actually meets the problem: on a failed attempt.
handleLightningFailure() maps a running node's send/receive failure onto the
funding modal, matched on message text because LND surfaces "no route", "no
channels" and "insufficient balance" as plain strings with no distinct code —
and all three mean the same thing to a user: fund me.
Verified: 5 gate tests; npm run build clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Three defects from testing the previous commit on archi-dev-box:
1. The gate keyed on `id in packages`, which is not "installed and usable" —
package-data carries an entry for a Lightning app that is known but not
running. On a box with no lnd container at all the gate passed and the raw
error came through as "Operation failed. Check server logs for details."
Now keyed on PackageState.Running.
2. Because installed-but-stopped is a real and different situation, the modal
has two modes: absent offers the install choices, stopped says the node
isn't running and offers "Open My Apps". Neither dead-ends in an error.
3. Lightning SEND let you walk all the way to confirm-send with no node. The
gate now runs in review(), before the confirm step — failing at submit
after a review screen is the defect, not a smaller version of it.
Also adds CopyButton, the start of one consistent copy affordance: icon +
label, an emerald tick held 1.6s, a fixed box so the width never jumps, and a
document.execCommand fallback so copy still works over plain http on a LAN IP
(navigator.clipboard rejects on insecure origins, which is how a lot of nodes
are reached). Converted the wallet's own copies — the lightning invoice the
user reported, plus the on-chain/Ark addresses and the payment hash/txid.
20 of 25 copy sites across 15 other files still use ad-hoc markup; converting
them is mechanical but was not attempted here rather than half-done.
Verified: 5 gate tests; npm run build clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Creating a Lightning invoice with no Lightning implementation installed failed
at the RPC layer — lnd.createinvoice returned connection-refused and the
Receive screen rendered it as a red error. That reads as the wallet being
broken when the node simply has no Lightning node installed yet.
useLightningRequired() gates the three invoice paths (wallet Receive, the Web5
send/receive sheet, and the app launcher's paywall — both arms there, since
paying an invoice needs a node as much as minting one). With none installed it
raises a modal offering to install one and the caller bails without surfacing
an error at all.
The modal lists the choice rather than assuming LND: LND installs today, Core
Lightning is listed greyed as "Coming soon" so the platform doesn't read as
LND-only. When CLN ships it is two lines — flip `available` and add the id to
LIGHTNING_NODE_APP_IDS.
Detection is install state, NOT reachability, deliberately: an installed node
that is merely stopped or still starting is a different problem ("start it")
and must not be answered with "install a Lightning node".
Also fixes the credentials modal, which painted its own rgba(8,10,18,.98)
navy card instead of the house glass-card — it read as blue against every
other modal. It existed twice (Apps.vue and apps/AppIconGrid.vue); both now
use BaseModal, so they also inherit Esc/focus handling, body scroll lock and
the standard pinned-header/footer scroll contract they were missing. Dead
panel CSS removed from both.
Verified: 4 new tests; full suite 103 files / 826 tests green; npm run build
clean with the new strings present in the built bundle.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Both paid-tick surfaces now show the EQ-segment ring instead of a CSS ripple
burst (send modal) and a plain circle (scan modal), via a new `badge` size
variant at 160px/192px with matching --viz-radius. A transform scale of the
compact variant was ruled out in 01-UI-SPEC.md because it would scale segment
stroke width and blur along with the geometry.
Both surfaces use the identical composition — a badge-sized relative container
with the checkmark core absolutely centred over the ring — so the two ticks
cannot drift apart visually.
ScreensaverRing also gains the prefers-reduced-motion guard it never had, on
the component rather than per call site, so the screensaver and
SystemDangerZone variants are covered too.
Also records live-browser verification for 01-13's scroll cue (three
viewports, plus a geometry probe of the hide condition).
Verified: 5 new tests; full suite 102 files / 822 tests green; npm run build
clean with viz-ring-badge present in the built bundle. The live visual
no-clipping observation Task 2 asks for is explicitly NOT done — recorded as
deferred to plan 01-07's consolidated sign-off.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Entering picture-in-picture read as the lightbox being dismissed, and the
session died with it: both Teleport and KeepAlive move their subtree on
deactivation, which the PiP spec treats as removal.
MediaLightbox now listens for the video's own enterpictureinpicture event —
so PiP entered by the browser's native control behaves identically to the
toolbar button — and follows a fixed order: adopt, animate, then emit close.
Adopting first is what makes the element survive the unmount the emit
triggers; the invariant is documented in place so a refactor cannot reorder
it innocently.
The backdrop animates a handoff on the PiP path only, closing on transitionend
with a bounded 350ms fallback for browsers that skip the transition and for
the reduced-motion path where the duration is zero and the event never fires.
Verified: 5 new tests plus the full frontend suite green.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Alpha-stage, user-approved: a prompt only reaches users who click it, so
security fixes sat unapplied in long-lived sessions (installed PWA, kiosk
displays). Extends the existing kiosk-only auto-apply to all non-demo
clients.
Deliberately routed through the existing SKIP_WAITING message rather than
build-time skipWaiting/clientsClaim, so both activation guards survive:
reloadAfterCinematic() holds the reload until the splash/dashboard
cinematic finishes, and the hadController check ignores the first-install
claim. A build-time skipWaiting would bypass both.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Now that persist is required (no default) on useCachedResource()/refresh(),
every call site that previously relied on the implicit persist:true default
needs an explicit decision. Full audit, decision rule: money/identity/
peer-identity payloads -> false; static/aggregate/non-identifying data ->
true; ambiguous cases fail safe to false and are called out below.
persist:false (financial / identity / peer-identity payload):
- LightningChannelsPanel.vue: lnd.channels, lnd.closed-channels (open/closed
Lightning channel balances — wallet data, same class as CR-01's lnd-info)
- Cloud.vue: cloud.paid-items (carries paid_sats + purchase history),
cloud.peer-nodes (PeerNode carries did/pubkey/onion)
- Cloud.vue/PeerFiles.vue: cloud.my-files — not a clean money/identity/
peer-identity case, but a private per-user file listing; chosen false as
the fail-safe default per the audit rule, flagged here for review
- Credentials.vue: credentials.identities, credentials.list
- Federation.vue: federation.nodes (FederatedNode carries did — matches
Mesh.vue's already-persist:false federation.nodes decision)
- FipsSeedAnchorsCard.vue: server.fips-seed-anchors (SeedAnchor carries npub)
- Server.vue + FipsNetworkCard.vue: server.fips-summary corrected from
persist:true to persist:false — this shared cache key's real fips.status
response carries npub (this node's own FIPS identity key), which
Server.vue's narrower local type didn't surface but FipsNetworkCard.vue's
fuller FipsStatus type does; both call sites must agree since a mismatch
trips the dev-only entry() persist-consistency warning. Found during this
audit, not part of the originally-scoped call-site list — corrected as a
same-class T-02-01 violation. serverTabCache.test.ts updated to match.
persist:true (aggregate/status/public data, no identity or money):
- AppDetails.vue: app-details:bitcoin-sync (block height/sync progress)
- Cloud.vue: cloud.section-counts (bare per-section item counts);
cloud.peer-browse (browsePeer()/loadCatalog()'s direct resources.refresh()
calls now pass { persist: true } explicitly, matching the pre-existing
decision already documented at peerBrowseEntry())
- Federation.vue: federation.dwn-status (sync status/counters only)
- MarketplaceAppDetails.vue: app-details:versions (public catalog metadata)
- Monitoring.vue: monitoring.current/history/alerts/alert-rules (system
metrics and alert metadata only)
- OpenWrtGateway.vue: server.openwrt-status (network/router status, matches
sibling server.* resources)
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
armMapVisibility() unconditionally scheduled a setTimeout(initMap, 300) on
every reactivation, not just the first mount. initMap()'s own guard made
this harmless (a no-op once the map exists), but it scheduled a throwaway
timer on every tab-switch back into Mesh. Guard the scheduling itself so
intent ("fallback init for the very first mount") matches behavior.
Co-Authored-By: Claude <noreply@anthropic.com>
onDeactivated only tore down the resize listener/ResizeObserver, not the
navigator.geolocation.watchPosition watch started by "Share Location" —
leaving GPS polling running in the background (battery drain, active
location indicator) for as long as the KeepAlive'd component survives,
instead of only while the Mesh tab is visible like every other resource
this phase added only-while-visible handling for in this file.
onDeactivated now stops an active watch (tracked via a flag rather than
losing the user's toggle state), and onActivated transparently resumes it
on return to the tab.
Co-Authored-By: Claude <noreply@anthropic.com>
MeshMap.vue's onMounted setup (window resize listener + ResizeObserver)
is refactored into an idempotent armMapVisibility()/disarmMapVisibility()
pair, dual-registered on both onMounted and onActivated (onActivated is a
documented no-op outside a KeepAlive boundary) and torn down on
onDeactivated, matching the arm/disarm idiom Mesh.vue itself already uses.
The Leaflet instance is never destroyed or recreated by this — initMap()'s
own `if (!mapContainer.value || map) return` guard already makes
construction idempotent, so exactly one map is built per session. On
reactivation the map's size is invalidated via nextTick so a map laid out
while off screen re-tiles at its real size instead of showing an unsized
or partially tiled canvas.
FLAGGED: RESEARCH.md's premise that Mesh.vue owns a live D3 force
simulation does not hold for this codebase — a grep for
d3/forceSimulation/simulation across neode-ui/src found nothing in
Mesh.vue's or MeshMap.vue's tree; the only D3 force simulation belongs to
NetworkMap.vue (Federation.vue's graph, out of this plan's scope). The
plan's D3-specific truths are therefore vacuously satisfied — see
02-05-SUMMARY.md for detail. Only the real Leaflet-map lifecycle work
landed here.
meshMapLifecycle.test.ts is a new, separate file (not appended to
meshTabCache.test.ts) because its vi.mock('@/stores/mesh')/vi.mock('leaflet')
hoist file-wide and would otherwise clobber meshTabCache.test.ts's need for
the real mesh/transport stores — mirrors the MarketplaceRefresh.test.ts
precedent from 02-02 for the same class of vi.mock-hoisting conflict.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Puts Marketplace.vue's data on the cache and adds the subtle background-
refresh indicator D-05 calls for:
- RefreshIndicator.vue: presentational, state-driven (ResourceLoadState).
Renders nothing for ready/idle/loading — a first load is the view's own
skeleton's job, not this component's — and a role="status"
aria-live="polite" spinner only while refreshing. A fixed-size outer slot
keeps its appearance/disappearance from ever shifting layout.
- Marketplace.vue: loadCommunityMarketplace()/loadBitcoinPruneStatus() move
onto useCachedResource behind shared keys app-catalog (300s TTL, persist —
near-static catalog, D-06 discretion) and bitcoin.prune-status (default
30s TTL, persist — both non-sensitive/small per T-02-01). app-catalog is a
shared key so Discover.vue's identical loader picks up the same entry
without its own conversion in 02-04. Error handling is keep-last-value
(D-07): a rejected refresh sets the existing communityError banner ref,
never a toast, and prior app cards stay on screen.
- Side-effect audit (the precedent 02-04 repeats across remaining tabs):
marketplaceAnimationDone is genuinely once-per-session intro state, stays
in onMounted; the two data loads needed no onMounted/onActivated hook of
their own at all — useCachedResource's internal onActivated (wired in
Task 1) already revalidates them on every kept-alive tab re-entry,
staleness-gated so a quick revisit issues no fetch. No interval,
subscription or window listener exists in this view, so no onDeactivated
teardown was needed either.
- Tests: RefreshIndicator's full render-nothing/render-something matrix
added to keepAliveTabs.test.ts (no router dependency, safe to colocate).
The D-07 rejected-refresh-keeps-content-and-no-toast test mounts
Marketplace.vue itself but lives in a new file,
views/__tests__/MarketplaceRefresh.test.ts, following the in-repo
CloudPeersRefresh.test.ts mount-the-view pattern — vi.mock('vue-router')
is hoisted file-wide, so colocating it in keepAliveTabs.test.ts would
clobber that file's real createRouter/createMemoryHistory used by the
DashboardRouterView tests (Rule 3 auto-fix; deviation from the plan's
literal single-test-file file list, documented here for the SUMMARY).
Marketplace.vue gains a defineExpose({ loadCommunityMarketplace,
loadBitcoinPruneStatus }) for tests, mirroring Cloud.vue's existing
defineExpose({ loadPeers }).
Full suite (87 files / 709 tests), type-check and build all green; the
built Marketplace chunk carries refresh-indicator.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Research findings and a concrete split of work: web-side items for this
repo (pre-warm camera, torch toggle, continuous focus, keep-stream-
alive) and a native handover list for the companion dev (pre-warmed
CameraX + ML Kit, QR-only format, 720p keep-latest analysis, torch,
zoom nudge, haptic dismiss) with acceptance criteria and how to
measure. Quick win landed now: live scan runs at 10 scans/sec when the
platform has a native BarcodeDetector, keeping 4/s only for the
JS-worker fallback.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Framework-pt report: a paid invoice stalled the UI with no success
shown, and lightning/total balances disappeared until it settled.
Three compounding causes, three fixes:
- Backend payinvoice's synchronous wait drops 120s → 8s. Fast payments
(the majority) still settle in one round trip; slow multi-hop routes
return pending + payment_hash quickly and the caller's 3s poll takes
over — instead of the modal freezing for up to two minutes.
- payLightningInvoice gains an onPending hook: SendBitcoinModal and the
scan modal now flip to a visible "Settling…" success pane the moment
the payment goes pending (safe to close), and the ongoing poll
upgrades it to Paid — or replaces it with LND's real failure.
- One slow lnd.getinfo poll (5s budget) flipped the Home wallet card to
"disconnected", hiding balances the user already knew. Three
consecutive failures are now required (~30s) before the card gives up;
last-known balances keep rendering throughout.
rpc-client tests 75/75.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Chips become sticky inside the modal's scroll region with a dimmed
blurred band, so the rail filter stays reachable while rows scroll
underneath. Verified in headless chromium: pinned at scroll-region top
after deep scroll, touch swipes starting on the chips still scroll.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Replaces the external flasher.meshcore.co.uk link with a button that
opens the global device-setup modal directly at its flash step, via a
new manual entry point in the mesh store (flashFlowPath). Manual opens
target the connected radio (else the first detected stick), skip the
read-only probe — the port is held by the live session and a second tty
opener corrupts it; the backend flash job stops the listener itself —
and close the modal instead of stepping back to the detection screen.
Button is disabled with a hint when no radio is present.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The tx list kept a vestigial overflow-y-auto from before the modal
contract refactor made BaseModal's slot wrapper the scroller. With a
modal open, modal-scroll-locked applies overscroll-behavior:contain to
every .overflow-y-auto inside the overlay, so touch scrolls latched
onto the non-scrollable inner list and could not chain up to the real
scroller — the modal was unscrollable on any touch device. Wheel input
latches onto the scrollable ancestor directly, which is why desktop
never showed it. Verified with headless-chromium touch synthesis at
360x640/320x568: list scrolls to bottom, background stays contained.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Both sides independently fixed the serial-alias dedup and the ESP32
boot-reset races; kept the branch's defer-to-auto-detect for unpinned
preferred paths (single probe pass per cycle) on top of main's
advert-name threading, Reticulum name propagation and radio-first
routing. Modal keeps main's 'Set Recommended' naming + probe progress
bar alongside the branch's in-app firmware flasher step.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Refresh button: real handler — calls the new mesh.refresh (radio
re-query) plus contacts/federation/outbox re-reads, disabled with a
spinner while running (was an unawaited cache repaint with no feedback
that skipped half the list's data sources).
- Broadcast button: success ('Sent ✓') and failure states with the error
in the tooltip; failures no longer vanish as unhandled rejections.
- The store's 5s status poll no longer wipes the error banner each tick.
- Contacts/aliases, federation nodes and the outbox badge refresh every
~30s (were mount-only and went permanently stale).
- Peer-list empty state keys on the merged list, so federation rows and
the channel rows still render with no radio attached.
- Device setup modal: 'Set Recommended' naming, probe progress bar with
stage labels instead of an anonymous spinner.
- Device panel: name save clears properly (empty = fall back to server
name) and the confirmation reflects the new live apply.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The keeps-data-visible-while-refreshing tests for PeerFiles, Server, and
LightningChannels mounted without Pinia (the converted components now
pull the resources store in setup) — add createPinia to the mounts.
LightningChannelsPanel: refresh the main channel list before the closed
history so the primary entry gets the first response, and null-guard
both fetchers' response shapes.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
lnd.listchannels (+summary) and lnd.closedchannels become separate
useCachedResource entries: reopening the panel paints the last channel
lists instantly and revalidates behind them; a closed-history failure
keeps its last list without touching the main view (same semantics as
the old nested try). Open/close mutations still force a refresh.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Slow multi-hop payments (>15s routing) surfaced as "Payment failed"
while LND settled them in the background: the shared LND REST client's
15s total timeout aborted the synchronous /v1/channels/transactions
wait, and every UI path treated that abort as a definitive failure. The
payment then succeeded anyway and only appeared in history on the next
background poll.
Backend: lnd.payinvoice now decodes the invoice up front for its payment
hash, pays on a dedicated 120s client, and answers status:"pending" with
the hash (never an error) when the wait elapses after the payment was
handed to LND — only a pre-connect failure is still a hard error. New
lnd.paymentstatus RPC reports succeeded/failed/in_flight (with humanized
failure reasons) from /v1/payments.
Frontend: new rpcClient.payLightningInvoice() pays then polls
lnd.paymentstatus to a real terminal state (3s interval, up to 2 min);
all five call sites (send modal, scan modal, web5 unified send, peer-file
purchase, app-launcher payments) migrated. Failure is only shown when LND
itself declares FAILED; a still-settling payment shows an in-flight state
and success fires the transaction refresh.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Plain-text seed QRs didn't scan into Passport Prime — wallets that
import seeds by QR (Passport, SeedSigner, Keystone, Nunchuk, Sparrow)
expect the SeedQR standard: each BIP39 word as its zero-padded 4-digit
wordlist index, concatenated into a numeric QR.
- new utils/seedqr.ts encodes BIP39 words per the SeedSigner spec
(@scure/bip39 wordlist; vector-checked abandon=0000, zoo=2047)
- new shared SeedRevealPanel (Words/QR tabs, tap-to-reveal blur) now
backs the LND reveal AND the Settings→Backup recovery-phrase reveal,
so every current and future seed reveal behaves the same
- onboarding seed + Settings reveal: QR defaults to SeedQR with a
plain-text toggle
- LND seed stays plain-text-only with an explicit note: aezeed is not
BIP39 and only restores into LND-based wallets (Zeus/Blixt/another
node) — SeedQR-encoding it would just mislead
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- sats/BTC unit toggle on the on-chain amount field with live conversion
hint; canonical value stays sats end-to-end
- Fast / Standard / Slow fee presets (1 / 6 / 144 block targets) plus a
custom pane taking target blocks or an explicit sat/vB rate
- confirm pane shows LND's fee estimate for the chosen speed via the new
lnd.estimatefee RPC (GET /v1/transactions/fee)
- lnd.sendcoins now accepts target_conf / sat_per_vbyte with the same
mutual-exclusion + range validation as channel opens
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Consumes the lnd.closedchannels RPC and closing/force_closing statuses
that shipped backend-side in 00b7e179 but never reached the panel:
- tab bar with per-state counts; pending covers pending_open/closing/force_closing
- closed-channel cards with close type, settled balance, block height and
closing-tx explorer link
- closing/force_closing status dots + closing-tx link on in-flight closes
- Close button hidden for channels already mid-close
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A pairing QR minted while the node UI was browsed over the mesh carried
npub….fips as fhost. Android's system DNS can't resolve .fips, so every
direct handshake dial failed and first connect crawled through public-
anchor discovery (2m35s observed) instead of one LAN hop.
- node UI: resolveServerUrl treats .fips names and IPv6 ULA literals as
phone-unreachable and substitutes the node's LAN IP (same guard as
tailnet/localhost)
- app: QR parser falls back to the url param's host when fhost is .fips
- app: peer store never keeps .fips dial addresses
- app: peer aliases slugged for the fips host map (spaces dropped
"Framework PT"/"Mesh anchor" from name resolution entirely)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A settled payment now takes over the modal: animated check with radiating
rings (emerald + one Archipelago-orange), the amount large, method label,
then copyable payment hash (lightning) / transaction ID (on-chain) and a
settling note, with Send-another / Done. Replaces the old alert-line at the
bottom of the form. Reduced-motion honored.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- SendBitcoinModal crashed AT MOUNT on device ('Cannot access R before
initialization'): the invoice-first block's watch() evaluates its
computed source at setup, which read effectiveMethod while still in
its temporal dead zone (declared 20 lines later). Send button did
nothing and the failure poisoned sibling modal data. Block moved below
effectiveMethod, with a comment so it can't drift back.
- Cold start injected 0px safe-area vars (onPageFinished can beat window
attachment; rootWindowInsets null) — UI lost top/bottom margins and
the tab bar sat in the gesture zone eating taps. Injection extracted
to injectSafeAreaVars(), re-fired from an OnApplyWindowInsetsListener
when real insets arrive, on page finish, and on reattach.
- MeshLoadingScreen wears the proper brand: pixel 'a' in the black
circle-container + F*CK IPS MESH wordmark.
Served APK: 0.5.10 (vc30). Reproduced+diagnosed live on-device.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Three npub-bearing anchors pushed the pairing URI to ~600 chars (QR ~v23 at
EC-M) — phone cameras couldn't lock onto it off a screen. The phone only
needs the node itself (LAN p2p) plus one public rendezvous (vps2 preferred),
and screen scans don't need EC-M's damage tolerance — L drops a full
version tier.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A pasted fixed-amount invoice auto-fills and locks the amount ('set by
invoice' — nothing to type, just review and send); zero-amount invoices get
an explicit 'enter how many sats' hint. Plus a clipboard Paste button on the
destination field (hidden where clipboard read can't work).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Paid sharing: AccessControl::Paid gains an accepted-methods list
(lightning/onchain/ecash/fedimint; empty = all, back-compat). Sellers pick
methods in ShareModal, gated on what the node can actually receive (LND
running/channel open, ecash wallet, fedimint joined) with an ⓘ that
explains exactly how to enable a missing rail. Enforced server-side (the
invoice/onchain mints refuse non-accepted methods; the serve gate only
honors tokens/hashes for accepted rails) and the buyer's pay modal only
offers what the seller accepts.
- Purchased music: the two remaining lightbox paths now use the bottom-bar
player — the immediate post-ecash-purchase viewer and the Paid Files
tab's window.open.
- Picture-in-picture buttons on the peer video player and the cloud media
lightbox (utils/pip.ts; Chromium/Safari, no-op elsewhere).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The scan/upload chooser (already on main) keeps the first move; when the
Android companion's window.ArchipelagoQr bridge exists, 'Scan with
camera' opens the native CameraX modal instead of getUserMedia — which
the companion's plain-http origin doesn't even have, so the button now
shows there too. Decodes come back via window.__archyQrResult, status
lines mirror out via setStatus, and stopScanning closes the native
modal once a code is accepted.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Another agent's feat/companion-3finger-native-scan: native wallet QR scanner
in the companion (WalletQrScannerModal.kt), three-finger menu gesture,
WebView file uploads, and the same every-open scan/upload chooser as a
dedicated pane with native-scanner handoff. Conflict in WalletScanModal.vue
resolved in the branch's favor — its choose-pane implementation replaces the
in-pane interstitial from 6502f13e (same UX, plus the native handoff).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The scan modal now always lands on a chooser pane — Scan with camera /
Upload image / paste — instead of auto-starting the camera. When the
Android companion's ArchipelagoQr bridge is present, live scanning is
delegated to the native camera modal (WebView getUserMedia lags);
animated-QR progress and errors mirror onto it via setStatus.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Per-app default display mode: explicit user pick (remembered per app) ->
app default -> last global -> panel; IndeeHub defaults to fullscreen.
- data-controller-primary: a media file card's gamepad-select clicks the
card (audio -> bottom-bar player, video -> lightbox) instead of the
card's download link.
- Discovered-nodes list scales with the viewport (max(14rem,45vh)) instead
of cramming a long list into a fixed 224px box.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Pasting an invoice/address now gets the same second-step confirmation the
scan flow has: method, destination, live balance -> amount -> balance
after (invoice-fixed amounts win over the typed one), for every rail
including token minting. Nothing pays until Confirm & Send.
- The scan modal opens on a chooser every time: scan with camera or
upload/take a photo of the QR — the camera no longer auto-starts, and
Back only relights it if camera was the user's choice.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The pairing QR was effectively IP-first: the phone dialed the scanned LAN
host and went dark when the LAN renumbered or it left home. FIPS peers on
npubs; IPs are only dial hints. fanchors now leads with the paired node
ITSELF (fnpub @ current host, npub-keyed so LAN contact is direct p2p over
FIPS and survives DHCP), and fips.pair-info always includes the Archipelago
vps2 public anchor (pairing hint only — the node's own anchor file is not
modified) so the phone can rendezvous through the public mesh when away.
Contract doc updated with the REQUIRED app-side changes (built on the Mac).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The step-3 template's condition for showing the picker vs. the progress/
result view was `!flashJob?.active && flashJob?.stage !== 'done'`. That's
true for "no job started yet" (flashJob is null) — but ALSO true for a job
that just FAILED (active:false, stage:'failed'), since 'failed' !== 'done'.
So a failed flash silently reverted to the family/board picker instead of
showing the failure state (error message + log tail) — reported live as
"it went to the download screen and then back to the flash screen" with no
visible error.
Now shows the picker only when no job has been started yet (`!flashJob`);
once a job exists, the progress/result view is always shown, whether it's
still running, succeeded, or failed — the existing error/log-tail markup in
that view already handles all three, it just wasn't being reached.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The "couldn't confirm the board automatically" warning was checking the
display label text (/v3/i, /v4/i) instead of the same vid:pid table the
backend actually uses to resolve the board. A Heltec V3's CP2102 bridge
chip reports "CP2102 USB to UART Bridge Controller" in its USB strings, not
"Heltec", so meshDeviceImages.ts's fallback label ("LoRa radio (CP2102
serial)") never matched the regex — showing the low-confidence warning (and
leaving the board picker empty) even though the backend's
resolve_flash_board can safely auto-detect V3 via vid:pid 10c4:ea60.
Now checks the same vid:pid directly from detected_device_info, matching
mesh::flash::resolve_flash_board exactly. V4 still has no auto-match entry,
same as the backend — its vid:pid (303a:1001) is the ESP32-S3's generic
native-USB descriptor, not V4-specific, so manual selection is still
required there.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The double-share/double-pay chain (user hit it live, 2026-07-22):
ShareModal's already-shared lookup compared the slash-stripped stored
path against the leading-slash filepath — never matched — so every
re-share minted a NEW catalog entry with a new id, and the buyer's
owned-guard (keyed by id) saw the duplicate as unowned and paid again.
Three independent walls now: (1) ShareModal normalizes both sides so
re-shares reuse the entry; (2) content_server::add_item dedupes by
filename server-side (updates in place, keeps the id so buyers' owned
records stay valid); (3) the buyer REFUSES to pay for content it
already owns — matched by (onion, content_id) OR (onion, filename) —
and serves the cached copy instead, before any ecash is minted.
Purchases also auto-file into Photos/Music/Documents on the node (same
buckets as the Cloud view, collision-safe naming) so bought files show
up where files live on every device, and Cloud gains a Paid Files tab
listing every purchase (name, size, sats paid, date) with in-app view.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>