Channel open fee control, channels tab in wallet settings, mempool tx
link, and the channel-open async peer-connect race fix. Conflict in
LightningChannels.vue resolved to the branch's extracted
LightningChannelsPanel component, with main's Teleport-to-body modal
fixes and glass-button-warning class (8256fde1) ported into the panel
so they aren't lost. lnd tests 16/16, LightningChannels vitest green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Fee selector on channel open: Standard (~6 blocks) / Medium (~3) /
Fast (next block) presets, or custom target confirmations / sat/vB;
backend validates and passes target_conf / sat_per_vbyte to LND
- Extract channel management into LightningChannelsPanel, reused by the
LND channels page and a new Channels tab in the Wallet Settings modal
- Funding tx link on each channel card opens the node's mempool app at
/tx/<txid>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Mesh: fix 920-1280px bottom margin (phantom mobile-nav reservation
leaking into the desktop-sidebar range), let the mesh view scale to
full width on wide screens instead of capping at 1600px, and make the
Device panel collapsible on desktop (previously mobile-only)
- Search/controller-nav: a global gamepad/keyboard-nav feature was
auto-clicking "the next button in the DOM" on Enter in any text input,
which cleared the mesh peer search and popped the sideload modal from
the App Store/My Apps search boxes. Opt out via data-controller-no-submit
on all filter inputs; bump the mesh clear button's touch target
- Modals: several (sideload, credential, Lightning channel open, identity
create) used ad-hoc blue buttons and non-fullscreen backdrops that only
covered the main content area, not the sidebar. Teleport them to body,
unify backdrop/button theming to the dark+orange convention, fix the
sideload modal's square bottom corners on desktop, and standardize
close buttons to the ghost-icon style
- Web5: remove the redundant/dead "Messages" tab from Connected Nodes
(its deep-link was unreachable dead code); fix the "view message" toast
to actually open the Archipelago channel instead of silently failing to
match a LoRa peer; make identity rows responsive via a container query
(viewport-based breakpoints don't work in the page's 2-column grid) and
right-justify their action icons; collapse DID/DHT/Wallet/Nostr/Connected
Nodes by default on mobile
- Apps/App Store: match the search bar and sideload button's height,
padding, and background to the mode-switcher tabs beside them
- Mesh chat: keep the compose input focused after sending
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Per the rule that only front-end apps with a UI belong in "My Apps"
(databases/backends/headless go to Websites), make the manifest's
interfaces.main.ui the deciding signal. isWebsitePackage now treats any
package that declares a UI as an app even when it isn't in the curated
APP_CATEGORY_MAP, and falls through headless LAN-reachable packages to
Websites. Additive — service-by-name infra and curated known apps are
unchanged, so no currently-correct app moves.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>