2024 Commits

Author SHA1 Message Date
Dorian
1bcf6ccadb feat(companion): share-the-app from Mesh Party + party entry on the intro screen — 0.5.8
- Party screen 'Share this app': shares this install's own APK through
  the system sheet (FileProvider over cache/share/), so a nearby friend
  gets the companion via Quick Share/Bluetooth with zero internet — the
  party-mode premise end to end.
- Intro screen: Mesh Party button under Get Started — party works with
  no node at all, so it belongs on the first screen a fresh install
  shows.
- Served APK: 0.5.8 (vc28), ready for the QR/OTA/ISO cut.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 01:16:54 +01:00
9f6294d169 Merge pull request 'feat(companion): mesh party + Flare, keep-warm mesh, restored fast-start, UI fixes — 0.5.7' (#115) from feat/mesh-party-flare-perf into main
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2026-07-24 00:08:13 +00:00
Dorian
a0f688b522 Merge main into mesh-party branch (dev-box app-ports work)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

# Conflicts:
#	Android/app/build.gradle.kts
#	Android/app/src/main/java/com/archipelago/app/ui/screens/WebViewScreen.kt
#	neode-ui/public/packages/archipelago-companion.apk
2026-07-24 01:08:07 +01:00
Dorian
f0926ece94 feat(companion): mesh party + Flare, keep-warm mesh, restored fast-start, UI fixes — 0.5.7
Combined session state from both agents (shared checkout):

- Mesh Party / Flare (experimental): phone-to-phone FIPS via party QR,
  Flare chat/beam on :5680, optional fixed UDP listen (2121); party-only
  phones get the baked-in Archipelago anchor so two bare phones reach
  each other across the internet, not just on a hotspot.
- Keep-warm mesh: a running healthy node survives app opens (restart
  only when dead or peers changed — peersDirty); requestMeshRestart for
  config changes. Cold start measured on-device: session in ~3.1s.
- Restored after regression: startup LAN-vs-mesh race (the party work
  was based on a pre-#114 file copy) and same-node routing (BTCPay/
  Pine/HA had returned to opening in the external browser).
- UI: top status-bar scrim removed (bottom-only bars); web app-session
  mobile bar is solid black — app theme colour no longer bleeds through
  the bar and its safe-area strip.

Served APK: 0.5.7 (vc27).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 01:04:36 +01:00
archipelago
b28e5f2ef6 Merge remote-tracking branch 'gitea-ai/main' 2026-07-23 19:13:20 -04:00
archipelago
3037e9808e docs(handoff): app direct ports over mesh — DONE, mesh-verified
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 19:12:46 -04:00
881b9ee0bf Merge pull request 'feat(companion): instant off-LAN startup + same-node apps stay in-app' (#114) from feat/fast-start-same-node into main
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companion-v0.5.6
2026-07-23 23:12:15 +00:00
Dorian
5ba3c161c4 feat(companion): instant off-LAN startup + same-node apps stay in-app
Two field reports from tonight's 5G session:

- 'Stuck connecting': the kiosk WebView always loaded the LAN URL first,
  and Chromium burns a minute+ of connect retries on a dead LAN IP before
  the mesh fallback fires. WebViewScreen now races a raw TCP probe — LAN
  gets 2.5s, else the mesh ULA (patient, 12s) — BEFORE creating the
  WebView, so startup lands on the right origin in seconds either side.
  Retry re-races instead of blindly reloading the LAN URL.
- Pine/Home Assistant/BTCPay opened in the external browser over the
  mesh: same-node detection compared one host, but the node has two (LAN
  origin + mesh ULA) — kiosk loaded via the ULA meant app links failed
  isSameHost and routeOutbound bounced them to the browser. Same-node now
  matches either address, in the kiosk router, SSL allowances and the
  InAppBrowser.

Served APK: 0.5.6 (vc26). Note: the binary also carries the in-flight
listen_port groundwork from the dev-box session's archy-fips-core WIP
(compiles clean, default posture unchanged); its source lands separately.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 00:11:33 +01:00
archipelago
2ad57c63f1 feat(mesh): app direct ports reachable over the mesh — IPv4 listeners mirrored onto [::]
The companion reaches the node at its fips0 ULA, and the web UI builds app
links as http://[<ULA>]:<direct port> — but rootless-podman published ports
bind 0.0.0.0 only, so every app URL was refused over the mesh (:8334 first).
A reconcile loop in the backend mirrors public IPv4 listeners: any port
>=1024 on 0.0.0.0 without an IPv6 any-listener gets a v6-ONLY [::] forwarder
to 127.0.0.1, following /proc/net/tcp* so install/remove and hardcoded
companion ports are covered without touching a single container. Purely
additive: IPv4/LAN/Tor access paths are untouched, v6only listeners cannot
collide with or intercept v4 traffic, and foreign IPv6 listeners win.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 19:09:14 -04:00
6c48de20e3 Merge pull request 'docs(handoff): app direct ports are IPv4-only over the mesh — node-side task' (#113) from docs/mesh-app-ports-v2 into main 2026-07-23 22:56:40 +00:00
Dorian
e17de63016 docs(handoff): app direct ports are IPv4-only over the mesh — node-side task
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 23:55:43 +01:00
archipelago
6ba4540c53 Merge vc25 (PR #111) — handoff reconciled: vps2 daemon restart resolved the mesh path; private-tree withdrawn
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 18:42:15 -04:00
archipelago
5454bed038 docs(handoff): RESOLVED — vps2 daemon degradation was the mesh blocker; privatization withdrawn
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 18:40:51 -04:00
128b78d083 Merge pull request 'feat(companion): 60s mesh probe window + session pre-warm from the VPN service' (#111) from feat/mesh-probe-window-prewarm into main
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2026-07-23 22:36:45 +00:00
Dorian
75ecd1d3ea feat(companion): 60s mesh probe window + session pre-warm from the VPN service
Implements the app-side recommendations from the node diagnosis
(HANDOFF-2026-07-23): first session through the public tree takes 15s+
when it works at all, far beyond the old ~8s probe window.

- connect(): mesh ULA probed inside a 60s budget, 15s per-phase timeouts.
- ArchyVpnService: session warmer probes every saved node ULA as soon as
  the tunnel is up (5s cadence first minute, then 60s keep-warm) so the
  UI hits a warm session and it never idles out.
- Served APK: 0.5.5 (vc25); handoff updated with 25-ping evidence that
  public-tree discovery currently fails outright (supports the
  private-tree infra decision).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 23:36:34 +01:00
archipelago
82fcccd113 docs(handoff): node-side mesh diagnosis — nginx v6 fixed, real blocker is session path quality
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 18:25:18 -04:00
archipelago
1e89362e71 fix(nginx): IPv6 listeners — companion mesh HTTP to the node's ULA never connected
Phones on the FIPS mesh reach the node at http://[<fips0 ULA>], but every
shipped nginx config listened on IPv4 only — nothing answered [::]:80/443,
so mesh HTTP failed with the tunnel fully healthy (found live on
framework-pt during the vc24 5G session, 2026-07-23). Canonical conf gains
listen [::] lines and patch_nginx_conf self-heals deployed nodes (covers
the sites-enabled -> archipelago-http dev variant via the existing
canonicalize pass); validated by the existing nginx -t + rollback flow.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 17:57:58 -04:00
908e6185c8 Merge pull request 'fix(companion): TUN reader no longer dies on non-blocking fd + VPN not metered' (#110) from fix/tun-blocking-fd-metered into main
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2026-07-23 21:51:11 +00:00
Dorian
0064cfccac chore(companion): lockfile for libc dep
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:48:42 +01:00
Dorian
53037b2b71 fix(companion): TUN reader no longer dies on non-blocking fd + VPN not metered
On-device diagnosis (phone on adb, 5G): mesh sessions established but no
packet ever entered the tunnel — Android hands the VpnService TUN fd over
non-blocking, and the fips fork's dedicated blocking-read thread treats
EAGAIN as fatal, dying at startup. archy-fips-core now forces the fd into
blocking mode before Node::start_with_tun_fd. Verified on-device: reader
survives, packets flow into the mesh, and the 30s anchor-link flap is
gone (stable 8+ min on 5G).

Also setMetered(false): Android 10+ defaults VPNs to metered, flipping
the phone into data-restricted behaviour whenever the mesh is up.

Served APK: 0.5.4 (vc24). Handoff updated with the remaining node-side
blocker: phone->anchor works, phone->node ULA gets no reply — needs
fipsctl introspection on Framework PT (suspect fork/daemon session or
routing mismatch).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:47:26 +01:00
db2cafc657 Merge pull request 'fix(companion): guarantee dual-path peering — LAN p2p + public anchor, always' (#109) from fix/guaranteed-anchor-peering into main
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2026-07-23 21:18:00 +00:00
Dorian
e49af6ff40 fix(companion): guarantee dual-path peering — LAN p2p + public anchor, always
The whole point of FIPS: the phone peers with the node's npub using the
LAN endpoint as a direct p2p dial hint AND rendezvouses via a public
anchor when away — neither LAN nor 5G location may matter. The anchor
half only existed when the scanned QR carried fanchors, so pairing
against an older node left the phone LAN-only and everything died on 5G.

The Archipelago vps2 anchor (npub + 146.59.87.168:8444/tcp, lockstep
with core fips/anchors.rs) is now baked into upsertNodePeer as a
guaranteed peer. Mesh connect retry window widened so a first-ever
pairing survives the VPN consent dialog. Served APK: 0.5.3 (vc23).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:17:24 +01:00
a865306488 Merge pull request 'fix(companion): mesh VPN no longer blocks IPv4 + off-LAN connect via mesh ULA' (#108) from fix/mesh-vpn-and-offlan-connect into main
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2026-07-23 21:00:39 +00:00
Dorian
979113c598 fix(companion): mesh VPN no longer blocks IPv4 + off-LAN connect via mesh ULA
Field test on 5G (Framework PT): pairing scanned fine but connect
hard-failed on the scanned LAN IP, and enabling the mesh VPN killed the
phone's internet.

- ArchyVpnService: the TUN is IPv6-only, and Android blocks every
  address family the VPN holds no address for — allowFamily(AF_INET)
  (+ allowBypass) so normal traffic flows while only fd00::/8 is routed.
- ServerConnectScreen.connect(): when the LAN address doesn't answer and
  the entry carries a mesh ULA, bring the tunnel up (autoStartIfReady)
  and probe the ULA with retries before reporting failure — the scanned
  IP is a dial hint, the npub/ULA is the identity (npub-first contract).
- Served companion APK refreshed as 0.5.2 (vc22); handoff doc updated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:00:15 +01:00
420f756947 Merge pull request 'chore(android): companion 0.5.1 (vc21) — refresh served APK + deploy handoff' (#107) from chore/companion-apk-0.5.1 into main
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2026-07-23 20:55:28 +00:00
Dorian
35849c88c6 chore(android): companion 0.5.1 (vc21) — refresh served APK + deploy handoff
The APK served from the pairing QR predated today's scanner fixes, so
the download-then-scan flow still hit the laggy scanner. Bumps the
version so phones update in place, refreshes the served artifact
(signed v1+v2+v3, verified), and adds the archi-dev-box deploy handoff.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 21:53:29 +01:00
08927b88a8 Merge pull request 'feat(companion): saved servers keyed by node npub — pairing contract item 1' (#106) from feat/npub-keyed-server-entries into main 2026-07-23 20:47:52 +00:00
archipelago
0b7a1b84e4 Merge remote-tracking branch 'gitea-ai/main'
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2026-07-23 16:47:13 -04:00
Dorian
bb4166954a feat(companion): saved servers keyed by node npub — pairing contract item 1
Re-scanning a node after a LAN renumber updated the FIPS peer (npub-
matched) but duplicated the saved-server entry (address-matched).
ServerEntry now carries the node's fnpub as a trailing serialization
field (legacy entries still parse) and every saved/active-entry match
goes through sameNode: npub identity first, address/port/scheme only as
the LAN-only fallback. Edit forms that don't carry the npub keep the
stored one.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 21:47:10 +01:00
archipelago
ed2c14c88a fix(companion): pairing QR scannable again — cap anchors at 2, EC level L, 768px source
Three npub-bearing anchors pushed the pairing URI to ~600 chars (QR ~v23 at
EC-M) — phone cameras couldn't lock onto it off a screen. The phone only
needs the node itself (LAN p2p) plus one public rendezvous (vps2 preferred),
and screen scans don't need EC-M's damage tolerance — L drops a full
version tier.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 16:46:51 -04:00
42e98d6a86 Merge pull request 'fix(ci): demo-images path filter watched .github, file lives in .gitea' (#105) from fix/demo-images-path-filter into main
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2026-07-23 20:30:13 +00:00
3e5feebd49 fix(ci): demo-images path filter watched .github, file lives in .gitea
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:29:48 +00:00
archipelago
4199c43cc9 Merge gitea-ai/main — companion native-scan PR #104 (newer scanner rev wins in WalletScanModal)
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 16:25:02 -04:00
archipelago
54ddd043bd feat(tv-input): gamepad->keyboard bridge daemon + controller-navigable modals
- archipelago-gamepad-keys: evdev->uinput daemon (pure python3 stdlib) that
  mirrors any attached controller as a virtual keyboard — D-pad/stick to
  arrows, A/B to Enter/Escape, X/Y to Space/f, shoulders to Tab/Shift+Tab.
  The browser sees real keys, so controllers work inside EVERY app iframe
  (IndeeHub, Jellyfin…) with zero per-app code. Ships via the ISO splice and
  bootstrap self-heal (kiosk nodes only), hotplug via 5s rescans.
  Implements docs/tv-input-iframe-apps.md.
- useControllerNav: an open [role=dialog][aria-modal] owns navigation —
  focus is pulled inside, arrows move spatially between its controls, Enter
  activates, Escape stays with the modal's own close handling. One standard
  mapping for every modal.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 16:17:11 -04:00
archipelago
402183c0ae feat(appsession): mode switches never reload the iframe + strictly per-app display modes + TV focus
- The session subtree now ALWAYS lives under <body>; inline panel mode is
  emulated with a fixed-position rect synced from the layout placeholder
  (ResizeObserver + resize), so toggling panel/overlay/fullscreen no longer
  re-parents — and therefore no longer reloads — the app iframe.
- Display modes are strictly per-app: saved per-app pick → app default
  (IndeeHub: fullscreen) → panel. The global fallback is gone, so one app's
  mode can never change how another opens.
- The iframe takes focus when the app loads, so keyboard / the gamepad
  bridge work inside it immediately (TV).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 16:15:43 -04:00
archipelago
80875a2ed4 feat(wallet): invoice-first lightning send — amount locks from the pasted invoice
A pasted fixed-amount invoice auto-fills and locks the amount ('set by
invoice' — nothing to type, just review and send); zero-amount invoices get
an explicit 'enter how many sats' hint. Plus a clipboard Paste button on the
destination field (hidden where clipboard read can't work).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 16:15:43 -04:00
archipelago
f72d4b92ac feat(content): seller-picked payment methods + music always in the bottom bar + video PiP
- Paid sharing: AccessControl::Paid gains an accepted-methods list
  (lightning/onchain/ecash/fedimint; empty = all, back-compat). Sellers pick
  methods in ShareModal, gated on what the node can actually receive (LND
  running/channel open, ecash wallet, fedimint joined) with an ⓘ that
  explains exactly how to enable a missing rail. Enforced server-side (the
  invoice/onchain mints refuse non-accepted methods; the serve gate only
  honors tokens/hashes for accepted rails) and the buyer's pay modal only
  offers what the seller accepts.
- Purchased music: the two remaining lightbox paths now use the bottom-bar
  player — the immediate post-ecash-purchase viewer and the Paid Files
  tab's window.open.
- Picture-in-picture buttons on the peer video player and the cloud media
  lightbox (utils/pip.ts; Chromium/Safari, no-op elsewhere).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 16:15:11 -04:00
5d2c28da7b Merge pull request 'Companion: three-finger menu gesture, native wallet QR scanner, scan/upload chooser' (#104) from feat/companion-3finger-native-scan into main
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2026-07-23 20:01:08 +00:00
Dorian
fbed32f95d feat(wallet): hand live scanning to the companion's native camera when present
The scan/upload chooser (already on main) keeps the first move; when the
Android companion's window.ArchipelagoQr bridge exists, 'Scan with
camera' opens the native CameraX modal instead of getUserMedia — which
the companion's plain-http origin doesn't even have, so the button now
shows there too. Decodes come back via window.__archyQrResult, status
lines mirror out via setStatus, and stopScanning closes the native
modal once a code is accepted.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 21:00:28 +01:00
archipelago
d5fc3d01a4 Merge companion native-scan branch — scan/upload choose pane supersedes today's interstitial
Another agent's feat/companion-3finger-native-scan: native wallet QR scanner
in the companion (WalletQrScannerModal.kt), three-finger menu gesture,
WebView file uploads, and the same every-open scan/upload chooser as a
dedicated pane with native-scanner handoff. Conflict in WalletScanModal.vue
resolved in the branch's favor — its choose-pane implementation replaces the
in-pane interstitial from 6502f13e (same UX, plus the native handoff).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 15:58:17 -04:00
Dorian
87c324e36c feat(companion): native wallet QR scanner, gesture hint overlay, WebView file uploads
- WalletQrScannerModal: native CameraX+zxing scanner styled like the web
  wallet modal, with an upload-image decode path; opened by the web UI
  through the new window.ArchipelagoQr JS bridge. Decodes stream back via
  window.__archyQrResult; the page mirrors status lines out and closes
  the modal when it accepts a code. Detection/spend logic stays in the
  web modal.
- onShowFileChooser: <input type=file> was silently ignored by the
  WebView — file pickers (incl. the wallet's upload option) now work.
- GestureHintOverlay: one-time animation teaching the three-finger hold,
  armed ~2 minutes after login (gesture_hint_seen flag).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:56:01 +01:00
Dorian
15954aec14 fix(companion): smooth camera preview + no flash on scanner open
ZXing TRY_HARDER (plus the inverted retry) ran on every camera frame,
pegging a core — that CPU contention is what made the preview stutter.
Decode attempts are now gated to ~7/s; KEEP_ONLY_LATEST drops the rest.
PreviewView switches to TextureView (COMPATIBLE): the SurfaceView
default punches a window hole that black-flashes inside Compose fades
and ignores rounded-corner clipping. CameraQrPreview is now shared with
the wallet scan modal.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:56:01 +01:00
Dorian
1df075f7b1 feat(companion): menu gesture is now a three-finger hold
Two-finger hold collided with two-finger scrolling — any scroll longer
than 500ms popped the NESMenu. Three fingers hold for the menu; two
fingers scroll, on the trackpad, both controllers and the gamepad.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:56:01 +01:00
Dorian
ff4013bd3b feat(wallet): scan/upload chooser on every open + native scanner handoff
The scan modal now always lands on a chooser pane — Scan with camera /
Upload image / paste — instead of auto-starting the camera. When the
Android companion's ArchipelagoQr bridge is present, live scanning is
delegated to the native camera modal (WebView getUserMedia lags);
animated-QR progress and errors mirror onto it via setStatus.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:52:42 +01:00
Dorian
37c8992d21 feat(companion): native wallet QR scanner, gesture hint overlay, WebView file uploads
- WalletQrScannerModal: native CameraX+zxing scanner styled like the web
  wallet modal, with an upload-image decode path; opened by the web UI
  through the new window.ArchipelagoQr JS bridge. Decodes stream back via
  window.__archyQrResult; the page mirrors status lines out and closes
  the modal when it accepts a code. Detection/spend logic stays in the
  web modal.
- onShowFileChooser: <input type=file> was silently ignored by the
  WebView — file pickers (incl. the wallet's upload option) now work.
- GestureHintOverlay: one-time animation teaching the three-finger hold,
  armed ~2 minutes after login (gesture_hint_seen flag).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:52:42 +01:00
Dorian
1ecb5c9aa3 fix(companion): smooth camera preview + no flash on scanner open
ZXing TRY_HARDER (plus the inverted retry) ran on every camera frame,
pegging a core — that CPU contention is what made the preview stutter.
Decode attempts are now gated to ~7/s; KEEP_ONLY_LATEST drops the rest.
PreviewView switches to TextureView (COMPATIBLE): the SurfaceView
default punches a window hole that black-flashes inside Compose fades
and ignores rounded-corner clipping. CameraQrPreview is now shared with
the wallet scan modal.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:51:57 +01:00
Dorian
5bae8273a2 feat(companion): menu gesture is now a three-finger hold
Two-finger hold collided with two-finger scrolling — any scroll longer
than 500ms popped the NESMenu. Three fingers hold for the menu; two
fingers scroll, on the trackpad, both controllers and the gamepad.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:51:49 +01:00
archipelago
265196bc2c docs: TV input design — keyboard/gamepad inside iframe apps, globally
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evdev->uinput gamepad-as-keyboard daemon on kiosk nodes (works in any
iframe, any origin) + shell-side focus handoff via useControllerNav;
CDP/per-app injection rejected. Implementation order included.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 15:31:03 -04:00
archipelago
9f1daa0f8c feat(ui): per-app display-mode defaults (IndeeHub fullscreen) + gamepad plays media + node list scales
- Per-app default display mode: explicit user pick (remembered per app) ->
  app default -> last global -> panel; IndeeHub defaults to fullscreen.
- data-controller-primary: a media file card's gamepad-select clicks the
  card (audio -> bottom-bar player, video -> lightbox) instead of the
  card's download link.
- Discovered-nodes list scales with the viewport (max(14rem,45vh)) instead
  of cramming a long list into a fixed 224px box.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 15:31:02 -04:00
archipelago
960e41e164 fix(content): audio always plays in the bottom-bar player + ecash purchase is explicit two-step
- Owned/purchased and cloud audio never opens a lightbox: PeerFiles'
  owned-content viewer and the Cloud/CloudFolder preview route audio to the
  global bottom-bar player (video keeps the lightbox).
- Web5 shared-content 'Buy' no longer fires the node-ecash payment on
  click: it opens a confirmation with balance -> price -> balance-after,
  and pays only on explicit confirm.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 15:31:01 -04:00