75 Commits

Author SHA1 Message Date
archipelago
d605d0d544 feat(ui): PeerFiles renders from the shared peer-browse cache (B4)
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- PeerFiles.vue reads the SAME `cloud.peer-browse:<onion>` entry Cloud.vue's
  per-peer fan-in fills, so Cloud → peer files paints instantly from cache
  and revalidates behind it; catalog/error/loading/transport are now
  computed views over the store entry.
- preview-peer fan-out is capped at 3 concurrent with a queue (was one 30s
  RPC per media item, all at once, unbounded) and aborts on unmount.
- browse + preview RPCs drop to maxRetries:1 — retry×3 turned one slow
  peer into a 90s spinner.
- fix useCachedResource's interface types: `ReturnType<typeof computed<T>>`
  resolves to the writable overload (WritableComputedRef), which broke
  vue-tsc against the plain computed() returns; use ComputedRef<T>.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 04:46:26 -04:00
archipelago
67454974b2 feat(ui): shared stale-while-revalidate layer — useCachedResource + resources store + rpc-client abort/dedup/retry controls
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Part B1+B2 of docs/FIPS-UPTIME-AND-UI-STATE-PLAN.md. Foundation for pages
that render instantly from cache on revisit and revalidate in the
background, instead of unmount-refetch-spinner on every navigation.

- stores/resources.ts: keyed {data, loadState, fetchedAt, error} entries
  with sticky-ready (never regress ready→loading), keep-last-value on
  error, per-key in-flight dedup, sessionStorage snapshot hydrate,
  debounced invalidate() fan-out, optimistic-update-with-rollback
- composables/useCachedResource.ts: SWR hook over the store — synchronous
  hydrate, TTL-gated background revalidate, revalidate-on-focus,
  abort-on-unmount fetcher signal
- rpc-client: AbortSignal support (aborts pending retries too), opt-in
  in-flight dedup keyed method+params, per-call maxRetries override
- 10 tests covering the SWR semantics

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 20:54:51 -04:00
archipelago
54ddd043bd feat(tv-input): gamepad->keyboard bridge daemon + controller-navigable modals
- archipelago-gamepad-keys: evdev->uinput daemon (pure python3 stdlib) that
  mirrors any attached controller as a virtual keyboard — D-pad/stick to
  arrows, A/B to Enter/Escape, X/Y to Space/f, shoulders to Tab/Shift+Tab.
  The browser sees real keys, so controllers work inside EVERY app iframe
  (IndeeHub, Jellyfin…) with zero per-app code. Ships via the ISO splice and
  bootstrap self-heal (kiosk nodes only), hotplug via 5s rescans.
  Implements docs/tv-input-iframe-apps.md.
- useControllerNav: an open [role=dialog][aria-modal] owns navigation —
  focus is pulled inside, arrows move spatially between its controls, Enter
  activates, Escape stays with the modal's own close handling. One standard
  mapping for every modal.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 16:17:11 -04:00
archipelago
9f1daa0f8c feat(ui): per-app display-mode defaults (IndeeHub fullscreen) + gamepad plays media + node list scales
- Per-app default display mode: explicit user pick (remembered per app) ->
  app default -> last global -> panel; IndeeHub defaults to fullscreen.
- data-controller-primary: a media file card's gamepad-select clicks the
  card (audio -> bottom-bar player, video -> lightbox) instead of the
  card's download link.
- Discovered-nodes list scales with the viewport (max(14rem,45vh)) instead
  of cramming a long list into a fixed 224px box.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 15:31:02 -04:00
archipelago
c0aef2f03e feat(wallet): external tx-explorer fallback with consent + On-chain settings tab
Pruned nodes can't run the Mempool app, but tx links blindly opened it
anyway. Now: local app when running; otherwise an external explorer
(default tx1138.com) behind a one-time amber consent modal that spells
out what the other server's operator learns (tx of interest + IP) and
lets the user point at their own instance (placeholder mempool.guide).
Wallet Settings gains an On-chain tab (explorer URL + don't-warn toggle);
tabs renamed Cashu/Fedi so five fit in the row.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 17:31:48 -04:00
archipelago
8968d41ca9 feat(wallet): QR scan modal — camera + animated QR, wired into Home/Send/Receive
New WalletScanModal scans QR codes with the device camera (BarcodeDetector
with jsQR fallback) including animated/multi-frame QRs via qrloop, then
routes what it saw: BOLT11 invoices -> lightning pay (amount locked from
the invoice when present), bitcoin:/BIP21 URIs -> on-chain send, Cashu
tokens -> redeem, Fedimint invites -> join. Entry points: camera button on
the wallet card (far right), and a Scan button centered between the
Close/Send and Close/Receive buttons of both modals.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 13:14:31 -04:00
archipelago
8e13f981d0 fix(demo): IndeeHub opens its real site — the same-origin proxy broke its assets
The nginx sub_filter rewrite couldn't touch the SPA's runtime-built asset
URLs, so the iframed IndeeHub rendered with broken links and images. The
real site refuses iframing (X-Frame-Options), so the demo now opens
https://indee.tx1138.com/ directly via the demo-external mechanism, whose
isDemoExternal() check was previously hardcoded off.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 21:51:12 -04:00
archipelago
3aebbcbbb8 feat(setup): Zeus lightning journey — fund-wallet step, IBD timer + finish-setup toast, channel suggestions
Every Lightning setup (Open a Shop, Accept Payments, Run a Lightning Node)
gains a guided path to a working channel:

- New "Fund Your Bitcoin Wallet" step, gated on the blockchain finishing
  its initial sync: while syncing it shows a live progress bar with a
  counting-down time-remaining estimate; once synced it shows the on-chain
  balance and a "Fund Wallet" button that opens the receive modal with a
  fresh address, QR, and the Zeus channel limits (min 150,000 / max
  1,500,000 sats) noted.
- When the sync finishes while a Lightning setup is mid-flight, a toast
  pops with a "Finish setup" link straight back to the wizard (toasts now
  support action links). If several setups are in flight, one is chosen —
  the shared steps complete the lightning part of any of them.
- Channel steps are Zeus-branded (logo + copy) and land on the Lightning
  Channels screen, which now carries an "Open a channel with Zeus" card
  that prefills the open-channel modal with the Olympus peer URI, 150k
  sats, and private-channel checked. "Get Zeus" links to zeusln.com.
- Setup completion now actually requires walking the manual steps (fund,
  open channel, configure) — previously any step whose app was installed
  was silently auto-ticked and running apps marked the whole goal done.
- Completion CTAs now go to the app you just set up ("Go to my shop
  (BTCPay)" etc.) instead of the generic services list; iframe apps open
  in the on-top app overlay.
- On-chain send modal gains a "Send all funds" sweep toggle, backed by
  LND's send_all on the backend (amount no longer required when sweeping).
- Demo/mock: bitcoin.getinfo now returns the block_height/sync_progress
  contract the UI reads and simulates a ~90s IBD ramp per visitor so the
  timer, toast, and fund flow can all be demoed live; channel list data
  fixed (status/channel_point/liquidity totals — the panel previously
  crashed on the missing status field); sendcoins supports send_all.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 21:51:12 -04:00
archipelago
2e5f67a59a feat(ui): companion app banner in the App Store + APK download unblocked
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The App Store gains a "Your Node. In Your Pocket." hero banner for the
mobile companion app, in the same format as the featured-app banner, with
the app running on a phone mockup rising out of the right edge. Install
(or clicking anywhere on it) opens the Remote Companion download/pairing
modal — now openable on demand via a shared trigger instead of only
auto-showing once.

Also fixes the companion APK download on PWA installs: /packages/ now
bypasses the service worker's SPA fallback, which was answering the
download click with index.html instead of the file.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 20:46:08 -04:00
archipelago
92d221bbf1 fix(ui): show the controller focus ring only during actual arrow/gamepad navigation
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The orange "gamepad selection" lift+glow was plain CSS :focus styling on
[data-controller-container] — any tap on a tabindex card lit it up (worst
on mobile), and useControllerNav's autoFocusMain programmatically focused
the first card on mount and every route change, painting the ring with no
controller input at all.

Gate it behind html.controller-nav, toggled by actual input modality:
arrow-key navigation and gamepad connection turn it on, any pointerdown
turns it off. autoFocusMain now no-ops outside directional-nav mode (a
first arrow press focuses the first container instead of spatially
navigating from <body>), so pointer users never get surprise rings while
keyboard/gamepad users keep the exact same navigation.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 15:38:46 -04:00
Dorian
a44cbe478a fix(intro): audible entrance oomph, splash off deep routes, finale on intro shortcuts — with e2e cinematic suite
Three first-visit-experience bugs, all caught by the new e2e suite
(e2e/intro-experience.spec.ts — 5 tests against the demo stack on real
Chrome, instrumenting HTMLMediaElement/WebAudio/MutationObserver since
headless can't hear or see the cinematic):

- playDashboardLoadOomph was always silent: the login→dashboard route
  change closes the AudioContext (stopAllAudio), and the oomph only
  fetched the dead context. It now recreates one, riding the login
  click's sticky user activation.
- A direct /login load in the demo hijacked into the splash: App.vue
  read route.path before the router resolved the initial navigation, so
  every deep-route boot looked like a root boot. The splash decision now
  reads window.location.pathname.
- Replayed intros ran mute (enableCinematicSounds override) and the
  intro's shortcut exits skipped the dashboard finale (flag now armed on
  both demo and login exits).

Verified: 5/5 e2e, 673/673 unit, vue-tsc clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:13:39 +01:00
Dorian
c13ee58edf feat(demo): typing splash + intro on every fresh visit; neutral desktop Cloud tabs
- Demo boots at '/' (first visit or a browser refresh) always start with
  the typing splash into the onboarding intro — the per-calendar-day
  gate is gone. In-session SPA navigation never replays it, and
  deep-route refreshes keep the visitor's place.
- Cloud top-level tabs return to the standard mode-switcher style on
  desktop; the orange full-width switcher stays mobile-only.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 11:12:49 +01:00
Dorian
4983ba4e20 fix(ui): first-login dashboard entrance restored + working Replay Intro
- playDashboardLoadOomph gated itself silent on the one entry that
  should be loud: onboarding is already flagged complete by the time the
  post-wizard dashboard mounts. force flag restores the full oomph there
  while keeping ordinary re-logins quiet (the intentional limit).
- OnboardingDone now hands Login a one-shot finale flag, so the login
  right after the wizard gets the full zoom + oomph even as a regular
  password login — which is exactly the demo flow (and TOTP logins).
- 'Replay intro' on the login screen actually replays: App.vue was
  instantly re-marking the intro as seen on onboarded nodes; an explicit
  one-shot replay flag now overrides every suppression rule (unit
  tested).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 10:48:39 +01:00
Dorian
4135ee5f4a fix(demo-ui): demoable apps launch in-frame; 'Not available in demo' label
- Register the 8 new placeholder apps in DEMO_MOCK_UI so they're launchable
  and installable in the demo.
- Demo bypasses the new-tab/tab-launch lists for demoable apps — they're
  served same-origin by the mock backend with no framing headers, so they
  render in the in-app session instead of opening broken localhost tabs.
- Non-demoable apps now say 'Not available in demo' instead of 'No demo'.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 03:39:56 +01:00
archipelago
c375ecc441 fix: fresh-ISO feedback bug-bash — onboarding, status truthfulness, recovery, kiosk, logs
Fixes from real fresh-install feedback (Framework node .81) + its log bundle:

Backend:
- websocket: subscribe before initial snapshot — broadcasts in the gap were
  silently lost, stranding clients on stale state until a hard refresh
  (the "everything needs ctrl-r" bug: My Apps stuck Loading, App Store
  stuck Checking, containers-scanned never arriving)
- crash recovery: check the crash marker BEFORE writing our own PID —
  recovery had never run on any node (always saw its own PID and skipped);
  PID-reuse guard via /proc cmdline
- boot status: pending-boot-starts registry (recovery, stack recovery,
  reconciler, adoption) — scanner overlays queued-but-down apps as
  Restarting instead of Stopped after a reboot; scanner-authored
  Restarting resolves immediately on a settled scan (no transitional wedge)
- install deps: bounded wait (36x5s) when a dependency is installed but
  still starting ("Waiting for Bitcoin to start…") instead of instant
  rejection; dependency-gate rejections remove the optimistic entry (no
  phantom Stopped tile) and surface as a notification
- seed backup: auth.setup persists the onboarding mnemonic as the
  encrypted seed backup (reveal previously failed on EVERY node — nothing
  ever wrote master_seed.enc); seed.restore stashes too; error sanitizer
  lets seed/2FA errors through instead of "Check server logs"
- lnd: bitcoind.rpchost resolved from the running Bitcoin variant
  (hardcoded bitcoin-knots broke Core nodes); manifest uses derived_env
- bitcoin status: clean human message for connection-reset/startup; raw
  URLs + os-error chains no longer reach the app card
- fedimint-clientd: chown /var/lib/archipelago/fmcd to 1000:1000 (root-
  created dir crash-looped the rootless container, EACCES) — first-boot
  script + pre-start self-heal
- log volume (>1GB/day on a day-old node): journald caps drop-in (ISO +
  bootstrap self-heal), bitcoind -printtoconsole=0 everywhere (90% of the
  journal was IBD UpdateTip spam), tracing default debug→info

Frontend:
- Login: Enter advances to confirm field then submits; submit always
  clickable with inline errors (was silently disabled on mismatch);
  Restart Onboarding needs a confirming second click (the mismatch →
  "onboarding restarted" trap)
- sync store: 30s state reconciliation + refetch on re-entrant connect;
  20s containers-scanned escape hatch so Checking can never show forever;
  fresh empty node reaches the real "no apps yet" state
- intro video: CRF20 re-encode (SSIM 0.988) + faststart — moov was at EOF
  so playback needed the full 15MB first (the intro lag)
- backgrounds: 10 heaviest JPEGs → WebP q90 (9.4MB→6.6MB); 7 stayed JPEG
  (WebP larger on noisy sources)
- Web5ConnectedNodes: drop unused template ref that failed vue-tsc -b

ISO/kiosk:
- nginx: /assets/ 404s no longer cached immutable for a year; HTTPS block
  gained the missing /assets/ location (served index.html as images)
- kiosk: launcher/service spliced from configs/ at ISO build (stale
  heredoc force-disabled GPU); MemoryHigh/Max 1200/1500→2200/2800M (kiosk
  rode the reclaim throttle = the lag); firmware-intel-graphics +
  firmware-amd-graphics (trixie split DMC blobs out of misc-nonfree)

Verified: cargo test 898/898 green, npm run build green with dist
contents confirmed (webp refs, lnd.png, faststart video, new strings).
Handover for ISO build + deploy: docs/HANDOVER-2026-07-02-iso-feedback.md

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 08:00:39 -04:00
archipelago
8256fde1a6 fix(ui): mesh/web5/apps layout, modal, and search UX fixes
- Mesh: fix 920-1280px bottom margin (phantom mobile-nav reservation
  leaking into the desktop-sidebar range), let the mesh view scale to
  full width on wide screens instead of capping at 1600px, and make the
  Device panel collapsible on desktop (previously mobile-only)
- Search/controller-nav: a global gamepad/keyboard-nav feature was
  auto-clicking "the next button in the DOM" on Enter in any text input,
  which cleared the mesh peer search and popped the sideload modal from
  the App Store/My Apps search boxes. Opt out via data-controller-no-submit
  on all filter inputs; bump the mesh clear button's touch target
- Modals: several (sideload, credential, Lightning channel open, identity
  create) used ad-hoc blue buttons and non-fullscreen backdrops that only
  covered the main content area, not the sidebar. Teleport them to body,
  unify backdrop/button theming to the dark+orange convention, fix the
  sideload modal's square bottom corners on desktop, and standardize
  close buttons to the ghost-icon style
- Web5: remove the redundant/dead "Messages" tab from Connected Nodes
  (its deep-link was unreachable dead code); fix the "view message" toast
  to actually open the Archipelago channel instead of silently failing to
  match a LoRa peer; make identity rows responsive via a container query
  (viewport-based breakpoints don't work in the page's 2-column grid) and
  right-justify their action icons; collapse DID/DHT/Wallet/Nostr/Connected
  Nodes by default on mobile
- Apps/App Store: match the search bar and sideload button's height,
  padding, and background to the mode-switcher tabs beside them
- Mesh chat: keep the compose input focused after sending

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-01 18:04:31 -04:00
archipelago
99cd82ab0a fix(ui): catch useAudioPlayer's play() rejection instead of leaving it unhandled
play() on the underlying <audio> element rejects independently of its
'error' event (e.g. NotSupportedError when a peer-content request 404s and
there's no decodable source) — the 'error' listener already sets a friendly
message, but the unawaited play() promise still surfaced as a raw unhandled
rejection in the console. Follow-up from the .116->.228 peer-content
investigation (2026-07-01).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-01 09:53:50 -04:00
archipelago
445f08a5c1 feat(demo): iframe asset-rewrite proxy, AIUI mockArchy, QR 2s, dummy mints
- IndeeHub + Mempool: nginx reverse-proxy + strip X-Frame-Options/CSP + sub_filter
  rewrite of absolute asset paths so the frame-busting SPAs load in the iframe
  (mempool.space remains best-effort — third-party CSP/ws may still limit it).
- AIUI iframe gets ?mockArchy in demo → its built-in mock node data loads.
- Pay-with-mobile QR: invoice settles after ~2s (backend gate keyed by
  payment_hash) and the poll tightened to 1s, so the QR is visible before auto-pay.
- Wallet settings: dummy Cashu mints (4) + Fedimint federations (2, 222,500 sats),
  interactive per session (streaming.list/configure-mints, wallet.fedimint-list/
  join/balance).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 16:34:12 -04:00
archipelago
b99c4a604f fix(demo): iframe mempool+indeehub directly, serve real UIs statically, AIUI canned
- Mempool and IndeeHub load their real site directly in the iframe (reverted the
  proxy/new-tab — per request "use https://indee.tx1138.com/").
- Real app UIs now served as whole static dirs under /app/<id>/ (express.static)
  so their bundled assets (qrcode.js, css, bg images) resolve; /app/<id>/assets/*
  redirect to the frontend's shared assets. Fixes the console 404 cascade.
- Bitcoin Core/Knots: register rpc/v1 + bitcoin-rpc on their paths (relay-status
  no longer 404s); per-impl bitcoin-status preserved.
- AIUI chat returns a fixed line in demo ("Not available in demo, check out the
  previous chats to experience AIUI") instead of calling Claude — no key spend.
- Add /api/app-catalog (serves the baked catalog) to stop that 404.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 14:45:04 -04:00
archipelago
cf5f6d021a feat(demo): real registry UIs, IndeeHub iframe proxy, mempool tab, media Range
- App UIs now use the real registry shells with dummy data: bitcoin-ui for
  Bitcoin Core (Satoshi subversion) and Bitcoin Knots (Knots subversion) via
  per-path /app/bitcoin-{core,knots}/bitcoin-status; the real lnd-ui (mock
  /proxy/lnd/v1/getinfo+channels, /lnd-connect-info, /api/container/logs); the
  static fedimint-ui. ElectrumX already on the real electrs-ui. Custom mock UIs
  dropped — accurate UX.
- IndeeHub loads in the iframe: nginx reverse-proxies /app/indeedhub/ →
  indee.tx1138.com and strips X-Frame-Options/CSP (it blocked framing before).
- Mempool opens in a new tab (mempool.space can't be iframed).
- Cloud media playback: HTTP Range support in the curated-file server so audio/
  video can stream and seek (needs real files dropped into demo/files/).
- Dockerfile/.dockerignore copy docker/lnd-ui + docker/fedimint-ui.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 14:19:38 -04:00
archipelago
a0f70b3949 feat(demo): black-theme app UIs w/ icons, real ElectrumX UI, Core/Knots split
- Mock app UIs (ElectrumX, LND, Fedimint, Bitcoin Core) + the "Not available"
  notice now use the Archipelago black theme and show the app's My-Apps icon.
- Bitcoin Core gets its own UI (/app/bitcoin-core/) so it no longer shows Bitcoin
  Knots branding; the Knots-branded bitcoin-ui shell is reserved for Bitcoin Knots.
- ElectrumX now serves the real electrs-ui shell (+ qrcode.js + a dummy
  /electrs-status) with the correct ElectrumX icon; "Electrs" renamed to ElectrumX.
- My Apps: pre-install Bitcoin Knots again, drop ThunderHub, rename Electrs→ElectrumX.
- App store no longer shows "Checking…" forever in demo — non-demoable apps show
  "No demo" immediately (skip the container-scan state).
- Relay endpoint no longer reveals a real domain (randomised host).
- Dockerfile/.dockerignore copy docker/electrs-ui into the backend image.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 13:55:50 -04:00
archipelago
4cc808c73e fix(demo): /app proxy (fixes 404s), mempool iframe, LND UI, icons
- nginx-demo.conf + vite proxy now route every /app/<id>/ to the mock backend, so
  the per-app mock UIs and the generic "Not available in the demo" notice render
  (previously only /app/filebrowser was proxied → most apps 404'd).
- Mempool and IndeeHub now load in the in-app iframe (not a new tab).
- Add an LND Lightning mock UI (channels, balances, routing) with dummy data;
  lnd/thunderhub are demoable. Notice page reworded to "Not available in the demo".
- Fix missing icons: Bitcoin Core → bitcoin-core.png, Mempool → mempool.webp.
- Pre-install only Bitcoin Core (drop duplicate Bitcoin Knots; still installable).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 12:39:33 -04:00
archipelago
2cffa79d9d feat(demo): app launch UIs, "No demo" gating, onboarding skip, 12 nodes
App launching (DEMO):
- resolveAppUrl routes every app to its demo target: mock UIs for Bitcoin Core,
  ElectrumX, Fedimint (served by the backend), IndeeHub → iframe indee.tx1138.com,
  Mempool → mempool.space/testnet (new tab); all others → a generic "Demo preview"
  notice page.
- Non-demoable apps show a disabled "No demo" install button (marketplace details,
  app grid, featured apps).

Onboarding:
- Demo treats the visitor as fully set up so the onboarding WIZARD (seed/identity)
  is never forced; the welcome intro still replays per day. Intro CTA goes straight
  to login; wizard entry points + login restart-onboarding link hidden in demo.

Network:
- federation.list-nodes now returns 12 trusted/federated nodes (9 trusted, 3
  observer); transport.peers already at 5.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 10:26:35 -04:00
archipelago
2715f2d847 feat(demo): public multi-visitor demo sandbox for Portainer
Turn the mock backend + UI into a public, click-to-play demo deployable as a
Portainer stack, gated behind DEMO=1 (classic single-user mock unchanged when off).

Backend (neode-ui/mock-backend.js):
- Per-session state isolation via AsyncLocalStorage + Proxy: every visitor gets
  an isolated, deep-cloned copy of mockData/walletState/userState/etc., keyed by
  a demo_sid cookie. Per-session WebSocket fan-out, idle reaper, session cap.
- Real per-session file storage (upload/folder/rename/delete) with a 50MB quota,
  replacing the no-op filebrowser handlers; adds the missing app.filebrowser-token RPC.
- Force simulation mode (never touch a host Docker/Podman socket).
- Testnet (signet) flavor; shared login password "entertoexit".
- Report the real app version suffixed with -demo.

Frontend:
- VITE_DEMO build flag (useDemoIntro.ts): replay the intro once per calendar day
  per browser; prefill + show the "entertoexit" login hint.

Deploy:
- docker-compose.demo.yml wired for DEMO, UI on :2100 (build-from-repo).
- demo-deploy/ thin stack (prebuilt :demo image refs + .env.example + README).
- .github/workflows/demo-images.yml builds/pushes archy-demo-{web,backend} images.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 09:28:05 -04:00
archipelago
1bce694ebb feat(ui): mobile mesh tabs, AIUI-style audio player, cloud grid + map fixes
UI (this session):
- Global audio player now scales the whole interface into the space above it
  on desktop (sidebar + main) and docks directly above the tab bar on mobile;
  it stays visible while navigating.
- Mesh mobile redesign: floating Chat / BTC / Dead Man / AI / Map tab strip
  with a single fixed, internally-scrolling pane (page no longer scrolls);
  tabs hide while a conversation is open; floating back button; collapsible
  Device panel (starts collapsed); keyboard-aware conversation sizing via
  VisualViewport so the chat sits just above the keyboard.
- Cloud file grid: uniform 4/3 card heights (folders + images match).
- Swipe left/right switches tabs on the Apps and Web5 screens.
- Map tool fills its pane (no bottom gap); fix skewed Share Location toggle
  on mobile (global min-height rule was deforming the switch).
- Trim redundant helper copy from the mesh AI tab.

Also bundles pre-existing in-progress work that was already in the tree:
mesh listener/session + wallet + container + bitcoin-status backend changes,
docker UI updates, and assorted other UI tweaks.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 09:52:26 -04:00
archipelago
9c025b4cea test(toast): add fromPubkey to toastMessage literals (type fix for #33)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 09:51:14 -04:00
archipelago
b602a9cea5 feat(toast): message toast opens the related chat + has a close icon (#33)
- Add a close (X) button to the message toast (closeToast, @click.stop) like the
  system notifications.
- Carry the sender pubkey on the toast; clicking now deep-links to that
  conversation (/dashboard/mesh?peer=<pubkey>) instead of the generic mesh page.
- Mesh.vue reads ?peer= on mount and opens the matching peer (by pubkey_hex/did),
  gracefully falling back to the mesh list when no match (B1/B2 identity).

type-check clean; useMessageToast tests 11/11.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:39:52 -04:00
archipelago
c481afc7d9 fix(media): loader before peer video/audio plays + accurate error (B3/B22)
Streaming a peer file connects over mesh/Tor before the first frame, so the
player sat blank. Add a loading state:
- PeerFiles video modal: spinner overlay ("Connecting to peer…") until the
  <video> fires playing/canplay; an error overlay on failure instead of a
  silent black box.
- useAudioPlayer: loading flag driven by loadstart/waiting vs canplay/playing;
  GlobalAudioPlayer shows a spinner in the transport button while connecting.
- Fix the misleading audio error "Could not play audio. File Browser may not be
  running." (wrong for peer content) → "Could not play this audio file. The peer
  may be offline…" (B22).

type-check clean; useAudioPlayer tests 10/10.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 05:45:17 -04:00
archipelago
c800293f1f fix: bitcoin receive, AIUI pointer input, electrs self-heal, OTA timeout
- LND wallet: request correct address type so receive-address generation
  no longer 400s
- AIUI/app session: on-screen pointer can click + type into app content
  (incl. app store search); "open in new tab" opens the phone browser;
  mobile credential modal centered instead of full-height
  (remote-relay.ts, AppSession.vue, AppSessionFrame.vue, AppIconGrid.vue,
  openExternal.ts, WebViewScreen.kt) + remote-relay tests
- health_monitor: electrs auto-recovers from a corrupt index and shows a
  percent/block-height progress screen while reindexing (useElectrsSync.ts)
- update.rs: drop retired tx1138 secondary mirror (one-time migration);
  longer download timeout for slow connections
- CHANGELOG: v1.7.90-alpha notes
- tests/release/run.sh: harness tweaks

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 04:49:32 -04:00
archipelago
f818f1dcc1 app-platform: remove unsupported saleor release surface 2026-06-11 01:16:21 -04:00
archipelago
1a3d726eac frontend: polish app launch and release experience 2026-06-11 00:24:40 -04:00
Dorian
835c525218 chore(release): stage v1.7.55-alpha 2026-05-13 15:09:22 -04:00
Dorian
36a6101026 release(v1.7.38-alpha): onboarding auto-heal + silent returning logins + app-store trim
- auth.rs now infers onboarding-complete from setup_complete + password_hash so
  nodes stop bouncing users through the intro wizard after browser clear / update
  / reboot; the flag self-heals to disk on next check
- frontend: "backend uncertain" no longer defaults to /onboarding/intro —
  useOnboarding returns null + callers poll / retry instead of flashing the wizard
- login sounds (synthwave, welcome voice, pop, whoosh, oomph) gated by
  isFirstInstallPhase(); typing sounds unaffected
- removed FIPS app, Nostr Relay, Nostr VPN, Routstr, Penpot from catalog,
  frontend config, Rust AppMetadata + install dispatch + install_penpot_stack;
  docker/fips-ui + docker/nostr-vpn-ui + apps/penpot dirs and 5 icons deleted;
  15 image versions deleted from tx1138, .168, gitea-local registries (.160
  Gitea was 502 at release time — follow-up)
- AIUI baked into frontend release tarball via demo/aiui/; deploy-to-target
  falls back to demo/aiui/ when the AIUI sibling checkout is missing
- prebuild hook syncs app-catalog/catalog.json → public/catalog.json so the
  two copies can no longer drift (was the source of the "apps still visible"
  bug — public/ had stale data)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 13:02:24 -04:00
Dorian
06feb85aa5 release(v1.7.34-alpha): re-seed onboarding cache + rotating login bg + drop re-login zoom
- useOnboarding.ts: when the backend gives a definitive answer
  (true/false, not a null retry failure), re-seed the
  neode_onboarding_complete localStorage flag accordingly. Fixes the
  case where a user clears site data on an already-onboarded node —
  OnboardingWrapper's useVideoBackground computed reads localStorage
  synchronously, so without this re-seed the intro video would fire
  again on /login even though RootRedirect correctly sent them
  straight to /login.
- OnboardingWrapper.vue: login background now rotates through
  bg-intro-1..6 on each /login mount, with the current index
  persisted to localStorage (neode_login_bg_idx) so subsequent
  logouts advance rather than repeat the same image.
- Dashboard.vue: subsequent-login branch drops the 1.2s showZoomIn
  entirely. Only the first dashboard entry after onboarding plays
  the full zoom + glitch reveal; every re-login now just fades in
  with the welcome typing (~300ms).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 05:42:52 -04:00
Dorian
aa0677be57 release(v1.7.33-alpha): onboarding/login UX fixes + PWA cache bust
- useOnboarding.ts: prefer the backend over localStorage when checking
  onboarding completion. The old order (localStorage first) meant any
  browser that had ever onboarded a node would treat every new fresh
  node as already-onboarded and skip the wizard, dumping the user
  straight at the inline set-password form. Backend is now authoritative;
  localStorage stays as the offline fallback.
- OnboardingWrapper.vue: skip the intro video on `/login` once
  `neode_onboarding_complete` is set. Returning logged-out users now
  get the static lock-screen background + glitch overlay instead of
  replaying the full intro on every logout.
- RootRedirect.vue: when the health check fails, only show the full
  BootScreen if the node was never onboarded. For already-onboarded
  nodes (i.e. an OTA-update blip), keep the spinner and poll the
  health endpoint every 2s for up to 60s before falling back to the
  boot screen. Fixes the "fake boot loader" / "server starting up"
  screens flashing on every successful update.
- loginTransition store: new `justCompletedOnboarding` flag distinct
  from `justLoggedIn`. Set true only by the inline setup-password
  flow (handleSetup). Dashboard.vue branches on it: full glitch+zoom
  reveal for the post-onboarding entry, quick zoom + welcome typing
  on every other login (no triple glitch flashes, ~1.2s vs 8s).
- vite.config.ts: bump assets cache from `assets-cache-v2` to
  `assets-cache-v3` so service workers running the previous bundle
  invalidate their cache and pick up the new UI cleanly.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 04:45:33 -04:00
Dorian
843037af47 fix: onboarding persistence, clipboard, install UI, OnlyOffice removal, UI containers
Onboarding:
- Persist current step in localStorage — page refresh resumes where user was
- Router afterEach saves step; guard redirects to saved step, not always intro
- Show npub alongside DID on restore success screen

UI fixes:
- Clipboard polyfill for HTTP contexts (fixes Copy DID crash on non-HTTPS)
- AppCard installing overlay shows for pkg.state=installing (survives refresh)
- Hide uninstall button during installation
- Frontend version bumped to 1.3.2

App store:
- OnlyOffice fully removed from marketplace, curated apps, app config
- Replaced with CryptPad references throughout
- Remove OnlyOffice from ISO capture patterns

Container stability:
- UI containers (bitcoin-ui, lnd-ui, electrs-ui) pull from registry first
- Added --cap-add FOWNER for rootless Podman compatibility
- electrs-ui now included in first-boot loop alongside bitcoin-ui and lnd-ui

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 18:20:52 +01:00
Dorian
dad184cfc6 fix: container DNS, nginx chown, onboarding guard, seed UX, install flow
Backend:
- Add --add-host host.containers.internal:host-gateway to LND and Bitcoin
  Knots containers (fixes DNS resolution failure in rootless podman)
- Add --user 0:0 and DAC_OVERRIDE to nginx UI sidecar containers
  (fixes chown crash in rootless podman for bitcoin-ui, electrs-ui, lnd-ui)
- Add hostadd to Rust Podman API client for web UI container installs
- Add Chromium privacy flags to kiosk launcher (disable telemetry)

Frontend:
- Fix onboarding reset on raw IP visits (trust localStorage as first-class
  signal, skip boot screen when server is up but not onboarded)
- Fix seed regression: persist challenge indices in sessionStorage so going
  back from Verify doesn't change which words are asked
- Remove glass container from seed Generate/Verify/Restore screens
- Add Back button to Restore from Seed screen
- Replace Network card: Tor (purple), VPN status (orange), Bitcoin sync (orange)
- Add ElectrumX to curated app list with correct .webp icon
- Install flow: navigate to My Apps immediately with toast, hide
  installed/installing apps from marketplace and discover views

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 13:06:57 +01:00
Dorian
19dcfd4f31 feat: BIP-39 master seed for unified key derivation
Replace fragmented random key generation with a single 24-word BIP-39
mnemonic that deterministically derives all node keys: Ed25519 (DID),
secp256k1 (Nostr/Bitcoin), BIP-84 xprv (Bitcoin Core), and LND aezeed
entropy. New onboarding flow: seed generate → word verification → identity
naming. Restore path enabled via 24-word entry. Includes seed RPC handlers,
mock backend support, LND/Bitcoin Core wallet-from-seed integration, and
UI polish across settings and discover views.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-31 01:41:24 +01:00
Dorian
fdd69ce1b5 fix: auth, container resilience, ISO build, gamepad polish
- fix: login disconnect — verify session before WebSocket connect
- fix: 403 on app install — distinguish CSRF vs RBAC errors, only retry CSRF
- fix: health monitor now watches ALL containers (removed skip list for
  backend services like nbxplorer, databases, UI containers)
- fix: server.get-state added to CSRF-exempt list (read-only)
- fix: ISO build includes container-specs.sh and lib/common.sh in rootfs
  so reconcile actually works on fresh installs
- fix: gamepad nav — improved Server tab zone nav, focus styles, autofocus
- chore: move L484 web-only apps to Services tab
- chore: install store for cross-view install tracking

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 13:35:02 +01:00
Dorian
6fbdda772f fix: vertical nav prefers closest element over widest overlap
Down from Identity name input now lands on Personal button (closest)
instead of Continue (wider overlap but further away).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 09:50:50 +01:00
Dorian
eac6416569 fix: poll for containers after route transition animation
Sidebar Right now polls every 100ms (up to 1s) for containers to
appear, instead of a single 200ms retry that missed animations.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 09:35:06 +01:00
Dorian
0f80ac1415 fix: sidebar Right arrow reliably focuses first app container
- Only recall container elements (not nav bar buttons) from focus memory
- Retry after 200ms when containers aren't rendered yet (async route)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 09:18:41 +01:00
Dorian
7d61fc1790 fix: gamepad input field navigation — exit at cursor edges
- Up/Down from input: try containers as fallback when spatial nav fails
- Left/Right from input: exit field when cursor is at start/end
  (e.g. Left from search bar at position 0 → category buttons)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 09:17:39 +01:00
Dorian
5f481d8078 fix: gamepad nav dead ends on Apps page, orange glass active sidebar style
- Nav-tab-active now uses orange glass (bg, border, glow, gradient)
- Sidebar focus-visible uses matching orange tint
- Enter on containers skips uninstall button, finds primary action
- Down/Right from grid edges falls back to all focusable elements
- Global fallback for standalone buttons in empty/error states
- Full gamepad nav map for all onboarding screens + login modes

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 00:04:58 +01:00
Dorian
6e356412b8 fix: batch beta fixes — 13 issues from 2026-03-28 testing
Frontend (neode-ui):
- Login double-enter: change @keyup.enter to @keydown.enter (#10)
- Login loop on LAN: post-login session verify before navigation (#12)
- Splash flash: reorder isReady/showSplash, add black fallback div (#7)
- Skip button text: remove "skip this step" from onboarding (#8)
- Password UI: import existing ChangePasswordSection in Settings (#11)
- Arrow key focus trap: add tab-order fallback when spatial nav fails (#13)

ISO/Boot (image-recipe):
- Step counter: TOTAL_STEPS=7 → 8 to match actual step count
- GRUB theme: add desktop-image-scale-method stretch, widen menu
- Boot noise: add loglevel=0, rd.systemd.show_status=false to kernel
- USB removal: copy reboot script to tmpfs, exec from there
- Tor setup: rewrite python3 JSON generation as bash heredoc
- Doctor/reconcile: copy scripts into rootfs, fix missing file errors
- zstd: add to rootfs packages for initramfs compression

Docs:
- BETA-ISSUES-20260328.md: full issue tracker
- INSTALL-SCREENS-DESIGN.md: editable TUI mockups

522 tests pass, vue-tsc clean.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 23:41:40 +00:00
Dorian
901b9f660f feat: gamepad navigation rewrite, focus styling, container grid system
- Rewrite useControllerNav.ts with clean console-style navigation:
  Sidebar (up/down wrap, right→containers, left→nothing),
  Container tile grid (spatial nav, no wrap at edges),
  Nav bar support (up from containers, down to grid),
  Inner controls (enter drills in, escape exits, trapped arrows)
- Add data-controller-container to Mesh, Fleet, Settings pages
- Fix Home.vue fragment (modals outside root div) causing Vue warnings
- Remove skip-to-content link (handled by controller nav)
- Orange ambient glow focus styling matching glass aesthetic
- Disable PWA service worker in dev mode (fixes HMR caching)
- Add gamepad-nav skill and GAMEPAD-NAV-MAP.md spec document
- 39 tests covering all navigation patterns

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 17:01:17 +00:00
Dorian
491fbaec3e feat: onboarding polish, splash screen, controller nav, dev script
Onboarding flow:
- Intro: improved layout and transitions
- DID: better card styling and responsiveness
- Path: added visual enhancements
- Backup/Identity/Verify: streamlined markup
- SplashScreen component added

UI:
- Controller navigation improvements (useControllerNav)
- Style.css refinements

Backend:
- Runtime package fix

Dev:
- dev-start.sh improvements

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 13:41:52 +00:00
Dorian
7cd4d90ed8 fix: production onboarding, CI tests, container security, keyboard nav
Install & Onboarding:
- Remove DEV_MODE=true from production ISO service file (auto-created
  users, skipped password setup)
- Auto-install no longer overwrites rootfs service file with bad template
- Login.vue always checks auth.isSetup — shows password creation form
  on fresh install without requiring dev build flag
- Deploy image-versions.sh to /opt/archipelago/scripts/ on installed nodes
- First-boot-containers sources image-versions.sh, runs podman as
  archipelago user (rootless), enables linger + podman.socket
- Correct volume ownership (100000:100000 for rootless UID mapping)

Container Security:
- FileBrowser: add --cap-add=DAC_OVERRIDE for rootless podman volume access
- FileBrowser: add --read-only, /data volume for database, proper cmd args
- First-boot script matches backend config (security hardening + health check)

CI Pipeline:
- Add vue-tsc type check + vitest run to build-iso.yml (runs every push)
- Add post-install-tests.yml workflow (workflow_dispatch, SSH to target)
- Build report: set +eo pipefail, fix rootfs path, add || true guards
- Bundle run-post-install-tests.sh into ISO

E2E Test Suite (scripts/run-post-install-tests.sh):
- Phase 1: Install verification (files, services, podman, linger, DEV_MODE check)
- Phase 2: Onboarding flow (auth.isSetup, auth.setup, login, DID, complete)
- Phase 3: Container lifecycle (install 3 apps via package.install RPC,
  verify running, stop, verify stopped, restart, verify running, health)
- Phase 4: Log verification (first-boot log, diagnostics, journal errors)
- Correct package.install params: {"id", "dockerImage"}

Frontend:
- Fix backdrop-filter tab-switch bug (keep animations paused during rebuild)
- Dashboard glitch animations paused during tab-hidden
- Gamepad nav: auto-focus first container on route change
- Tab roving: Left/Right on role="tab" cycles and activates sibling tabs
- ContainerApps: data-controller-launch on running app cards
- 515 tests passing (fixed 30 broken, added 19 new keyboard nav tests)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 16:16:57 +00:00
Dorian
9042ed134f fix: TS2532 undefined check in controller nav Enter handler
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 21:29:14 +00:00
Dorian
35ae7ff847 fix: kiosk cursor, Esc dead-end, PWA prompt, password overlay, gamepad Enter
- Kiosk: show cursor when active (removed -nocursor from Xorg),
  unclutter hides after 3s idle. X11 on VT7 for Ctrl+Alt+F1/F7 switching.
- Kiosk: keep getty@tty1 running so MOTD is accessible via Ctrl+Alt+F1
- Kiosk: disable Chromium password save overlay (--password-store=basic)
- Esc: don't navigate back from top-level pages (dashboard, login, kiosk)
  to prevent dead-end at root redirect
- PWA: suppress install prompt in kiosk mode (/kiosk path)
- Gamepad: Enter in text fields moves focus to next element (submit button)
  instead of submitting the form

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 21:16:07 +00:00